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Bandai Namco ha avviato la pubblicazione di una serie di sei filmati in cui piloti e collaudatori, tra i quali Patrick Long, Chris Goodwin, Tommy Milner e Vaughn Gittin Jr., illustreranno la filosodia "Build by Drivers", seguita da Slightly Mad Studios per sviluppare la serie Project CARS, di cui è in ultimazione il secondo capitolo per PC, Xbox One e PlayStation 4. Insomma, se vi interessa conoscere retroscena e dettagli sulla realizzazione di Project CARS 2, non perdete le sei uscite, delle quali vi presentiamo la prima: "As Close As It Gets" con Chris Goodwin

Il filmato mostra "lo sviluppo della nuova McLaren 720s. Il film illustra minuziosamente il complesso lavoro che c’è stato dietro lo sviluppo della supercar da parte del capo collaudatore di MacLaren, Chris Goodwin. Fondamentalmente, solo Goodwin poteva approvare la manovrabilità della 720S nel gioco e questo significa che sono giunti diversi tecnici da ogni parte del mondo per effettuare un’ultima e definitiva sessione di test prima di ricevere il benestare ufficiale di Goodwin."
Trascrizione
00:01Peggy 3
00:15The important thing for me as a test driver
00:17was that the car was well represented
00:19in the game and felt and behaved
00:21just exactly like the 720S
00:29In mid-2016
00:31Slightly Mad Studios
00:32began the process of recreating
00:35the McLaren 720S
00:37in-game for Project Cars 2
00:39With the development cycle
00:41of the real-world 720S
00:43complete, it was time to gauge
00:45the performance of the Project Cars 2
00:47version
00:49First test
00:50I wasn't so impressed
00:52I was impressed with everything but
00:54the feel and the performance
00:55and the handling of my car
00:57in this virtual world
01:01Talking to those guys
01:02they use a different language
01:05They're looking at the same things
01:07but they interpret them differently
01:10Probably more objectively
01:12than subjectively
01:13in a lot of ways
01:14than we do in ROCOG
01:19We operate in parallel worlds
01:24A month later
01:25I drive again
01:26and actually
01:28there was massive progress
01:29on some of the other
01:31McLaren products in the game
01:32So there's an F1
01:33there's a 650 GT3 car
01:35everything basically
01:36that McLaren has
01:37for instance
01:38the GT3 car
01:39around Brands Hatch
01:40felt exactly the same
01:41so it gave me loads of confidence
01:43that we could get there
01:46But the complexities of the 720S
01:49are staggering
01:50so it was time to bring
01:51the key figures to London
01:53for one final test
01:57Our systems have traditionally worked
01:59around typical cars
02:01with passive springs and dampers
02:03The McLaren system is completely active
02:04and it's adapting every 5 milliseconds
02:07I believe it is
02:08So finding a way to adapt our systems
02:11to mimic what they are doing
02:14in the real car
02:15has been an interesting challenge
02:19It helps tremendously
02:20for us from time to time
02:23to work face to face
02:25and directly with drivers
02:27or engineers
02:28to help calibrate our language
02:31so that we talk the same way
02:32and know what we mean
02:34Final test came
02:36and we threw everything at it
02:38We had guys flying in from America
02:40from the gaming company
02:41We had the vehicle dynamics expert
02:43from McLaren Automotive
02:45We had Pirelli test engineers
02:48people that I work with
02:48developing this car
02:49in reality
02:50all around the same piece of equipment
02:53all around the same software
02:54all around the same calibrations
02:57and it was fantastic
02:58I hadn't realised really
03:01how much depth they go into
03:03into the physics of the car models
03:12The car in the game
03:13has the same challenges
03:14the same feel
03:16the same balance
03:16the same feel of performance
03:18and it fits exactly
03:20in the product line-up
03:21that McLaren has represented
03:22in the game
03:26I've gone from being quite sceptical
03:29quite uncomfortable
03:30to being extremely impressed
03:34with how accurately
03:35you can represent something
03:37that's taken years of development
03:39on test tracks around the world
03:41and we've now created that
03:42in a game
03:46The 720S in Project Cars 2
03:49is as close as you can get
03:51to driving the real thing
03:54I'm Chris Goodwin
03:56McLaren Chief Test Driver
03:58on the supervisor
03:59on the Rogers
04:12underlying video
04:14is at thedelete
04:15будues
04:15Grazie a tutti.
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