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  • 2 days ago
The video game industry has evolved significantly from its origins and is now enjoyed by more than 3 billion players worldwide. However, certain limitations have excluded individuals with mobility or sensory difficulties. Today, mainstream developers are increasingly prioritizing accessibility in game design. Hit Points has more.
Transcript
00:00The video game industry has evolved significantly from its origins in arcades and is now enjoyed by more than 3 billion players worldwide.
00:09However, certain limitations have excluded individuals with mobility or sensory difficulties.
00:14In the past, options for adjusting settings beyond volume control were rare, making it difficult for people with disabilities to fully participate.
00:22Today, mainstream developers are increasingly prioritizing accessibility in game design, considering factors like visual impairment, motor control issues, and anxiety disorders.
00:33A prime example of improved accessibility can be seen in the recently remade game The Last of Us Part 1 by Sony.
00:39Players are greeted with options to select their preferred language and enable a screen reader for menu text.
00:45They can adjust brightness, contrast, and customize subtitle size and color.
00:50The game also provides presets for vision, hearing, and motor accessibility.
00:54According to PBS, the inclusion of accessibility options in game development has become a priority once executives started paying attention to disability advocates who pushed for the inclusion of all those wishing to participate in the gaming industry.
01:08Moreover, titles like Hellblade Senua's Sacrifice by Ninja Theory and In Sound Mind by developer WeCreateStuff shine a light on mental health through immersive storytelling backed by research that aims to raise awareness and inclusion while delivering strong gameplay and hours of fun.
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