00:00Hi everybody, I'm Ralph Shaheen, play-by-play voice of Monster Energy AMA Supercross and FIM World Championship.
00:09I'm going to take you behind the scenes of one of the most exciting games of the year.
00:16Supercross is made of adrenaline, fear, struggle, and speed.
00:22How can all of this be delivered in a video game?
00:26By following some simple rules.
00:28Rule number one, get real.
00:32All the tracks in the arenas are perfectly recreated using photogrammetry
00:38and taking any reference by professional photographers and drones for the aerial pictures.
00:47The gamer who competes in these scenarios will ride into the real deal.
00:58Rule number two, in-your-face feeling.
01:02To deliver the sensation of beat or be beaten by the real riders, all of the riders' faces are 3D
01:09scanned.
01:14Every detail of every face will then be 3D rendered, because if the track is real, the rider must be
01:22real too.
01:24So if you beat someone, you can say, in-your-face.
01:28Knowing that the face is really his.
01:32Rule number three, building media for heroes.
01:36Inside the game are inserted some cutscenes that will make the gamer feel like a hero.
01:43Using some astonishing video presentations of tracks, riders, and podiums in the same style of the real races.
01:51Delivering the best adrenaline sensation.
02:01Rule number four, be there feeling.
02:04State-of-the-art 3D engines, top quality graphic design, 3D menu, and inaccurate artistic polishing
02:12will deliver totally the incredible experience of being there in the most immersive two-wheel race ever made.
02:21Get ready to enter the arena.
02:26Monster Energy Supercross, the official video game.
Commenti