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  • 9 hours ago
Totally rad discoveries.
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00:00The Fallout series keeps telling us that war never changes, but that sense of repetition
00:04certainly doesn't seem to ring true when we're fighting our way across the franchise's wastelands.
00:09These games offer a different experience every time you start over, with new secrets,
00:14easter eggs, and hidden quests on each playthrough. Even if you've explored a radiated Boston to death,
00:19the previous games are worth revisiting, as there are plenty of secrets that slipped under your
00:24radar the first time around. I'm just from WhatCulture, and here are 10 secrets you still
00:29haven't found in the Fallout games. Number 10, The Mysterious Stranger File, Fallout 4.
00:34This is a wonderful easter egg that ties Fallout 4 to almost every single entry that came before it,
00:40albeit in a pretty small way. The Mysterious Stranger, a trench coat garbed enigma straight
00:45out of film noir, has been showing up in these games since the original, helping the player out
00:49in tight spots if they happen to be equipped with a specific perk. There are few people in the
00:54wastelands of post-apocalyptic America who know the first thing about the character's identity.
00:59But one who does is Fallout 4 companion Nick Valentine. And with a little detective work,
01:04you can find out more about him too. Valentine's case file on The Mysterious Stranger is located
01:09under the bed in his office at Diamond City. It's a great read, documenting the arcane gunslinger's
01:15appearances all the way back to the first Fallout game.
01:18Number 9, The Cheers Bar, Fallout 4.
01:21Perhaps you did stumble upon this decaying shell of a drinking hole while wandering the Commonwealth,
01:26but there's more to it than meets the eye. Near Boston Common and Swan's Pond, there's a set of
01:31stairs which lead to a basement bar called Probst, which translates from German as Cheers.
01:36Yep, that means exactly what you think it does. This is indeed a recreation of the bar from the
01:41iconic US sitcom Cheers, and all the main characters are present.
01:45Norm and Cliff are propped up on their usual stools, and Frasier Crane is sat near the entrance,
01:50but they've long since forgotten your name, having withered away to dried up old skeletons.
01:55Okay, so it's a little depressing seeing the corpses of the Cheers cast, but even Boston's
02:00favourite bar isn't immune to the effects of the apocalypse.
02:02Number 8, Sniper Shack, Fallout 3.
02:04There's something of a housing crisis in Fallout 3's capital wasteland.
02:08Decent accommodation is super hard to come by, unless you're happy about murdering an entire
02:13town of people who are nothing but nice to you just so you could get a great penthouse.
02:17But there is one prime piece of real estate you can secure without murdering scores of
02:21innocent people. Hidden away up in the mountains above Rocco's Last Gas is a quaint little shack
02:26made from haphazardly arranged sheets of corrugated iron. It may not look like much from the outside,
02:32but its interiors make this a property that's worth tracking down. Inside, there's loot aplenty,
02:37including the Victory Rifle, and even a workbench for your equipment modding needs. The only downside to
02:43the Sniper Shack is that it's located in a rough neighbourhood. Expect to be greeted by regulators
02:48or Talon Company Mercs every time you step out of your front door. But hey, at least it gives you
02:53some easy XP.
02:54Number 7, Alien Crash Site, Fallout 3.
02:56One of the coolest things that off-the-beaten-track wandering has ever thrown up in Fallout 3,
03:01the alien spacecraft wreckage can be found by heading to the MDPL-13 power station and following the
03:07power lines to the south. Most players won't need another reason to go tracking this one down since
03:12it's a freaking UFO, but just in case you do, there's also a really powerful weapon there and
03:18a bunch of rare ammo. The crash site is where you can obtain an alien blaster, as well as 120 alien
03:24power cells, which are hard to come by around the capital wasteland. Number 6, AER-14 Prototype Laser,
03:30Fallout New Vegas. One of Fallout New Vegas' must-have weapons is also one of its best-kept secrets.
03:36hidden in the maze-like depths of Vault 22. The AER-14 is an energy weapon and a successor to the
03:42AER-9 and AER-12. It's more powerful than either of those and fires snazzy green lasers instead of red.
03:50The only drawback is that it's a prototype, which means the gun breaks after 42 reloads.
03:55Still, it's worth seeking out and you can find Vault 22 by heading to the southwest of the
04:00Gryphon Wears sacked caravan, east of Jacobstown and west from the Thorn. The entrance to the vault can
04:05then be found at the bottom of the cliff. Number 5, Anywhere I Wander, Fallout New Vegas.
04:11This sidequest from Fallout New Vegas often goes unnoticed by first-time players as it isn't one
04:16you naturally stumble upon. It's tucked away between Camp Nelson and Tea Chatty Cup Mine,
04:21accessible via a small road. Taking this unmarked path will lead you to Private Reynolds, who informs
04:27you that NCR soldiers have been taken hostage by a Caesars Legion garrison. Accept the quest and you'll be
04:33plunged into an epic subterranean rescue mission. If you hold influence with the Legion, you can lag
04:38your way inside and eventually negotiate with Alexis over the prisoner's release. Alternatively,
04:44if the Legion hates your guts, then the all-guns-blazing approach is even more satisfying.
04:48Anywhere I Wander is a quest worth embarking on. Post-completion, you'll receive the usual
04:53injection of XP along with the location for Camp Forlorn Hope and NCR fame.
04:58Number 4, Infinite Bottle Caps Trick, Fallout. There's an argument to be made and an argument
05:04I would personally make and have made that RPGs these days are getting a lot easier,
05:09especially Bethesda RPGs. Head back to the first Fallout if you don't believe me.
05:13Its isometric wasteland is more unforgiving than the 3D worlds which followed, so you might want to
05:18call on this trick to level the playing field, should you choose to venture back there for some
05:22nostalgic kicks. Every Fallout game ever made seems to have the odd glitch here and there,
05:27and this was one that you could exploit to secure infinite bottle caps. In Junktown,
05:32you'll encounter Killian Darkwater. He's the settlement's mayor and the owner of its general
05:37store, but he's also your mine for an endless pool of cash. Steal from Killian and take his bottle caps.
05:43Once you've carried out this amoral act, save the game and load it back up again. All of Killian's
05:48inventory should be replenished, so you're free to go ahead and steal from him all over again.
05:52Number 3. The literal easter egg, Fallout 2. The Fallout series is packed to the rafters
05:58with easter eggs, from movie references to historical artifacts, but none are more literal
06:03than this one from Fallout 2. In New Reno West Side, you'll come across a gun emporium called
06:08New Reno Arms. Head to the basement and you'll discover an array of tools, ammo and even a howitzer,
06:14but that's not what you came in here for. On the far right of the screen is a pot covered by a mattress,
06:19and the hand icon will appear when you hover the cursor over it. Inside the pot is an easter egg.
06:25Literally, it's a chicken's egg decorated with colorful paint patterns. Word has it that Fallout 2's
06:30development team originally intended for a companion character called The Chicken to hatch from the
06:35egg, but for whatever reason this plan was shelved, and the item is purely for novelty value.
06:40Nevertheless, I think we can all agree you cannot claim to have found every single Fallout easter egg if
06:44you haven't found the real one. Number 2. X01 Power Armor – Fallout 4
06:49Fast forward back to the current generation and no Fallout 4 player should be without the X01 Power
06:55Armor, but many fail to discover it in their maiden playthrough. The game's most powerful armor is
07:00easily missed, since it doesn't have a landmark on the map, but traveling east of Good Neighbor will
07:05put you right in the vicinity. Head to the custom house tower and go southwest until you find the
07:10building 35 Court. Once you're at the top of the building, two high-level robot baddies will attack.
07:16You might want to save your game before this point because they're tough as hell, and they're the
07:20last thing standing between you and the X01 Power Armor. Once you've turned these foes into scrap metal,
07:26hit the button inside the alcoves the robots emerge from and your shiny new suit will present itself.
07:31Number 1. Isabella Proud's Camp – Fallout 3
07:34The Fallout universe is filled with hidden side stories,
07:38some told through quests, some books, some terminals, some holotapes,
07:41and this one in particular is deeply tragic. Isabella Proud's camp is particularly well hidden,
07:47requiring players to carefully navigate around a number of obstacles in Tacoma Park to gain access
07:52to its factory. The camp itself is located behind this building. The camp is populated by two dead
07:58scientists in yellow radiation suits and a bunch of feral ghouls, including a named one known as Samuel.
08:04One of the corpses is that of Isabella Proud, and her sad tale spins out in a nearby research terminal.
08:10Isabella was a researcher interested in exploring and studying feral ghouls, and her husband Jason
08:15was uneasy about her work. Understandably. After discovering that ghouls are drawn to radiation,
08:21she covered both of their suits with a radioactive resin to attract them. Their ultimate fate is
08:26ambiguous, but the corpses they left behind suggests it wasn't nice. It's unclear whether the radioactive
08:32resin killed them or the ghouls Isabella was hoping to study were her downfall.
08:36That's the end of our list, but do let me know down in that comment section if you can think of
08:40any other secrets you've found in the Fallout franchise you reckon most people missed out on.
08:45As always, I've been Jess from WhatCulture. Thank you so very much for hanging out with me.
08:49If you like, you can come say hi to me on my Twitter account where I'm at Jess McDonnell,
08:53but make sure you stay tuned to us here for plenty more great gaming lists.
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