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This video breaks down the key elements of Earth 2's recent White Paper Release. We discuss the tokenomics and highlight the opportunities it reveals for E2 players.

DISCLAIMER: The comments and discussions in this video are for informational and entertainment purposes only. Nothing stated in the comments section should be construed as financial advice. All viewers are strongly encouraged to conduct their own research and consult with qualified financial professionals before making any investment decisions. The channel owners, creators, and commenters are not responsible for any financial actions taken based on the information shared in this video or its comments section. #Essence #Earth2 #tokenomics
Transcript
00:00Since its inception in 2020, the Earth 2 Metaverse project has grown from strength to strength,
00:07adding features, game loops, marketplaces, skins, and yesterday achieved another milestone with
00:13the release of their eagerly anticipated white paper. This illustrates the purpose, use cases,
00:20roadmaps, and tokenomics as we move forward, and it's very player-focused.
00:25Joules have a multitude of uses within the Earth 2 platform, but until this point it seemed like
00:34there was an endless supply of them. The white paper clarifies that more than half of all Tier 1 Joules
00:40have already been minted, with the supply capped at a maximum of 125 million Joules,
00:47but 25 million Joules will be discoverable within E2V1.
00:55We also learned that the first 25,000 tiles in each country to be upgraded from Tier 2 to Tier 1
01:03will include a boosted Ether spawn rate that 5x's the normal rate, but is still slightly less than a
01:10standard Tier 1 property with EDC. Also, 50% of essence that is used to upgrade the land
01:17will be burned and 50% returned to the Treasury.
01:25Caps on the creation of first-generation Sideroids have been established. There will only ever be 5
01:31million of them. First-generation Sideroids are the only ones that can raid Ether. We can think of
01:37raiding as a form of crypto staking that generates a return on investment. A Sideroid costs 7.5 essence to
01:44create, 2.5 is burned and the other 5 is used to power the Sideroid in its power cell and that remains
01:51withdrawable. If a Sideroid does manage to raid 15.25 Ether a day, it will pay for itself within a week
02:00and everything beyond that point becomes your staking rewards.
02:04Civilians will also be subject to a cap of 500,000 each. There are already three civilians and we know
02:17of two more in development, the geologist and the raid analyst leading to a total of 2.5 million
02:24civilians that will ever be created.
02:32Mini games are an exciting development on Earth 2 and will be only hosted on player-owned properties.
02:40Ad revenue in video games usually remains exclusively the domain of the developers but in a landmark
02:47decision Earth 2 has opted to share ad revenue with the landowners and players.
02:54If you are hosting a mini game on your property then there will be a lobby where players can wait
02:59in and this presents a perfect opportunity to show ads.
03:07To broadcast ads on our properties we will require a broadcasting device and depending on the tier level
03:14of resources used to create it, this will determine how efficient it is or how much essence it requires.
03:21A lower level device might give a return of 25% meaning that if we use $1 worth of essence to
03:29broadcast the ads we will get into our e-balance $1.25 back. Higher levels can go up to 200%
03:36meaning that $1 of essence would return $3 to your e-dollar balance.
03:47Skins will be tradable between players for either essence or e-dollars at a later stage.
03:53To apply a skin, a player must have a base avatar and while base items cannot be traded,
03:59they can be discovered, crafted or earned within the E2 Ecosim.
04:03Essence, the native currency of Earth2 is being released as an ERC20 token on the Ethereum layer
04:151 blockchain and will be available on the decentralized exchange Uniswap. This provides
04:21the project with the financial means to continue developing and gives players the option to trade
04:27outside of the platform. In a move widely celebrated by the Earth2 community, Shane Isaac,
04:33the founder and CEO of Earth2 informed us that he was reducing the supply cap of essence from an
04:41earlier proposed 5 billion tokens to only 1 billion tokens. This is incredibly lucrative and bullish for
04:48the Earth2 token and we should expect to see a launch within the next few weeks or perhaps months.
04:59All in all, I think this amounts to a very player driven white paper. There are some other elements
05:05that are worth noting that are maybe kind of glossed over within it but are very important for crypto
05:10investors. The tokens available to the founders will only be released in a symbiotic relationship
05:18with essence that is mined by the player so it will slowly leak out into their war chest and become
05:24available for things like development, mods, advertising, whatever they need to fund the project
05:31moving forward. Earth2's player driven approach is really appealing and it may actually turn out to
05:39be the first company that really bridges the gap between Web2 and Web3 and receive mass adoption.
05:48The next one.
05:52Thanks, guys.
05:54Thanks, guys.
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