00:00PEGI 12
00:30This is actually a 3D model that was extracted from the original game.
00:36There's a lot of detail in these characters that is...
00:39It's hard to read in the original because it was so low res.
00:42We wanted to capture that stuff and be true to what they originally had in the game.
00:49So if we look at this, there's a lot of detail that's been sculpted into here.
00:53The original version of it was very flat.
00:56We went in and kind of banged it up, scratched it, you know, kind of told a story in the
01:01model.
01:01We put sword marks and chips and broken things that were implied in the original,
01:07but now that we have such high resolution, we can actually see it.
01:14We tried to keep it as close to the original as possible.
01:17So here is the original model, and this is the up res version.
01:22You can see here, these only have like maybe eight sides, as these have probably 20.
01:30So this poly count is 11,000 tries.
01:35And this poly count is 61,000 tries.
01:46They took a long time.
01:48They're essentially a level in themselves, like they're...
01:51They're unlike any character I've ever worked on because they're so huge and time consuming.
01:57A lot of love went into them, and I hope that the fans of the game can appreciate the detail
02:03that has been put in.
02:03It's been a labour of love, and we hope that it comes through.
02:18For the players.
02:20For the players.
02:22For the players.
02:23For the players.
02:23For the players.
02:24For the players.
02:24For the players.
02:25For the players.
02:25Grazie a tutti.
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