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Un nuovo, lungo videodiario sullo sviluppo di Sea of Thieves che parla del cross-platform tra PC e Xbox One.
Trascrizione
00:05Ciao a tutti
00:30It's the pirate way
00:33So if you haven't checked out some of our YouTube videos
00:35That went up over the last few weeks
00:37Do
00:37There is the developer gameplay
00:41With Phil Spencer
00:42And there's an inside story with Phil Spencer
00:43Which gives some really cool insights into
00:45Rare in general and how we develop the game
00:48There's also our resources
00:49Inside story there
00:51Which talks about if you're not an internal alpha
00:54You get to see how we do resources in the game
00:56In regards to wood and planks
00:57Wooden planks and cannonballs
00:59Don't forget the bananas
01:01Banana for scale
01:04Yeah of course
01:05It's a Reddit joke
01:09Not cool enough
01:11Not even close
01:12The cool kids
01:14And if you're not already
01:15Go to seathieves.com forward slash insider
01:18And sign up for our insider programme
01:20For a chance to play the game early
01:22And to check out development from the inside
01:26That was a weird way of putting that
01:27And obviously
01:32If you're listening to the podcast right now
01:34You can go and watch us in glorious 4K on YouTube
01:37Or vice versa
01:38If you want to listen to the rest of us in the car
01:41Whatever
01:41You can go to any reputable podcast app
01:44Why are you staring at me while you're saying that?
01:46I don't know
01:46I always look at you when I say that
01:47Because you're the one that uploads it
01:49Yeah
01:50All the podcast app
01:51So
01:52Let's introduce our guests
01:55We'll go round the table the same way
01:57As we always have
01:59Joe
01:59Me?
02:01Sorry
02:01I was like
02:01You were looking at me
02:02I was just waiting to interrupt Mike
02:05We're off to a great start
02:07So yeah
02:08Which one do I look at?
02:09That one
02:09It's my one
02:10Joni, executive producer on Sea of Thieves
02:12I'm Ted Timmons
02:13The PC design lead for Sea of Thieves
02:15Joe McFarlane, community video manager
02:17Emma Bridal, social media manager
02:21I'm Mike Chapman, design director
02:23Why was that funny?
02:24I don't know
02:24I think I'm in a different seat
02:26Okay
02:28Everything's topsy-tiervy
02:29Can't handle it
02:30So we'll get a lot to get through
02:32A lot to get through this one
02:35So let's fire into it
02:38Can we start with the Mike Chapman fan art?
02:40Which I had completely forgotten
02:42That I had mentioned in the last podcast
02:44And then I was like
02:44Why is everyone drawing Mike?
02:46Yeah, it was
02:47Wow
02:48I've just got to say to everyone who contributed
02:50Thank you
02:51I was very worried that my heart was going to get broken
02:53But far from it
02:55It actually
02:55It swelled with joy
02:57Didn't someone do you as Chewbacca?
02:59Wasn't there like a Chewbacca?
03:00Yeah, and Han Solo
03:01Han Solo
03:02It was like Joe Solo or something
03:03Which one's going over your mantelpiece?
03:05Joe always shoots first as well
03:06Which one's going over your mantelpiece?
03:09Oh, it has to be the Aaron Lee one
03:11Yeah
03:12The way he did it
03:13The way he did it
03:13Not only in the frame
03:14But also in situ
03:15With the mantelpiece
03:16I thought was going the extra mile
03:18Were you supposed to be Abraham Lincoln?
03:20In that one
03:21I'm not sure
03:21Kind of looked like Abraham Lincoln
03:23Very presidential
03:24Yeah, that's just Mike's
03:25That's just what Mike Conner looks like
03:26That's your air, isn't it?
03:27Presidential air
03:28Yeah
03:30And then we were all in some fan art
03:33Yeah, we had
03:33We were all the Goonies in one
03:35And we're pirates
03:36And then we all went to the beach
03:38Oh, the videos
03:39The videos
03:40What was that one that was like the
03:42Is it ice cube?
03:44What was the video?
03:45John with MC Hammer
03:46MC Hammer
03:47MC Farman
03:48What was the one on the beach
03:49With the
03:50Walking on sunshine
03:51Walking on sunshine
03:52We all went to the beach
03:54Mike had seaweed on his head
03:55Yeah
03:57There was one where we were all
03:58At a 50s prom
03:58And Cameron was spiking the punch
04:00In a leather jacket
04:01Yeah
04:02And then one where you all played football
04:04Have you seen that one?
04:05I don't think I saw that
04:06I've not seen that
04:06Thank you to Captain Jack
04:07For all those
04:08They've been making our day
04:09They were fantastic
04:09Yes
04:10So yeah
04:11Yeah, genuinely awesome
04:12Yeah
04:12We showed some of them
04:13In the team update
04:14Didn't we?
04:15The Monday team update
04:16Yes
04:16Bobby in the community section
04:17Yeah, there's been so much more
04:19Since then
04:19Yeah, yeah, yeah
04:20That third just keeps on giving
04:21Some good gifts of me and Joe as well
04:23Yeah
04:24Keep them going
04:25Like I really will wait to see
04:26This make one get up
04:28To not flip
04:28We've got some
04:29Someone does like a
04:31Six foot oil painting
04:32Yeah, yeah
04:33Carbo cut out
04:33Actual painting
04:34Brings a T3
04:35That would be amazing
04:36That would be amazing
04:37That would be amazing
04:38Just putting that out there
04:40For all of us, yeah
04:42T3 confirmed
04:43Yeah
04:48Drop the banner
04:49Who's that?
04:51Okay
04:52Any other kind of threads
04:53In the forums
04:53Or stuff that you picked up on?
04:55The hot topic stuff
04:56I don't know if that's in your agenda
04:57But yeah
04:58The hot topics we've been starting
04:59Like the
05:00Kind of
05:01Like
05:01How to create a positive
05:02Multiplayer environment
05:03That one, right
05:04I think that's
05:05I just love
05:05That we can get so many insights
05:07And so many kind of opinions
05:08From players
05:08Because we've got our view, right
05:10And I know we've talked about this a lot
05:11Especially Ted and I
05:12Around the kind of
05:13How to create an environment
05:14Which encourages people
05:15To act positively
05:16As opposed to
05:17Just punishing negative stuff
05:18But it's just great
05:20That we can have this dialogue
05:22I guess
05:22With all the players
05:24In our community, right
05:25And they get to contribute
05:26And it really does
05:27You know
05:27There's I think
05:28Over a hundred posts
05:29Or something in that
05:30In that one
05:31Or thereabouts
05:31And we've just done another one
05:33Haven't we?
05:33Yes
05:34In-game events
05:35Which will help Christina
05:37Yeah
05:37A lot
05:38So yeah
05:39All the stuff that you're posting
05:39We are reading it
05:40And we are
05:40It is influencing
05:42What we're doing
05:42Yeah
05:42It's cool
05:43Because we actually made
05:45Probably six weeks ago now
05:47A more active
05:48Kind of intent
05:50I guess
05:50To use our insiders more
05:53I guess
05:53And get more out of them
05:54And give them more chance
05:55To input and give feedback
05:56And stuff
05:56With the weekly insider updates
05:57That we've been sending out
05:59And the hot topics
06:00And stuff like this
06:01You know
06:01I think we can
06:02We realised I guess
06:03We can do more
06:04With that insider community
06:05I've got a meeting after this
06:06To discuss it
06:06Yeah
06:07Which I'll be late for
06:08And so obviously
06:09Any more suggestions
06:09About how to
06:11How insiders can get involved
06:12More
06:13Activities we can do
06:14Like we'd love to hear that
06:15Right
06:15I think the
06:16The kind of Ricardo
06:17Post that we had
06:18About the
06:19Blunderbuss
06:20Which is about there
06:20Yeah
06:21Again that was really cool
06:22To just get those insights
06:23Into what people do here
06:24And like
06:24I was reading through that
06:25Going bloody hell
06:25Because I looked at that
06:26And was like
06:27It looks just like in the game
06:28That's awesome
06:28But seeing how much
06:29It took to make it
06:31Oh
06:31Yeah I've just noticed
06:32The bolt there's got
06:33Little details on it as well
06:35Yeah
06:36And I think we've got
06:36Some posts from
06:37Obviously we're in
06:38A kind of updated version
06:39Of the tavern here
06:40And we've shown off
06:41Some of the things
06:41That Captain Bones
06:43Has managed to wreck this
06:44But we have been
06:46Jamie and Victoria
06:47From our concept art team
06:49And Ricardo
06:50Oh there's a skull on the wall
06:51Yep
06:51I've just noticed that
06:52Adding lots of little details
06:53And making sure that
06:55Everything kind of
06:55Stays on with the game
06:56And that was a lot of
06:57Hard work they put in
06:58And I think they've got
06:58Some photos
06:59And I think we're going
06:59To try and put
07:00Something together
07:00He went out
07:01And won the inside
07:01The inside email last week
07:03We put out some pictures
07:04Of what we've been doing
07:05Yeah what
07:05Like did they
07:07Did you show the
07:08Progress stuff
07:09No
07:09Yeah so like I think
07:10They took some videos
07:12And they took some photos
07:13Of them actually
07:14Putting it together
07:14So we're going to try
07:15And see if we can get
07:15That in somewhere
07:16Of that stuff
07:17Yeah
07:18It's a cannonball
07:18In the wall
07:19Sorry
07:20Keeps playing things
07:21That's really cool
07:23Doesn't really work
07:23For the audio
07:26It's the end of the week
07:29So moving straight
07:30On to like the
07:31Game update
07:33PC
07:33It's been coming up
07:34A lot
07:34Yeah
07:34We've been getting
07:35Some great feedback
07:36On the forums
07:37In terms of just
07:38How much appetite
07:38There is to play
07:39And we haven't
07:41Really done
07:41Whenever we go to shows
07:42We tend to show
07:43On Xbox
07:43So the fact that
07:44We've already got
07:45Such a large install
07:46Base on PC
07:48Is testament to
07:49The kind of experience
07:49That we're creating
07:51It's really interesting
07:52Actually
07:52We're going to share
07:53Hang on
07:54I'm trying to think of
07:54I'm not used to
07:55These podcasts
07:56So I'm trying to
07:56Think of when
07:57This is going out
07:58Versus when
07:58The email will have
07:59Gone out
08:00I'll kick you
08:00If you say anything
08:01Yeah okay good
08:02But yeah
08:02So we're sharing
08:04Some of the results
08:04From the PC survey
08:05That we did
08:06And we had
08:06More than 45
08:07Different languages
08:08Respond
08:09That's really cool
08:10And it was amazing
08:11To see
08:12Like our top five
08:14Languages
08:14And Russia
08:15Was in there as well
08:16And how it will
08:17Affect our
08:19Language rollouts
08:20And what we build
08:21And in what order
08:22And yeah
08:22It's just amazing
08:23To get that
08:23Although we know
08:24That players are
08:25Desperate to actually
08:26Play their game
08:26Like the input
08:27They're already having
08:28In our road map
08:29And things like that
08:29Is hugely important
08:31Yeah it was fascinating
08:33To see the range
08:33Of machines as well
08:34From the like
08:35What was the most
08:36Crazy top end machine
08:38We had someone
08:39With a machine
08:39That is easily
08:4110,000 pounds
08:42Maybe more
08:43It was something like
08:441,500 pounds
08:45Just on RAM
08:46Like just on memory
08:48Which was insane
08:49So yeah
08:50We should have
08:51Probably announced
08:52A date by the time
08:53That this video
08:54Comes out
08:55So yeah
08:56Is the date
08:57So we can beat that
08:58If it's not
09:00Prepare for an edit
09:01Just in case
09:02We just thought
09:03It was worth
09:04Pushing my birthday
09:04Back really
09:05Yeah basically
09:06You're not allowed
09:07To open your presents
09:07Still then are you
09:08I'll tell Steph
09:09No presents
09:10That was good
09:11But well
09:12So on
09:14Like Wednesday
09:15This week
09:15Yeah
09:16We had our first
09:17Play session
09:17Like at home
09:18With like PC players
09:19And stuff
09:20Internal PC players
09:21So yeah
09:21Internal
09:22You didn't miss anything
09:23Yeah yeah yeah
09:23But you know
09:24With Rare employees
09:25Basically testing that
09:26Downloading from the store
09:27Testing the kind of
09:29People playing on the range of machines
09:31Right
09:31Making sure voice chat work
09:32Making sure
09:33I think we had about 40 people
09:34Take part at Rare
09:36And again
09:37Like the range of machines
09:38That we had
09:39And the experience
09:39That people had
09:40And there were some great issues
09:41That came out of it
09:42We actually had a really funny one
09:43Which was
09:44And I'm hoping
09:45That we'll have this fixed
09:46By the time it goes to real players
09:47So if it doesn't
09:48I apologise
09:49And you know where I live
09:52Or you found out my birthday
09:54You can now find out where I live
09:57But no
09:57We had this issue
09:58Where basically
09:58The PC thought
09:59It was briefly an Xbox
10:00So when you alt-tabbed
10:01If you had a controller plug-in
10:03There was a bit of code
10:04When am I an Xbox
10:06And it would go
10:06There's a controller plugged in
10:07So yes I'm an Xbox
10:09And you can carry on playing
10:10Whereas if you unplugged the controller
10:11And alt-tabbed
10:12When you log back in
10:13You couldn't use the keyboard
10:14And mouse anymore
10:15Because it didn't think it was
10:16Or it thought it was an Xbox
10:17But there was no controller
10:18Yeah
10:19Bizarre little bugs like that
10:20That come out of these
10:21Kind of first play tests
10:22So that was good
10:23I don't know what that was
10:25Sorry
10:25I just had so much of that
10:27Yeah
10:27Is it because alt-tabbing
10:29Is a really boring subject
10:30Right
10:30It's like
10:31It's not a sexy thing
10:31To talk about
10:32I'm sorry
10:33John's like
10:33Deploy for me
10:36Pretend to find that funny
10:37But a little late
10:40And on my own
10:43The PC squad has had a very good week
10:45For sure
10:46Strutting around the studio
10:47Like we own the place
10:48Yeah
10:48And I think the excitement
10:50Was palpable in the team
10:51Right
10:51Like when we came in
10:52Thursday morning
10:52Like trying to get you along
10:54To our leads catch up
10:55In the morning
10:55And everyone was stopping you
10:56In the corridor
10:57Giving you their feedback
10:58Asking about this
10:59Sharing their stories
11:00Yeah
11:00It was super cool
11:01It's a huge thing
11:02Do you want to talk about
11:03Your experience
11:03That you had
11:04Because your play test
11:05Was slightly different to mine
11:06It was
11:07Wasn't it
11:07Yes
11:08Good tee up
11:09So I
11:11I kind of logged on
11:12About 9 o'clock
11:13I think Wednesday night
11:14On my Xbox One
11:16Which as I normally do
11:17Booted up
11:17And I joined in
11:18With a couple of team
11:19Ian Norris
11:20Who's on the PC team
11:21And Valentine
11:22And the first thing
11:23They said
11:23Was like
11:24You know
11:24We're playing on PC
11:25And I was like
11:25Huh
11:26Yeah
11:26And so it was the first time
11:28We've ever actually tested out
11:29Crossplay
11:30In a home environment
11:31Right
11:31Yeah
11:32And like
11:34As a game
11:35Sea of Thieves
11:36Is so suited
11:38I believe
11:39To crossplay
11:40As an experience
11:40Right
11:41And we've talked about this
11:42A lot
11:42We've talked about this
11:43I think in the community
11:44There's always people
11:44Asking about it
11:45And stuff
11:45And we've always said
11:46We want to test it
11:47We want to feel it
11:48We want to kind of
11:48And we want to test it
11:49With our community
11:50And so
11:51That's definitely something
11:52We're going to be rolling out
11:53To the community
11:53To test
11:55Beyond kind of
11:55Those initial PC tests
11:57That we do
11:57Right
11:58But yeah
11:59And I literally sent
12:00An email to the studio
12:01At like
12:02You know
12:02At 10 o'clock at night
12:03Just talking about
12:04How magical it was
12:04I think
12:06Because it was just seamless
12:07Right
12:07You don't even notice
12:07You're just there
12:08You're just playing
12:09With people on PC
12:10And Xbox One
12:11And that
12:12It just opens up
12:13So many possibilities
12:13Doesn't it
12:14Because we had a session
12:15A bit like
12:16We had a great session
12:16With Andy and Shelley as well
12:18And I was on the PC
12:19Stood there on the beach
12:19We're just
12:20Kind of all loaded in together
12:22We sat there
12:22Kind of
12:23Just standing on the beach together
12:24Just going
12:25Are you on PC?
12:26Are you on PC?
12:27Because we're completely invisible
12:28Can't tell
12:28Never would have known
12:29There was some really good banter as well
12:31Right
12:31Because
12:32These guys on Xbox
12:33Couldn't find the chest
12:35Right
12:36Who rocks up
12:37First time
12:38Not first time
12:39Maybe
12:39Maybe
12:40It was a tough
12:41It was a tough chest
12:41To be fair
12:42It was a tough chest
12:42But you were there
12:43But I was there
12:44You saved the day
12:44Those extra pixels
12:45Yeah
12:45Made a difference
12:47Made a difference
12:49There was a lot of good banter
12:51Yeah
12:51But honestly
12:53It feels so right
12:54Yeah
12:55For our experience
12:56It does
12:56And
12:57Yeah
12:58It opens up
12:58So many possibilities
12:59Of people being able to play
13:00With their friends
13:01That maybe they haven't been able to play with
13:02Before in multiplayer games
13:03It just knocks down barriers
13:05Yeah
13:05Totally
13:06I think that's obviously something that we're taking to heart
13:09Like through a lot of the decisions we're making across the game
13:12Whether it's progression longer term
13:14Or how we structure the game
13:15Yeah
13:15Like no barriers in place for friends to be able to play together
13:19But also making friends in the game
13:21And platform is another barrier that shouldn't exist
13:24Whose line is the take friends or make friends?
13:27Whose is that one?
13:27Is it Greg's?
13:28I'm not sure
13:28Never heard of that one
13:29You can either take friends along with you to the game
13:31Or make friends in the game
13:32Take friends or make friends
13:33Oh I like that
13:34I like that
13:35My version of that would be about six paragraphs longer
13:37Yeah
13:38Sorry
13:39I'm not that succinct
13:41Apologies
13:45Moving on to
13:45Phil was over visiting us
13:47Yes
13:48He was
13:49Hence the videos
13:50Hence the videos
13:51We filmed them here
13:52We did
13:53The inside story was in here
13:54We fixed the tables
13:55Yeah
13:56Hashtag wobbly table
13:57Yeah
13:57Give some love for the wobbly table
13:59Soon till I'll be telling Twitter account I think
14:00Yeah
14:03Is that why Bones is here?
14:05Yeah
14:05He's actually stopping
14:08He had the whole night
14:09Yeah
14:10But yeah
14:11It was epic
14:12Having Phil here
14:13The last time he was here was late 2014
14:15And he's kept trying to come to the studio
14:18But something always pops up
14:20Because he's usually
14:20He's a busy man
14:29He's quite busy
14:30Yeah
14:31Yeah
14:31And we'd been working in secret basically
14:34For about four or five months
14:36Really small team
14:37Probably about six engineers
14:38A couple of designers
14:39Yeah
14:41Just trying to deliver the kind of
14:43The vision for Sea of Thieves in prototype form
14:45Right
14:46That crew working together on a ship
14:47Going on an adventure
14:49And that fun
14:50That laughter and everything
14:51And so Phil didn't know
14:53Before he came back then
14:54What we were doing
14:55Right
14:55We'd purposely hidden it from him
14:57And kept it secret
14:58And so he came over it
14:59Like not knowing what we were going to do
15:00So we kind of pitched him the game
15:02For kind of 45 minutes or something
15:04Just here's the vision for the game
15:05And then we're like
15:06Oh now you guys
15:06Now we're going to go and play it
15:07And everyone was just like
15:08What?
15:09And I think
15:10That was quite an untraditional way
15:11To pitch a game
15:12I guess
15:12Especially at that early stage
15:13No final graphics
15:14No prettiness
15:15Like just
15:16Like a rough around the edges prototype
15:18But we felt so confident
15:19In that experience
15:20That we just
15:21Sat down
15:21Phil
15:22Other members of the
15:23The exec leadership team then
15:24And pitched that vision to him
15:26And then had them play it
15:27Right
15:27And they walked away
15:29Extremely excited
15:30About the possibilities
15:31Of Sea of Thieves
15:32And obviously he's then
15:32Seen it progress
15:33And it's the first time
15:35He's come back
15:35And then played it at the studio
15:37With it in Unreal
15:38With it looking like it does
15:39Playing like it does
15:40You know
15:40Connected to servers
15:41Like all of the
15:42All of the work
15:43That we've done
15:44To take that vision
15:45From when he was first here
15:46Through to
15:46To what it is now
15:48And where we want to take it
15:49It's kind of cool to have him
15:50You know
15:51Here almost at the
15:52The start of the journey
15:53And then
15:54Somewhere in the middle
15:55Right
15:55As we go forward
15:57With Sea of Thieves
15:58But he's understood
15:59The vision for the game
16:00Since day one
16:01Right
16:02And you can tell that
16:03In the inside story
16:04He did here
16:04Like that was shot
16:05In one take
16:05Right
16:05Of just him and
16:06Him and Phil
16:07Like they all are
16:08But
16:11But like
16:12But it was
16:12That was just him
16:13And Craig talking
16:14Right
16:14And we were just
16:14Sitting there watching
16:15And listening to them
16:16And to see how he understands
16:18Not just the game vision
16:19But our vision for the community
16:21Our vision for how we bring
16:22This game to market
16:22And you know
16:23Getting players in early
16:24Giving them access
16:25To these kind of
16:25Exclusive insights
16:26And taking their feedback
16:28And growing the game
16:28And everything
16:29Like to see how
16:30Fully behind that he is
16:33And like
16:34I think you said on Twitter
16:35Right
16:35But that inside story
16:37Was basically like
16:38The all hands he gave
16:39To the team
16:39There was almost no
16:40There wasn't anything
16:41Left out
16:42So open and transparent
16:43Yeah
16:44It was like
16:44It was super cool
16:45To see him speaking
16:46So passionately
16:47About this game
16:48About it's a new franchise
16:49You know
16:50This is the
16:50It's a big new IP
16:52For Xbox
16:52And the possibilities
16:54For this
16:54And the future
16:55And the multi-year
16:56Kind of future
16:56I couldn't even think
16:57Of seeing an interview
16:58Like that before
17:00Where it was so much
17:01Like an internal
17:03Discussion
17:03Like so candid
17:04And open
17:05But it was really nice
17:06To see that
17:07From a player perspective
17:09And I think like
17:10Seeing like
17:10The NeoGAF threads
17:12That came out
17:13Of that video
17:13Just recently
17:14Just before we
17:15Come on the show here
17:15And it's like
17:17You see that respect
17:18From people
17:18When they do see
17:19That transparency
17:20And that started
17:21The whole thread
17:21Started off as that
17:22Like how
17:23It's great how
17:24Rare has been
17:25So transparent
17:26And Phil's been
17:26So transparent
17:27About the journey
17:28That they're on
17:28And stuff like that
17:29And I think
17:29That's what we've been
17:30Trying to achieve
17:31From day one
17:31So it's really
17:32Kind of good to see that
17:32Because it's not
17:33In Rare's history either
17:34Like when I was
17:35Growing up
17:35Playing Rare games
17:36It was the most
17:37Secret studio
17:37Probably
17:38Mysterious
17:39Oh yeah
17:40Very much so
17:41Yeah there's a really
17:42Great forum thread
17:43Yesterday or the day
17:44Before now
17:44That basically said
17:46You're doing
17:47Completely the right thing
17:48You're taking a risk
17:49But it's a risk
17:49That's going to pay off
17:50And it's what we need
17:51To see in games
17:52I sent it to Craig yesterday
17:54It was just a really
17:55Nice little bit of
17:56Motivation for us
17:57I love the way
17:58You put it actually
17:59I think that first visit
18:01That we had with Phil
18:02On Sea of Thieves
18:03Is definitely going down
18:04As one of my best memories
18:05So far on this game
18:07Just an incredible visit
18:08And at the time
18:09That pitch was
18:10Not only trying to do
18:12New things in terms
18:13Of mechanics
18:14And how we put them
18:14Into the game
18:15But also how we
18:15Release the game
18:17And the way you put it there
18:18That inside story
18:20Is the culmination
18:21Right
18:21It's now a real thing
18:23It is
18:24It's what we talked about
18:25Back then
18:25And obviously
18:26Some of the details
18:26Have changed
18:27And somehow we talked about
18:28But that was our vision
18:28Always
18:30Not dress as pirates anymore
18:31Which is a real shame
18:32We need to go back to that
18:34We lost all the
18:35Dressing up stuff
18:36Didn't we
18:36Have you found it
18:36We just need
18:37Bare quality stuff
18:38John had to put
18:40An email out going
18:41Who's got the fancy dress
18:42Can you please return it
18:43This is an exclusive
18:45This is an exclusive
18:46I've got a confession to make
18:48I do have a bin liner
18:51Full of their fancy dress gear
18:52Sitting at home
18:55When I had my daughter's
18:56First birthday party
18:58I've got some of the best stuff
19:00You still have it
19:01I do still have it
19:02Is it the beauty of your car
19:03Or something
19:04It's actually
19:04Next to the Hoover
19:08I know you said
19:09The Malone recently
19:10And I thought
19:10I will bring it back
19:11But I forgot
19:12Because I was busy
19:13No she didn't even reply
19:14To tell me that
19:15Sorry but
19:15I thought I'd wait
19:16For a podcast
19:17It was a better choice
19:20So I'll bring it back
19:22But just harking back again
19:24I know we keep going
19:25But that first visit
19:26I think
19:27I remember the discussions
19:28Leading up to it
19:29When we were like
19:30We were pulling together
19:31Our pitch about the vision
19:32We had for the game
19:33And we even were debating
19:34Almost whether to have people
19:36Play such an early version
19:37Of the experience
19:38Because we hadn't
19:39Like you are
19:40Tested it
19:40We hadn't done anything
19:41We just
19:42Us as a small team
19:43Had been like
19:43This is great
19:44We're having so much fun
19:45We're laughing so much
19:46We'd played it internally
19:47Like small groups of us
19:48That played it
19:49Probably
19:49Yeah yeah yeah
19:49I remember coming up
19:51And playing it
19:51And having stickers
19:52How it made me feel
19:54But we hadn't had
19:55I guess any external validation
19:56Outside of the studio
19:57Like doing any user research tests
19:58Or having real players play it
19:59But
20:00And
20:00You know
20:01Like
20:02There's always a question
20:03Like can you show something
20:04So early
20:04Are people going to get it
20:05Are people going to be able
20:06To look past
20:07The wonderful designer artwork
20:08That Andy and Shelley
20:09Had put together
20:11Tic-tac pirates
20:12Yeah
20:12The tic-tac pirates
20:13And everything
20:13And the fact
20:14We also
20:15We didn't tell
20:16Any of the leadership
20:16This but we recorded
20:17Them playing the game
20:18So we videoed them
20:19We had the microphones on
20:20And
20:21Because we wanted to prove
20:22That the game was
20:23Kind of watchable
20:23And shareable
20:24That we could create
20:24A cool story out of it
20:26And
20:26We did create that video
20:27We sent it off to them
20:28Like about a week afterwards
20:29Going like
20:30This is the first ever
20:31Story from Sea of Thieves
20:32And then we've continued
20:33That with the videos
20:34From the
20:35E3
20:36And then the videos
20:36From the playtest
20:37I've never worked on a game
20:39I don't think
20:39That had such a clear vision
20:41From the start
20:42And has stayed true
20:43To that vision
20:43In terms of
20:44Being this watchable
20:45Shareable thing
20:46Getting into players' hands early
20:47Being open and transparent
20:48With our community
20:48And
20:49You know
20:49Like
20:50And being where we are today
20:52And I think
20:52Like those risks
20:53Like you talked about
20:54I think are paying off
20:55Right
20:55And we'll keep taking them
20:56Right
20:57We'll keep taking them
20:58I remember
20:58Starting at that time
20:59And
21:00The first thing was
21:01We need to be
21:02Open and transparent
21:03How do we go about
21:04Making videos
21:05That feel genuine
21:06About talking to the community
21:07And that has just been
21:07The challenge for the last
21:08Like two
21:09Two and a half years
21:10It's like
21:10Can we iterate on this
21:12Can we get it out
21:13And it's like
21:14And it's like
21:14I feel like we're in a good place now
21:16With talking to the community
21:17Every week we release a video
21:18And it's like
21:19It's not a small challenge
21:20To do that
21:21Yeah
21:21And I remember
21:22Some of those early video tests
21:24Do you remember
21:24When we were trying to pitch
21:25The game name
21:26Not this game name
21:27Another one
21:27To Craig
21:28And it was just you filming it
21:30So you had to kind of
21:31You had a couple of cameras set up
21:32And you were switching between
21:33And then you
21:34You just
21:35It was almost like
21:35An episode of The Office
21:37Where like
21:38We'd pitch it
21:38And then you'd cut to Craig's face
21:39And it was just like
21:41And then you'd cut back to us
21:42And we were all like sad
21:43And like
21:44Yeah
21:45Yeah
21:45Yeah
21:46Back and forth
21:47Like about
21:4730 seconds of silence
21:49Between the two of you
21:49Before
21:50Like Craig was like
21:52I don't hate it
21:53Yeah
21:54Oh that was the phase
21:56When we started
21:56You were starting to film
21:58All of their meetings
21:59Yeah
21:59So it would be
22:00Sat down in the bottom of Barnsea
22:01Having a design meeting
22:02And then
22:03And the two Johns would turn up
22:04With a set of cameras
22:05And so
22:06Don't mind us
22:07And we're just like
22:07Mid
22:08Like
22:10Completely off putting
22:11But it was funny
22:13How awkward we all were
22:15With cameras
22:15Right
22:16Like back then
22:17Like in any way
22:17Shape or form
22:18And now pretty much
22:19Anyone on the team
22:20Is just like
22:21I don't know
22:21But they're still like
22:22It's hard to do a
22:23Straight to camera piece
22:24That's always hard
22:25But just having a camera
22:26In the room
22:26Having cameras here
22:27Like everybody I think
22:28In the studio
22:28Is getting used to this stuff
22:29Yeah
22:30And that was like
22:30I remember just in the
22:31Very first interview
22:31That was one of the questions
22:33It's like
22:33How we get people
22:34Used to cameras
22:34Is like
22:34By constantly
22:35Putting it in their face
22:36Yeah
22:36There's no longer
22:37No longer people
22:38Pinging each other
22:39Going
22:39They're coming to Barnsea
22:40Don't be on camera
22:41Go somewhere else
22:44So
22:45Moving on
22:46I don't know
22:47If we wanted to talk
22:47About like
22:48What we've done
22:49Over the past
22:50Couple of weeks
22:51In terms of
22:51Server matchmaking
22:52And those servers
22:53Being up just
22:54Like I know
22:54We've addressed it
22:55Online
22:56And stuff like that
22:57And Christina
22:57And
22:58Rob
22:58Rob
22:59Did a really good job
23:00Of that
23:00But
23:02As of when we're
23:03Recording today
23:04We have a play session
23:05On tomorrow
23:06Yeah
23:06So the play session
23:07Will have happened
23:08Yeah
23:08Hopefully
23:09The six hour play session
23:10On the Saturday
23:11None of us are engineers
23:12Unfortunately
23:13No
23:13But
23:13Ultimately
23:14We
23:15Obviously
23:15We cancelled
23:17That first
23:18Wednesday play session
23:18At the last minute
23:20And that was
23:21That's not something
23:22We ever want to do
23:23No
23:23And
23:25Obviously
23:25Those Wednesday play sessions
23:26Are for us
23:27As a team
23:27As much as anything else
23:28To kind of
23:28Have a regular
23:30Build being played
23:30So we can keep an eye
23:31On all of our
23:33Telemetry and metrics
23:33Around stability
23:34And around any new things
23:35That are going in
23:36We can test them
23:36Make sure they're working
23:37But we also know
23:38That players have an expectation
23:39Oh there's a Wednesday play test
23:40I'm going to play in that
23:41And you know
23:42We see some people
23:42Posting on the forums
23:43Oh like me and my mates
23:44Took the day off work
23:45Or we didn't go to college
23:45Or something
23:46And it's like
23:46Oh you know
23:47That really sucks
23:48Right
23:48And so
23:51We were really conscious
23:52That with this
23:53With the following
23:54Wednesday's play test
23:55That if we weren't
23:55100% sure
23:56That everything was
23:57Going to go smoothly
23:58Like we wanted to make sure
23:59That we basically
24:00Cancel it the day before
24:01To say look
24:02We're still working
24:02On the services side
24:04Things that we learnt
24:05From the last time
24:06And even though
24:07Actually it turned out
24:07In retrospect
24:08We could have
24:08We could have had it
24:09We think
24:10Yeah
24:10We did the internal test
24:11On the Wednesday
24:12But we wouldn't have known
24:13Until like Wednesday afternoon
24:14And so if we were then
24:15Had to cancel it again before
24:16And that would have been
24:17A really negative thing
24:17So we discussed together
24:19And like look
24:19Let's get it in on a Saturday
24:20We'll feel good about that
24:21We'll do it for a longer period
24:22So more people get an opportunity
24:23To play
24:24And you know
24:25So that's our way of saying
24:26You know
24:27Like hey
24:27Sorry that that happened
24:29Like we'll kind of
24:29Get this longer session in
24:31For everyone
24:31Yeah
24:31We didn't cancel this one
24:32We just had to reschedule
24:33We did right
24:34But yeah
24:35Yeah
24:35And that decision to cancel
24:37Like it wasn't taken lightly
24:39And hopefully everyone
24:40Understands that
24:40With Rob's post and things
24:41It's not
24:42Yeah
24:42It's a tough decision
24:43For us to make
24:44We had a big discussion of us
24:46And Ted and I
24:46Were disagreeing
24:47On what we should do
24:48And how we should do it
24:49And stuff
24:49Because we all
24:49We all feel really strongly
24:50About like
24:51It's not like we disagree
24:52That often either
24:53I think it was more on
24:54Like
24:56Yeah all the time
24:57On camera
24:59Can that be me next week
25:00Yeah yeah
25:02But it was also nice
25:03Because it meant
25:03We could bring in
25:04An extra feature as well
25:05Which you know
25:06Whenever you get to
25:07Take our toggle off
25:08And put a new feature
25:10It's always exciting
25:10To see how
25:11Real players respond
25:13To those features
25:13Oh definitely
25:14Rather than
25:15What would have been
25:16Which would have just been
25:17Just another normal build
25:20Yeah yeah
25:20And I think it's always
25:22Kind of good as well
25:23To like
25:24I know it keeps getting reiterated
25:25But that's why we're doing this
25:26Yeah
25:27Yeah
25:28It's better that it happens now
25:29Yeah well it's like
25:30Phil Spencer plays in
25:31Or occasionally plays
25:32In the tech alpha
25:33And I think the first time
25:34He tried to play in the tech alpha
25:35It was the second weekend of it
25:37And when we had
25:37Matchmaking issues
25:38And so Phil was sat at home
25:39Pressing it
25:40And couldn't get into the game
25:41And was like
25:43If I remember quickly
25:44His gamertag wasn't on our list
25:46Was it either
25:46From what I remember
25:47Didn't you have to do
25:48Like an emergency
25:49Yeah yeah
25:50Like he tried to play
25:51And was like
25:51He was first
25:52He wasn't horrified
25:53Yeah yeah yeah
25:54So then email to Rich
25:55Going ah
25:56Sorry Phil you're not on the list
25:58It's a completely democratic process
26:00In Denmark
26:00But um
26:02And then
26:03Yeah so we had to get him in
26:04And then the matchmaking
26:05Wouldn't work I think
26:05Or something
26:06But yeah
26:07But I think that's it
26:08Like it can happen to all of us
26:09It happened to me
26:09On that Wednesday
26:10And it's um
26:11Like it's
26:13Yeah it's frustrating
26:13But you're right
26:14It's exactly why we're doing it
26:15Right
26:15Because it's why we've got
26:16The Insider Program
26:17It's why we're doing this
26:18And testing this with real players
26:20And we appreciate everybody
26:21That comes along
26:21And that kind of
26:23Understands that
26:23And um
26:24Yeah like
26:25I guess
26:25Kind of manages the frustration
26:27Because you can't help
26:27But get frustrated
26:28If you were coming to play
26:29And it's exciting
26:29So it's um
26:31Yeah
26:31Part of the deal
26:33I guess
26:33Yeah
26:34So I'm going to move on
26:35Because I know
26:36Well there's quite a few questions
26:37This week that came through
26:38That we want to get through
26:39Um so
26:42Okay this is a strange one
26:45Quagmire1428Gaming
26:45Wants to know
26:46Well he
26:47There's more a statement
26:47I will be sorely disappointed
26:49If there are not
26:50Awesome little chickens
26:51In Sea of Thieves
26:52I have pet chickens
26:53Who love the alpha tests
26:54Three heart emojis
26:55So there we go
26:56Sea of Thieves
26:57Popular with chickens
26:58But small chickens
26:59But small chickens
27:00Yeah
27:01I wonder what the cut off point is
27:02Yeah
27:06I don't know
27:07I mean there's
27:08There's typically
27:08A good amount of chickens
27:10In pirate movies right
27:11Yeah
27:13So
27:13And we've got someone
27:14That worked on Fable
27:14On the team
27:15Yeah
27:16Chase them
27:16Yeah
27:17Kick them
27:18Kick them
27:18Oh no I always felt really bad
27:20When you had to kick them
27:20Crunchy chicks
27:21No
27:22It's alright they give you bad karma
27:23It was fine
27:23I know but it's still horrible
27:25Just send a check
27:27Don't go near the gooselings
27:29The goslings
27:30Is it goslings?
27:31We have future for
27:32We have plans in the future
27:34For a richer world
27:35I guess
27:35So
27:36I guess that's the answer
27:37We were talking about Ryan Gosling
27:38Yeah
27:38You were
27:40I'm sorry Joe
27:41I was just saying
27:41We have plans in the future
27:42For a richer world
27:44In terms of creatures
27:45Well there's a bit of hint right
27:46The icon on the barrel
27:48That's a fair point
27:49Well made
27:51There you go
27:52I want it
27:52We don't
27:53Yeah
27:54I would want it to be a banana
27:58I'm going to have to
27:59Check this afternoon
28:00I don't know what you're on about
28:01Oh really?
28:01The barrel's on the ship
28:03Because you know
28:04They've got the white markers
28:05I'm showing
28:05It's not a banana
28:07I hadn't noticed
28:09I apologise
28:10It probably is just worth mentioning
28:11The post I did recently
28:13On the world itself
28:14And the role of NPCs
28:15I think
28:16Lots of great feedback
28:17From that post
28:18And completely understandable
28:20Concerns
28:21Oh is this world
28:22Still going to feel dead
28:23And lifeless
28:24And one of the things
28:25I didn't reference
28:26In that post
28:26Was the role of wildlife
28:28In there as well
28:29There will be that sense
28:30Of ecology
28:32And different creatures
28:33In the world
28:33And we're going to
28:34Prioritise that
28:35Based on the value
28:36They bring for players
28:37And how they complement
28:38The features we're bringing in
28:39But the aspiration
28:40Is to have a range
28:41Of wildlife across the world
28:42And that's going to make
28:43A big difference
28:44To making it feel richer
28:45Yeah
28:45So yes
28:47Yes to chickens
28:48Yes to chickens
28:49And we're glad
28:51Yes to wildlife
28:53Yes to wildlife
28:54So I'm not overly sure
28:56What this is hinting at
28:57But he's talking to you
28:58Mike
28:59Because something about
29:00What you've previously said
29:02What was it
29:03It's a long list
29:05Chicken's coming home
29:06To roost
29:07Hey
29:09You missed that
29:10That was good
29:11So it's
29:12Mo Moses
29:13Mosif
29:14Yes
29:15Says
29:15With the devs
29:16Wanting a skill
29:17Skill
29:18Base game
29:20What kind of
29:21Unlimited
29:21Progression system
29:23Will there be
29:23As lead designer said
29:25Oh
29:26That's you
29:27So I think
29:29I did reference this
29:30In the post
29:31It's probably buried
29:32Under the
29:33Many lines of text
29:35But the
29:36The idea of
29:37Progression being based on
29:39How you want to play
29:40In Sea of Thieves
29:41Like the world of
29:41Sea of Thieves
29:41Offering
29:43I know we always
29:43Use the term
29:44Player motivations
29:45But the
29:46The world itself
29:47And the rich world
29:47We want to offer players
29:48Is one where
29:50Players can fulfil
29:51These different roles
29:52In the world
29:53And have progression
29:53Around that
29:55So
29:55The way that
29:56Players want to play
29:57And feeling tangible
29:58Progression
29:59In that gameplay style
30:01And I think
30:03NPCs
30:04Being the
30:04The kind of
30:05Face of that
30:06Progression in the game
30:06And the sense that
30:08The world is dynamic
30:08And it can change
30:09So
30:09These
30:12These kind of
30:13Ways of play
30:14Extending that
30:15Progression over time
30:15So
30:16Imagine the
30:17The role of
30:18Merchants in the world
30:19So there being
30:19This group of
30:20Merchants that can
30:21Rise and fall
30:22And influence
30:23So
30:24And the objectives
30:24They offer changing
30:25As we service the game
30:27So I think
30:27We've got many
30:28Opportunities
30:29With the
30:29Progression systems
30:30With the
30:31The campaign stuff
30:32That Christina
30:32Spoke about
30:33To keep those
30:34Ways of play
30:34Fresh over time
30:35So that's the way
30:37We're going to do it
30:38Sorry I'm just reading
30:39The rest of the questions
30:41Thinking of answers
30:41So Chris Johnson
30:43Asked
30:44Is the ability to add
30:45Resources to
30:46Onboard storage
30:47In the talks
30:47A lot of people
30:48Have been asking
30:49If you can take
30:49Things from barrels
30:50They want to know
30:51Once you've gathered
30:51Them can you put
30:52Things back in
30:53So a lot of people
30:54Have asked that
30:54So it's
30:55It's on our
30:56Roadmap
30:56Basically based on
30:57The feedback we've
30:58Got from players
30:59There's a couple of
31:00Things
31:00There's been the
31:01Restocking of barrels
31:02And also the ability
31:03To restock your ship
31:04As a whole
31:05At an outpost
31:06Or whatever
31:08So those two things
31:09We know
31:11Especially when players
31:11Play for longer sessions
31:12They start to run out
31:14Of the cannonballs
31:14And it's like
31:15You can only then
31:15Carry them yourself
31:16So we've seen that
31:17Feedback
31:17It's on our
31:18Roadmap
31:18And we're just
31:19Figuring out
31:20How soon can we
31:21Get it in
31:21Basically
31:22While we balance
31:23Balance the new
31:24Stuff and that
31:25But definitely
31:26Heard it
31:26Definitely going to
31:26Fix it
31:28Andy Bastable
31:29Wants to know
31:29Where are all
31:30The engineers at
31:32They're working
31:33On those features
31:34That we're going
31:36To be getting
31:36You regret asking
31:36That question
31:40Just watch it
31:40Seriously
31:41Yes
31:43We're trying to get
31:44Them in as many
31:44Videos as possible
31:45Aren't we
31:45A wide array of
31:46People across all
31:47The disciplines
31:47And the team
31:48There we go
31:49Andy we asked him
31:50Has Andy had any
31:50FaceTime on this yet
31:51Has he been on
31:52Behind the scenes
31:53We did try a
31:55Behind the scenes
31:55Video didn't we
31:57Was he not good
31:58Enough
31:58Basically
32:00I was asking
32:01You can't look at me
32:03Like that
32:03I just asked the
32:04Question
32:04We should be
32:05Answered it
32:06No we need to
32:06Have a second run
32:07At that one
32:07Because the subject
32:09Material was
32:11Endlessly exciting
32:12I don't know
32:13How we managed
32:13To not make that
32:14Interesting
32:14We should try that
32:15Again
32:15Give everyone
32:16Lose caffeine
32:17Before you shoot
32:17Everyone's a bit
32:18More
32:18Just dress people
32:19Up
32:19That's what we
32:20Always do
32:20If we've got
32:21A boring subject
32:22We'll just
32:23Dress people
32:24Bring in the
32:24Fancy dress
32:25I'll ride the
32:26Hoobie cupboard
32:26Tonight
32:27I'll bring the
32:27Stuff back
32:28And we'll film it
32:29I'll just cut to
32:29Kittens occasionally
32:30And then back again
32:31That tends to
32:32Get views
32:33Kittens with eyepaches
32:35Kittens
32:35Confirm for
32:36See a Thieves
32:38Kittens
32:40Andrew
32:41It was
32:43AtRDZ
32:43Underscore
32:44Elf
32:44Because Andrew
32:45Just seems like
32:46I'm concerned
32:46It could be
32:47Yeah
32:48Will there be
32:49Any hidden
32:50Puzzles to
32:50Find treasure
32:51Brackets
32:52Think Goonies
32:52With traps
32:53And such
32:57Yes
33:00There you go
33:01We've already
33:02Kind of
33:04Hinted at
33:04The existence
33:05Of traps
33:06There's some
33:07Kind of cool
33:07Little
33:09Kind of scenarios
33:10In the caves
33:11That we've got
33:11In the technical
33:12Alphanair
33:12Where we hint
33:13At traps
33:14I think
33:14We'd be crazy
33:15Not to do
33:16Something like
33:16That in the
33:16Future
33:17When we do
33:17It
33:18Obviously
33:18We've got
33:19A priority
33:19Based on
33:21Bringing in
33:22Progression
33:22At the right
33:22Time
33:23Bringing in
33:23Customisation
33:23At the right
33:24Time
33:24So
33:26Airplans
33:27Longer term
33:28Yes
33:29100%
33:30Some of these
33:30Questions turn out
33:31Nice and easy
33:31We'll see if
33:33These have
33:33NPC sea creatures
33:34In it
33:34Sharks etc
33:36No
33:37No
33:37Well
33:39The truth
33:40The truth
33:40The matter
33:40Is we
33:41We considered
33:41Sharks
33:42And then
33:42Just thought
33:43Doesn't really
33:43Fit this
33:44Pirate world
33:45Exactly
33:45Not on
33:46The
33:46Cross
33:47Why have
33:50Sharks
33:50When you
33:50Can have
33:50Jellyfish
33:51That's what
33:52I've said
33:52To the
33:52Yeah
33:56So
34:01Do we need
34:01To say it
34:02That was
34:02Sarcasm
34:03Just in case
34:03Maybe that
34:04One
34:04Yeah
34:05There are
34:07Sharks
34:08Yeah
34:08And they're
34:09Awesome
34:10One right
34:10There you go
34:11So yeah
34:12They're coming
34:13They'll be there
34:13Players will have
34:14Already played them
34:14I think
34:15By the time
34:15This podcast
34:16Comes out
34:16Yeah
34:17So we didn't
34:18Even need to
34:18Answer
34:20For the people
34:21Who aren't
34:21In technical
34:22That's true
34:23They'll be short
34:24And I think
34:25Some of these
34:25Some of the questions
34:26Are really cool
34:27To answer
34:28Because
34:29Even though
34:29They've been in
34:30Bits of
34:30What we've talked
34:31About before
34:32Or we've always
34:32Hinted at it
34:33Or whatever
34:33It's good to
34:34Clear this stuff up
34:35Like for example
34:38Bade is born
34:39Is that
34:39No that is
34:40What it says
34:42Will you be able
34:42To use gold
34:43To purchase weapons
34:44And clothes
34:44Yeah we've had
34:45A lot of people
34:45Asking
34:46I'm earning
34:46All this gold
34:47What is the gold
34:47For
34:49Wait and see
34:50It's a great question
34:51What do you think
34:51It's for
34:52When you visit
34:53The outpost
34:54Now in the
34:54Technical alpha
34:55There's
34:56Many shacks
34:57There
34:57That'll have
34:58Their own
34:58Little role
34:59And purpose
35:00So yes
35:01You will
35:02Be able to
35:02Mike told me
35:02They were like
35:03Spa room
35:04Treatment rooms
35:05That's what you
35:06Told me
35:06When we were playing
35:07That nice
35:07Beautiful island
35:08You said
35:09There was a spa
35:10Did I
35:13Was that sarcasm
35:15Was it an outpost
35:16Or was it an island
35:16It was an outpost
35:18There's a spa
35:18You said there was a spa
35:21Spa's confirmed
35:22In the blood test
35:23I said that
35:24When we were playing
35:25We filmed it
35:25He don't believe his lies
35:27I'm very disappointed
35:28He sold it as a spa result
35:30I'll get to work
35:33Pirate pedicures
35:34I'm going to go in there
35:35And have a pee pee
35:35A piri pedicure
35:36A pee pee
35:38I'll stop
35:40So we've confirmed jellyfish
35:41And we've confirmed
35:42Spa
35:43Spa resorts
35:44Absolutely
35:45That's a differentiator
35:46The pirates in air game
35:47Have beautiful
35:48Clear skin
35:49They have wonderful complexions
35:51Upgradable bidet
35:52And stuff
35:53That's it
35:54That's where the
35:55Microdysactions go
35:55Can we have some of those
35:58Little huts
35:59Like you see
36:00On these really fancy islands
36:01Like the Maldives
36:02I'm going to go out
36:03Over the sea
36:05With a sun lounger
36:06A towel
36:07That'd be nice
36:08Oh a towel
36:08Can you imagine being a pirate
36:09And having a towel
36:10How much richer
36:11That would have made their life
36:13When they go for a swim
36:15And they get out
36:16They get out of the water
36:17And they actually dry off
36:18What's to say that they didn't
36:19Do you know
36:19Do you
36:20Yeah
36:20I haven't seen a towel
36:21In a film
36:22Have you seen a towel
36:24In a pirate film
36:25Well Jack Sparrow air droids
36:26You know he just airs
36:27You know
36:28He just stands on the front
36:29Of the ship like that
36:31I remember that one
36:33Cool
36:35Anyway
36:39Chad McCann
36:40Our good old friend
36:41Chad
36:42Yes
36:42Chad McCann
36:43Yeah
36:43Says can you talk
36:44Walk us through an example
36:46Of the pipeline
36:46That takes a design idea
36:49To an implementation feature
36:51Implemented
36:51To an implemented feature
36:52Wow
36:53That's a great question
36:55Some technical terms
36:55Wow
36:56Well it starts
36:59Not probably surprising
37:00To a lot of people actually
37:01It starts
37:01Very high level
37:04Starts with normally a goal
37:05That we want to achieve
37:06In terms of the gameplay
37:07So
37:07An example early on
37:09Years ago now
37:10Before that visit
37:12That Joe talked about
37:13Players being able to
37:14Co-operate to sail the ship
37:16That was a
37:16Statement
37:17That we set ourselves
37:18As a design team
37:19And then we'd work
37:20Towards that goal
37:21Designing mechanics
37:22So it would start
37:23With a very high level
37:24Aspirational goal
37:25We would then
37:27Design the ins and outs
37:28Of the mechanics
37:29And because we had
37:30The luxury of having
37:30A prototype
37:31We could try that stuff
37:33Out for real
37:34Immediately
37:34And then we'd
37:36We'd iterate on it
37:37We'd have a
37:37Have a play
37:38Set up the controls
37:39Make sure it was
37:40Feeling just right
37:41Change the balance of it
37:42And then we'd be able
37:43To internally test that
37:45With
37:45With I guess
37:46Our first players
37:47Which were everyone
37:48Who worked at Rare
37:49And to where we are now
37:51Where we've
37:51Some of their mechanics
37:53We've
37:54We've got
37:55We had a lot
37:56Of confidence in
37:57Things like
37:58The treasure hunting
37:59And cooperating
38:00On the ship
38:00And we've essentially
38:01Then
38:02Put the icing on the cake
38:04By moving them into Unreal
38:04And made them
38:05Feel even better
38:06And then we've got
38:07New mechanics
38:08That we're going through
38:08That same process
38:09But the first time
38:10They show it
38:10Will be in Unreal
38:12But yeah
38:13It's
38:13Yeah
38:13Have I answered the question?
38:15Yes you have
38:15Yeah okay
38:17I think so
38:18Yeah
38:20I was hoping you were
38:21Going to take us
38:22Through the jellyfish
38:23Mechanic
38:23That we ran for
38:24Where did that come from?
38:25That was just a
38:26Late night idea
38:27And we just said
38:28We just
38:28Like
38:29I just said
38:29I was like
38:30Seriously
38:31Guys
38:31Just cut the sharks
38:32And put jellyfish
38:33Exactly
38:35I think we've done everything
38:36I think we've answered
38:36All those questions
38:37Yeah
38:37So
38:39Unless anyone has
38:39Any extra to add
38:42Silence
38:43Have we leaked enough?
38:45I don't know
38:46I don't know
38:46It feels
38:46A bit crazy
38:48This podcast
38:48Crossplay
38:49We talked about crossplay
38:50We did talk about crossplay
38:51And that we're testing it
38:52Yeah
38:52Spars
38:52We talked about that
38:53Spars
38:53Spars
38:54Jellyfish
38:54The headliner
38:55Little chickens
38:56Yeah
38:57Jellyfish headliner
38:58Yeah
39:01I think yeah
39:02I think we're
39:02We're all good there
39:04Yeah
39:04When's the next one
39:05Podcast
39:06When are we doing that?
39:08That's a good point
39:09Approximately
39:10Wait and see
39:10Is it before E3
39:13Basically
39:13No
39:14Alright
39:14Okay
39:15I'll say
39:15So
39:16You have to remain
39:17A little bit mysterious
39:18You see
39:19Keep them interested
39:20But it's going to be
39:20A good one
39:21Yeah
39:21Yep
39:22Not that they're not
39:23Always good
39:23They're all just looking
39:24So blind
39:25It's going to be
39:26I don't think
39:27I've ever even told
39:28I mean
39:28That's probably
39:29I'm just
39:29I'm thinking
39:30I'm now thinking
39:30Back over what
39:31We just don't think
39:31What have we
39:32What have we
39:33Given away
39:33Yeah
39:34It feels like
39:34I guess the date
39:35For the PC tech alpha
39:36Oh yeah
39:36That might need to be
39:38Beaked out
39:38Yeah
39:38Just a big
39:39Censored bar
39:41Hopefully not
39:41Hopefully it won't
39:42Need to be
39:43But yeah
39:44So yeah
39:46If you
39:48If you haven't
39:48Listened to any
39:49Of the previous
39:50Podcasts
39:50And want some
39:51Leeks
39:52From previous ones
39:53If you feel like
39:54This didn't quite
39:54Quench your thirst
39:55On leaks
39:56Mike leaks
39:57Everything on the
39:58Other podcasts
39:58So just jump in
40:00There
40:00And I'm sure
40:01To give you
40:01A few hints
40:03Yeah
40:04Obviously
40:05We have a regular
40:06Video series
40:06That comes out
40:07Every week
40:07Every Thursday
40:09Usually
40:10Except when we have
40:11Special full videos
40:12Yes
40:14So I know
40:14There's a couple
40:15People online
40:16Who are kind of
40:16Queerying
40:17Have we moved
40:18To a Friday
40:18No
40:18No
40:19It's a Thursday
40:20Hashtag
40:20Tavern talk
40:21Like these people
40:22Have been doing
40:22With their questions
40:23So that's how
40:24You get your question
40:24Read out
40:25If you want to do that
40:25We usually post up
40:27A couple of days before
40:29So keep an eye
40:30On our Twitter channels
40:30If you want to see
40:32When we're asking
40:32For those questions
40:33But you can continue
40:34To post them
40:34Over the month
40:35If you want to
40:35We've got search
40:36Running at all times
40:36Do you prioritise
40:37Dev questions
40:38If I go back to my desk
40:39And come up with a text
40:40Do you want to submit
40:41A question to the podcast
40:42Andy Bastable's question
40:42Yeah that's what I mean
40:43It gave me the idea
40:44That oh hello
40:44We can get involved
40:46Depends how good
40:47You've got to have
40:48A good question
40:49Why are you so great Ted
40:50Yeah
40:51Yeah
40:52Yeah
40:53Yeah
40:53Yeah
40:54Yeah
40:58Not noted
40:59And obviously
41:00Thank you very much
41:01To everyone
41:02Here today
41:02For attending
41:03And thank you very much
41:04For watching
41:05We'll see you next time
41:07Are we waving?
41:08Oh wait
41:08Cheesy wave
41:08Cheesy wave
41:09Yeah
41:10I want to do a wave
41:11Like the one
41:12What is this?
41:13Steph's been working
41:14On a wave
41:14Do your wave
41:15Oh
41:16Is it
41:17There you go
41:17What's this bit?
41:19Okay
41:20That might be
41:20Oh that might be a leak
41:29I want to do a wave
41:31I want to do a wave
41:34I want to do a wave
41:45You
41:45We'll see you next time
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