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25 minuti di gameplay dalla versione Nintendo Switch all'E3 2018 per Starlink: Battle for Atlas.
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00:01Hey everyone we're back at Nintendo Treehouse live at E3. We're going to take a look at Starlink Battle for
00:07Atlas and to show off this game we brought some people that know this game probably better than anyone. Our
00:12friends from Ubisoft. We have Matt the producer for Starlink Battle for Atlas and Laurent the creative director. So really
00:18excited to have you guys and to sort of show us what you've been working on. I'm really excited to
00:21see what you guys have to show us. So yeah. Thank you so much for having us here. Yeah. So
00:25Starlink Battle for Atlas is an open world action adventure game that's going to take you 400 light years away
00:29from Earth to the Atlas star system and it follows the journey of a team called the Starlink Initiative who
00:36are blasting off there and it features this really really cool modular starship where every single piece that you put
00:42on instantly appears in game and lets you adapt and reconfigure your abilities on the fly to take on any
00:47challenge. That's so cool. I'm so excited. So basically the game is based around this idea of a modular starship.
00:55So you can see here I got my joycon on my Starlink
00:59starting mount and the first thing you're going to want to do is plug in a character. So all of
01:04them have different abilities. So right here I'm going to take Mason Rana who is in our stories the inventor
01:10of the starting technology and you can slide them in and as soon as you link it there you can
01:15see he's getting ready into action on the screen and so the next thing that you're going to do is
01:22equip yourself with the starship. So they all belong to like different classes. This one belongs to like a hyper
01:29performance class so it allows you to be extremely agile so I'm going to connect it right now. And you
01:36can see it appears instantly in the game. I'm going to plug in some wings. Probably need some wings. Look
01:40at I love that. That's an absolutely instantaneous connection. This is a technology we've built from the ground up with
01:46our team at Ubisoft Toronto. And there's actually a ton of flexibility with how you build. You can see Laurent
01:53you can take parts off. You can stack parts. You can reverse parts.
01:56Anything you build will be instantly recreated in game. And not only does that change the appearance of your ship.
02:03That's also going to change your abilities and your stats and how your ship works in the game. So the
02:09next thing to do after you build your starship is to link some weapons. So we're going to start with
02:15this Gatling here. It's a great medium range high rate of fire weapon. And we're going to continue with the
02:21Frost Barrage here.
02:24First Barrage is great. You can deliver a series of homing missiles to our target. So that's pretty cool. So
02:30you're in the Atlas Star System now and you can go pretty much anywhere. But right now we are on
02:36a mission to track down a big unit from the Forgotten Legion, the enemy of the game, that we call
02:41the Legion Prime.
02:43So we don't know the location of the Prime. But we know that it just planted a big extractor on
02:49this planet. And it's destroying this planet. So we've got to destroy that extractor tower to be able to locate
02:55the Prime.
02:57And I see you flying into the planet. I really like that you have that sort of that you obviously
03:00fly once you get to the planet. But flying into planets I feel like is a cool part of making
03:04that world feel big.
03:05Yeah, absolutely. So this is just completely seamless travel from space down to the surface of planets, from planets back
03:12up to space.
03:13And there's tons of things to discover in space as well, you know, different points of interest and derelict spaceships
03:18and outlaw hideouts, all sorts of cool, fun things to discover.
03:22I don't know if it'll work, but the extractor it planted, you need to go there.
03:27And these planets are actually real, spherical, circumnavigable planets. So Laurent's currently landed on the night side of Sonatas, but
03:35he could fly completely around this sphere, go to the day side, discover different secrets and history,
03:42and puzzles. There's, you know, these are absolutely massive open worlds.
03:46Yeah, they look like vibrant ecosystems. I'm seeing foliage. I'm seeing some creatures running around.
03:50Oh, yes, absolutely. Each has its own unique flora and fauna. There's different factions that you can ally with.
03:56And you can actually, you know, collect. So for instance, you know, the animals that you're seeing, you could go
04:01scan them, take DNA samples,
04:02and take that to the local scientist faction called the Expedition, who will help use that to craft mods to
04:08upgrade all of your gear.
04:10That's really cool.
04:11So right now I'm entering the electrical storm that is caused by this extractor tower. So we're going to land
04:19on the ground at any time.
04:20So you can fly in the game, of course, but at any time you can land and transition to skimming
04:25mode like this.
04:28This tower is protected by those Cyclopes from the Legion. So let's try to take them down.
04:40You can dodge left and right to avoid their projectiles. You can also jump like this. And if you hold
04:46the jump button, you can, you're able to, oh, wow, this one's aggressive.
04:52So if you hold the jump button, you can hover a bit in the air like this. So that's very
04:56useful to avoid the attacks of the enemies.
04:59There's actually a ton of depth to the combat. So I don't know if you're noticing, but, you know, Laurent
05:03is able to aim right at their eye to do extra critical damage.
05:08Take those guys out. You have a shield. And if you time that shield just right, you can use that
05:13to parry their attacks as they come in, reflect them back at them.
05:15So, you know, it's one of those kind of things that's easy to learn and easy to get in, really
05:20accessible controls. But there's a ton of depth there to master.
05:23That's really cool.
05:25So right now I'm trying to take down this extractor node to get access to the main weak point of
05:31this extractor tower. So there it is.
05:36But the Forgotten Legion are trying to protect themselves. So I got to avoid their attack while taking down, while
05:43taking down their buildings.
05:45And the ship that Laurent's in right now is called Pulse. And this is, as Laurent mentioned, it's kind of
05:50a performance ship. It's really, really fast. It's really agile, but it doesn't have a ton of armor.
05:55So, you know, this is, depending on your play style, you know, your choice of which ship, which wings, which
06:02weapons you're using will constantly evolve into something, you know, people experiment with and find kind of their preference.
06:11And imagine you might even want to switch out a sort of different things depending on what enemy you're facing
06:15or what situation you're in.
06:16Absolutely. Yeah. So here, for example, I can decide to switch at any time my my Frost Barrage from my
06:25Levitator.
06:27And Levitator is a great weapon. It will put the enemies in a state of stasis, so it will make
06:31them float around.
06:32It's also very, very useful against enemies like this ice cyclops, because it can make them float and then they're
06:40not attacking me, so I can finish them off while they are in the air.
06:44I love that, that you just switched out that weapon in real time. It's almost like, I mean, you're the
06:47pilot as a player in this game, but you're almost also like the engineer that's like lurking in the bottom
06:51of the spaceship, switching out the weapons or the wings or changing the weight.
06:54Like, you don't usually get to play that role, I guess, and do it manually.
06:57And certainly, you know, it's almost unprecedented to have that kind of, uh, uh, ship customization in real time in
07:04the middle of combat, right?
07:05Like, anything you can, you can think of, you can experiment and try that out right away.
07:10So right now, I just used my, uh, pilot ability, so Mason Rana can trigger a noble strike from the,
07:16uh, Equinox, the mothership of the Asserting Initiative.
07:18So that's been very effective against this tower.
07:21Now, let me see. The primate. There! Quickly, before it creates more.
07:26And so when you destroy towers like this, uh, the storm will clear out and you'll be able to, uh,
07:32to take away this extractor core and later on in the game to trade it for Nova, a very rare
07:36resource that will be useful for you to, uh, to build your, uh, your alliance.
07:41Um, so I wanna show you a different ship. So we just finished the extractor. We're gonna go after the
07:46prime, but, uh, let's reconfigure a bit and link a new ship.
07:50So you can, at any time, you can remove your starship like this. And, uh, I love seeing all these
07:54starships just laid out in front of us. It's so cool.
07:56Yeah, totally.
07:57And we can switch pilots. So I'm gonna equip, uh, Judge, uh, or alien robot from the Starlink Initiative.
08:05And, uh, I'm gonna link it. So Judge is actually a gaseous form alien, as you just kind of saw
08:11zoomed in on his head there.
08:13Oh, yeah. And the founder of the Starlink Initiative, uh, Victor St. Grand, actually built this containment suit, uh, to
08:18help him communicate and, and interact with all of the equipment that they have.
08:21Uh, and Judge has a super, super powerful pilot ability, uh, which is all geared around slowing down time to
08:28give you these windows of opportunity to take out, uh, you know, weak points or take out bosses or even
08:35just gain more control on the battlefield.
08:37So I just connect, I just connected his ship that we call Neptuna. Uh, it's a, it's a great ship
08:42that has a lot of defense. And for the moment, uh, I'm gonna keep my, actually, I'm gonna switch to
08:47my, uh, Volcano Gatling.
08:49It's a, it's a, it's a, it's a gaffing that is able to also increase the temperature of the, uh,
08:53of the enemies and, and make them, uh, weaker after that.
08:56So it's gonna be a great combo with my Levitator.
08:58We've got this overhead shot, picture in picture of the, the, you know, that Starship in your hands. It looks
09:02so cool as you, like, clicked it in and it appeared right in the game.
09:05So this ship is, like, completely the opposite of the one that Laurent was using before. This is kind of
09:08a tank class. Tons of armor. Uh, really, really stable.
09:12You know, no one's gonna knock you out of the, the sky. No one's gonna knock you around. Uh, but,
09:17you know, a little bit slower, a little bit, uh,
09:19and, uh, different, different handling to, to Pulse.
09:22So there's tons of things to do in the game, like, share those lights, uh, belong to an outpost that
09:27later on in the game you're gonna be able to interact with.
09:29You can, uh, talk to them, uh, offer help to them, and, uh, and, uh, for, to have them to,
09:35uh, join, uh, join the Alliance against the Forgotten Legion.
09:37You'll have to hurry.
09:43And this is, uh, I was gonna say, it's like a, uh, it's fully circumnavigable planet.
09:47So we were on the dark side, but now we're making our way to the light side of the planet
09:50here.
09:51Oh, yeah. I love the art style. I think it has, it has a very, very attractive, uh, look to
09:56it.
09:56And, uh, it looks absolutely gorgeous in handheld mode as well.
10:00Uh, you know, keep in mind that, uh, every single physical, uh, starship that you, uh, connect actually unlocks a
10:07digital version of itself.
10:09Uh, so that, you know, if you're playing on the go, you know, you want to play at home on,
10:12on the TV with your toys,
10:13and then, uh, you swap to handheld mode, you still have access to your full collection and this full giant
10:18open world experience.
10:19That's so neat.
10:21So this is the Legion Prime, uh, which right now is roaming this world completely free.
10:26And, uh, if we don't stop him, he's gonna plant a new extractor, so, uh, let's go after him.
10:36Yeah, the enemies on this planet, they have, like, animal-like, animal-like movements, but seem robotic as well.
10:41They, uh, yeah, so they're actually from, uh, uh, an ancient group called the Forgotten Legion.
10:45Uh, and, uh, they're remnants of a, a long-forgotten Forerunner race called the Wardens,
10:52that kind of are one of the big mysteries in the game, uh, that you're gonna dig into and, and
10:55learn more about over the course of the story.
10:57And for whatever reason, uh, they've actually kind of come up back out of the ground, they've been revived, there's
11:02been a reawakening,
11:03and now they're starting to, uh, begin a harvest and actually completely take over and destroy these planets.
11:09Uh, so, you know, not only are you, uh, fighting to save Atlas, uh, but, you know, the, the implication
11:15of this,
11:15of them completing their mission actually have much bigger, uh, effect on the entire galaxy beyond.
11:21So I'm gonna use my pilot ability there, uh, so Judge can slow down time.
11:25So, uh, it's great because it gives me more time, uh, to take down the main core weak point of
11:30this creature right here.
11:40So now he's not happy about us.
11:44And one of the amazing things about the enemies in Starlink, in fact, not only the enemies, uh, all units
11:50and, and all enemies and allies and creatures,
11:53is unlike most traditional open world games, uh, every single enemy, every ally, every animal, uh, are always living their
12:02lives on every single planet on the game all the time.
12:04Uh, so it's completely dynamic. If Laurent were to put down the controller and walk away for a couple of
12:09hours, uh, this, uh, Legion Prime would actually walk over the surface of this planet,
12:14creating more of those extractor towers, making themselves more powerful.
12:17And ultimately, you know, that's happening on every planet, so the entire system could become completely infected if, you know,
12:24so you are really the agent of change, uh, that can cause the difference there.
12:27I find that so interesting because, again, they're not just waiting for you to show up and like, oh, let's
12:31attack you now.
12:31They're living out. They have their own objectives and goals and they're doing their thing and it's up to you
12:35to insert yourself in that storyline.
12:38And, and you can use that to your advantage because, you know, keep in mind, it's also your allies.
12:41So, you know, if you go down to a planet and, you know, build up tons of defense bases and,
12:46and turrets, uh, and Alliance, you know, really build that strong Alliance.
12:50Even when you're not on that planet, they're still fighting back against the Legion for you, you know, you're still
12:54taking over and helping save that planet.
12:59So right now the Prime, uh, the Prime is trying to find what we call an Electrum Vein.
13:04Uh, the Electrum, it's like a rare mineral, uh, that is in abundance in the world of Atlas.
13:09And he's gonna try to supercharge himself, uh, to take me down.
13:12So, uh, uh, we're gonna have to, uh, gonna have to, uh, to finish him off.
13:18It's like the second phase of this combat.
13:22So now he's got those, uh, those corrupted Nova crystal on his knees and he can attack me with those
13:28powerful lasers.
13:54I'm just like lost looking at the sky. I'm like, wow, it's so pretty.
13:59Yeah, sometimes you can look up and see like a distant outlaw stronghold or something in space that you could
14:04fly to.
14:06Uh, you know, you're actually fully seeing out into this, uh, the star system here.
14:10And you know, Atlas is seven giant open worlds, uh, that you can visit.
14:15But each one is, uh, is so unique and handcrafted.
14:19You can actually see one in the sky, uh, just above Laurel there.
14:22Um, but each one of these, you know, has layers of history that we've developed.
14:27And, uh, uh, secrets that you can discover.
14:33So, uh, you can also, uh, so like I was saying, you can also change, uh, all your equipment at
14:39any time or your starship.
14:40And, uh, we actually got something special for you that we brought that we're super excited to show you.
14:46Uh, I'm excited.
14:48So, you already know that, uh, there's, uh, the R-Wing, the legendary R-Wing.
14:54Yes.
14:54Uh, coming, uh, into starting Battle for Atlas.
14:58And it's like, it's an amazing, it's an amazing starship.
15:02It's like, uh, we added some mechanical movement here so you can move the wings like that and put it
15:08into combat position.
15:09Uh, it looks really, really good.
15:14And we also have, uh, Fox My Cloud, of course, here.
15:20And so we wanted to show you something that we haven't shown to anybody yet, uh, which is, uh, what
15:26happens when you connect Fox to the game.
15:32So let's do this and let's finish the Prime like this.
15:36So I'm gonna remove Judge here and I'm gonna connect Fox.
15:40Alright, let's see that game.
15:43Ah.
15:58You can actually play as Fox throughout the entire game, uh, the entire campaign.
16:03And not only that, uh, exclusively on Nintendo Switch, of course, we also have, uh, a whole set of Star
16:10Fox missions.
16:11Uh, and, and it follows the story of, of how Fox came to Atlas and, and how he's teamed up,
16:16uh, with the Starlink Initiative.
16:18And, uh, there may be some other, uh, familiar, friendly faces along the way.
16:21It's so exciting.
16:22Yeah, it's so cool to think of Fox and his crew out, out, you know, in space and then connecting
16:26with this, the star system and then inserting into the storyline.
16:29Absolutely.
16:30And for us, you know, Star Fox was just such a wonderful, natural fit.
16:34Uh, it's been, uh, you know, a dream of ours, uh, to be able to invite, uh, uh, uh, you
16:39know, Fox and his, uh, and his crew into, uh, into Atlas.
16:44And so it's, you know, it's just amazing, uh, how closely and, and how naturally the two, the two properties
16:50fit together.
16:50Yeah, it, it seems like a perfect pairing and the Arwing does not look out of place here.
16:53It looks, it looks awesome.
16:55Yeah, totally.
16:56Um, and I noticed, Laurent, that you didn't actually attach any weapons to it.
16:58The, uh, uh, yeah, absolutely.
17:00But you still have lasers, though.
17:01Absolutely, because when you don't, uh, attach weapon, and this is the only ship that does that.
17:05When you don't attach weapon to the Arwing, you can actually use the laser cannon from the, uh, from the
17:09Arwing.
17:09I can charge my shot like I'm doing here to do devastating damage on the Prime.
17:13Uh, and, uh, and this is awesome because you can use the wings as weapons, uh, exclusively, uh, with, with
17:19those particular wings.
17:23But, of course, you could also attach any of the other weapons to the Arwing, which is, like, something we've
17:27never seen, is the Arwing with, like, uh, I don't know, a galling gun or a flamethrower or something.
17:32Absolutely.
17:32You can see there I just connected, uh, uh, my Levitator on my left wing, so I can still use
17:36my laser, the laser of my right wing, uh, but, uh, I can use my Levitator from, uh, from my
17:42left side.
17:43And, of course, keep in mind, you know, you can, uh, go up, uh, you know, fly at any time,
17:49uh, you could exit the atmosphere, uh, at any time.
17:53It looks like, uh, Laurent's gonna finish off this Prime.
17:56We got it.
17:57Nice.
17:58I like how Fox swooped in.
18:00Yeah, totally.
18:00Exactly.
18:09And so when you destroy the Prime like this, you'll be able to retrieve its, uh, its main core and,
18:14uh, and also some mods for your, uh, for your, for your, for your starship and weapons, because you can
18:19equip different mods to make your gear even better.
18:22Each pilot also have, uh, have a different ability, but they also have, uh, a different, uh, skill tree that
18:28you can customize as you play the game.
18:30In fact, I think you just got a powerful mod now.
18:31Why don't you go in, uh, and augment the, uh, the R-Wing?
18:35Yeah, absolutely.
18:37So let's do that.
18:38Uh, let me go in my, uh, mod screen here.
18:41And, uh, this one is giving me 20 plus 20 speed.
18:45Uh, I can just change it and let's say, for example, plus 35 handling and more speed.
18:51So let's, let's take this one.
18:53And there's a ton of depth to the RPG progression in Starlink.
18:57So each of your ships, you know, has different cores, different armors, boosters, you know, your weapons, you can swap
19:02out the ammo.
19:03Uh, your pilots are fully upgradable.
19:05Uh, and you know, it, it, it actually goes way deeper than that.
19:09Yeah. And you mentioned all the ships.
19:10I mean, switching ships is cool, but switching ships is also important.
19:13Like if you die, if you lose a mission, you could bring in a new ship and you kind of
19:17need those to progress.
19:18Yeah, absolutely.
19:19So, you know, it, it's really, really important for us that, you know, the entire game, uh, is something that
19:24you can finish just with the starter pack.
19:26Uh, you get a ton of content in the starter pack on Nintendo Switch.
19:29You know, the starter pack actually comes with the legendary R-Wing.
19:32It comes with Fox McCloud.
19:33It comes with Mason Rana, uh, who is a pilot that Laurent was using earlier.
19:37He's kind of the newest member of the Starlink initiative.
19:40Um, it comes with, uh, digital versions of some, some equipment.
19:43So it also comes with some weapons and things like that.
19:45But it also comes with additional digital content.
19:48Uh, for instance, uh, Mason's ship Zenith, uh, and the wings for that.
19:52So really you come, it comes with everything.
19:54It's going to come with everything you need to sort of have this adventure.
19:57That's right.
19:57But of course you could get more things, more weapons.
19:59Yeah, totally.
20:00So, you know, for sure you can complete the entire game just with the starter pack.
20:03Uh, you know, there's none of that kind of hard gating of like, oh, there's a blue door.
20:06You need the blue spaceship to go through it.
20:09Um, but, uh, you know, for us, it's, it's kind of a simplistic deck building element where,
20:16you know, we want the more ships that you have and the more parts that you have,
20:19the more creative options you have to really customize and build your play style,
20:23uh, and really make, you know, your dream starship and, and, and, you know,
20:27your play style right fine tuned to your liking.
20:30Yeah.
20:30It's a little bit hard to show on camera, but the fun, the feel of clicking these weapons
20:34and wings together is something that I've gotten to experience preparing for this segment.
20:37And it just has that, it kind of takes me back to being a kid or, and I like,
20:41I'm like flying around with the ship and attaching different wings.
20:43I was putting the R-wings wings on backwards, which looks kind of cool.
20:45Cause everything, everything can go either direction.
20:48So you can have a flamethrower pointing backwards or something.
20:50Absolutely.
20:50Yeah.
20:51And you can even like, uh, the R-wing embeds the starting technology.
20:54So you can remove its wing, uh, flip them if you want.
20:57Uh, you can, uh, like you were saying, yeah, you can connect like the flamethrower here.
21:02And, uh, if I fire it now, I connected it backwards.
21:05So it will fire backwards.
21:06If some enemies are attacking me from the back, I can, I can use that strategy.
21:10Uh, or you can put it, uh, front like this.
21:12And, you know, keep in mind, uh, as Laurent showed earlier,
21:14you can actually stack parts on parts.
21:16So like, you know, Laurent could add, uh, additional wings or swap out the wings.
21:20The R-wing may kind of an extra wide R-wing.
21:21Could you, could you show that really quick?
21:22I don't know if you're on the way to attack something, but I kind of,
21:26it's cool when you stack a couple extra things on and, uh, yeah, for sure.
21:29So for example, I can stack, uh, those wings here and it will provide me with more defense.
21:33You can see actually that when I'm, uh, when I'm putting, uh, another wing on the ship,
21:38uh, the ship kind of tilts a bit to take the weight of the piece and, uh, but then correct
21:44itself.
21:44And, and this is a pretty wicked looking R-wing actually.
21:47Yeah.
21:47I like that.
21:49So those wings that Laurent just added are armor wings.
21:52So those are going to add more defense.
21:53Look at that.
21:53Now it's like a tank.
21:54I love it.
21:55That's awesome.
21:56And the, uh, the trade-off is that, uh,
21:57Barrel!
21:57New Barrel!
21:59Absolutely.
21:59You can do Barrel with the R-wing, yeah.
22:01So the trade-off of adding more parts is that's increasing the weight of your ship in the world.
22:05And, you know, that's going to change a little bit the way that it handles, uh, in the game.
22:10Oh yeah, and we, we paid extra close attention to the details.
22:13So the barrel roll, uh, works just like it does in, in, uh, Star Fox.
22:17That'll deflect projectiles as they're coming in.
22:19Uh, you know, we're staying really, really true to the look and feel and, and effect.
22:23Yeah, I think the Star Fox integration is something, you know, uh, you know, the voices,
22:26if the, if the Star Fox voices sound familiar, it's because it is the same cast as the Star Fox
22:30Zero.
22:30So you guys really went the extra mile to work with us and to get those, uh, characters sounding as
22:34authentic as possible.
22:35Absolutely.
22:35Uh, and even your own characters, it seems like you guys put a lot of work into building out a
22:39cast of characters.
22:40They're all the fully voiced game.
22:41Oh yeah.
22:42And it feels like, it feels like a world that's been, this feels like a fully realized world to me,
22:46that's just kind of waiting for you to join the, the game.
22:49Yeah, you know, this is really a, a huge open world experience.
22:52We're so happy to bring it, uh, to the Nintendo Switch, uh, in this way.
22:56And, and, uh, you know, I, I can't wait.
22:59We're only just scratching the surface here, uh, of, uh, an enormous, enormous game.
23:04Uh, so, you know, with full cinematics, a full campaign, uh, you know, all sorts of, of content.
23:10And this incredible dynamic living world, uh, I can't wait for people to get their hands on.
23:14You can always, uh, each planet also that we've created are, uh, uh, have their own history.
23:19We build their, their history and the mythology, like, about what happened on those worlds
23:24and the previous civilizations who tried to establish themselves on those worlds.
23:28They have their own flora and fauna.
23:30So here we can see, we scan these creatures.
23:31You can scan any of the creatures and retrieve, uh, flora samples as well.
23:35And the characters will tell you, uh, uh, more about, uh, those creatures.
23:39I love just this visual of Fox, you know, in this, in this foreign star system, like, investigating this crazy
23:44creature, you know, up close.
23:46Yeah, we've got a lot of fun, uh, fun dialogue about that.
23:48We, we love it, dude.
23:49It's just, the first time, uh, Fox appeared in the game, we were like, it's, we were like kids.
23:55Like, I mean, generally we are a bit like kids in the project.
23:58We're so excited about, about, like, those starships and the combining everything.
24:02We often play with those, uh, in the office.
24:05But when Fox arrived, it was like, when Fox arrived, it was like, uh, this magical moment.
24:10Yeah, it was cool.
24:11I was watching your press conference when you guys announced the, uh, that Fox was in the game
24:14and it got a really cool reaction, uh, that was exciting for all of us.
24:17Um, you know, we're getting, uh, about out of time on this segment,
24:20but do you guys have any kind of closing thoughts you'd like to, uh, share with the Treehouse Live audience
24:23about, uh, your game?
24:25Just...
24:26Well, first of all, thank you so much for having us.
24:28It's, uh, it's, uh, it's an amazing moment to be there with you and be able to, uh, to show
24:32this.
24:33Um, the game will, uh, release on October 16th.
24:37Uh, you will have, uh, of course, you will be able to...
24:40I can't wait for people to put their hands, uh, on, on, on the, uh, R-Wing and play with
24:45it and with Fox.
24:47Uh, but the game also comes with exclusive Star Fox missions.
24:49Uh, and, uh, I can't wait to, uh...
24:52We've got lots of surprises in store to come.
24:53Yes, exactly.
24:54Well, thank you guys so much.
24:56Uh, Laurent, creative director for Starlink Battle for Atlas, Matt, producer.
24:59Uh, I hope you guys had a, uh, a good time looking at that game.
25:03I'm super excited to get my hands on it.
25:04You say get your hands on it about a lot of products,
25:06but, like, this one, literally, you get your hands on it.
25:08I mean, it is so cool.
25:09Yeah.
25:09So, thank you guys.
25:11Um, and, uh, stay tuned.
25:12We're gonna be right back with some Super Smash Brothers Ultimate
25:15at a look at some new items we haven't shown yet.
25:17So, stay tuned, you guys, and we'll be right back.
25:20Thanks.
25:20Thanks.
25:20Thanks.
25:21We'll see you guys next time on it.
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