00:00What if you could build your own ship?
00:04If you could get up and walk around mid-flight,
00:08build a crew of friends and adventure together?
00:12Your ship is maybe the most important character
00:15in No Man's Sky.
00:18It's so central to the game that now when we change it,
00:24everything in the game feels completely different.
00:28The ships have real interiors, med bays, sleeping quarters,
00:33war rooms, radars, teleporters.
00:37It changes how you play.
00:41And then there are these moments just looking out of the window,
00:45the universe flying by, and it's changing how the game feels, too.
00:53Building your own ship, decorating it with friends,
00:57your own space that you share together,
01:00everyone with their own roles.
01:02It feels really special.
01:06Building a spaceship, it's really different to building a base in No Man's Sky.
01:12You can show it off in the Space Anomaly.
01:15You play in it with friends.
01:17It's with you on every planet.
01:19Every adventure, it's your home.
01:24This has been one of the biggest undertakings for our little team.
01:29Every area of the game has to be reworked in some way.
01:33Having your multiplayer crew walking around, just calmly editing your ship
01:40as it travels at warp speeds towards a planet,
01:44it's actually pretty insane what's going on behind the scenes to make all of that work.
01:50And then on our other game, Lighting a Fire, you have these real oceans to navigate.
01:57We need boats and crews.
02:00And this tech is being developed for both games.
02:05Voyagers is version 6.0.
02:08It's a big milestone.
02:10Honestly, one of our biggest updates.
02:13What I love is that it opens up a whole new path for the future.
02:20We can't wait to see where it goes from here.
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