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  • 6 days ago
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00:00As I've been told their objectives has been much closer to the same
00:05objectives as Boston Dynamics has rather than game design problems of like
00:10literally figuring out how these machines navigate with their own vision
00:14and like they they had to be physically accurate also where you put the engines
00:19and the downwash and all that has to be accurately they have to be in accurate
00:23locations for it to work. What's exciting and what's still exciting is the fact
00:27that using this technology for our locomotion system is the losing limbs
00:34and still it wants to stand up it just opens that door to the imagination of
00:42what is self-preservance like and and how that speaks back to the players to us
00:48that when we saw that they're literally playing against a machine
00:57you
01:04you
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