00:00Update 1.3 has come to Veil of the Witch, and with it, a slew of all-new features that
00:05make
00:062025's best turn-based tactical roguelite even better. You asked, we listened. With the new
00:11Quick Expeditions mode, players can now undertake shorter, more intense runs. During a Quick
00:17Expedition, you'll face fewer battles on the way to each boss, but with sharper leaps of party
00:21progression. It's great for trying out new team comps and honing your favorite strategies.
00:27And trust us, you're gonna need him. The biggest new addition in 1.3 is the Phantom
00:34Arena, an all-new challenge mode accessible from the main menu in town. At the end of any run,
00:39it clears Act 3 or beyond. You can now save your Expedition record to the Phantom Arena,
00:44including your party comp, XP, and skills. Then you can use those endgame builds to face off against
00:49any enemy you've encountered before, at your choice of difficulty level. And that's not the only change
00:55to difficulty in 1.3. Looking for even more challenge? We've got you covered. The new
01:01Enemy Mastery slider will let you boost the stats of all enemies during a run, and it even stacks on
01:06top of Trials mode, making it perfect for hardcore strategy veterans who've grown numb to pain and
01:11just want to feel something again. In addition to all that stuff, we also made a bunch of bug fixes
01:15and
01:16quality of life improvements. If you haven't tried Veil of the Witch yet, now is the best time ever to
01:21jump in.
01:25Update 1.3 is available now.
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