Skip to playerSkip to main content
Unveils First Extended Gameplay Video for Cronos: The New Dawn. Get Ready for a Terrifying New Look at the Nightmare Horrors that await The Traveler. Bloober Team has released the first extended gameplay video for its highly anticipated sci-fi horror title, Cronos: The New Dawn. This eerie 10-minute showcase offers a gripping deep dive into the game’s intense combat, terrifying enemies, and survival mechanics while introducing two of the game’s hauntingly distinct environments: Islands in The Mist and The Hospital.

In Islands in The Mist, players navigate a mysterious liminal space where visibility is limited, tension is high, and danger lurks in every fog-drenched corner. Meanwhile, The Hospital delivers a claustrophobic descent into madness, where sterile corridors twist into nightmarish labyrinths, echoing with the remnants of a forgotten past.

Don’t Let Them Merge

In this latest reveal, players can get a closer look at the much-anticipated “Merge” mechanic in action. In Cronos: The New Dawn, fallen enemies, known as The Orphans, don’t stay dead for long! If players fail to burn their bodies, these fallen monsters can be absorbed by nearby Orphans. Through a grotesque process known as Merging, enemies transform into faster, stronger, and more horrifying abominations, gaining new abilities and becoming even more formidable in combat, creating terrifying new nightmares for The Traveler to overcome.

A Traveler Through Time

Players follow The Traveler in action, an agent of the mysterious Collective who emerges from a dystopian future to journey back through time. Their mission: to extract individuals before they perish in the apocalypse.

Guided by the cryptic travel log of a mysterious predecessor, Traveler ND 3500, players will explore unsettling post-apocalyptic environments inspired by real-world locations, including the Kraków district of Nowa Huta. Here, decaying Brutalist architecture is warped by reality-bending anomalies.

Promising a deeply atmospheric experience, blending psychological horror with innovative mechanics and a rich, time-twisting narrative, Cronos: The New Dawn’s newly released footage offers a tantalising taste of what’s to come when the game launches this Fall.

Cronos: The New Dawn is set for release in Fall 2025 on Xbox Series X|S, PlayStation 5, and PC via Steam and Epic. Wishlist now on Steam, Epic, Microsoft Store, and PlayStation to receive updates on this one-of-a-kind survival horror experience. Stay tuned for more horrors to follow soon.

For more information go to https://www.cronosnewdawn.com

JOIN THE XBOXVIEWTV COMMUNITY
Twitter ► https://twitter.com/xboxviewtv
Facebook ► https://facebook.com/xboxviewtv
YouTube ► http://www.youtube.com/xboxviewtv
Dailymotion ► https://dailymotion.com/xboxviewtv
Twitch ► https://twitch.tv/xboxviewtv
Website ► https://xboxviewtv.com

Note: The #CronosTheNewDawn #Trailer is courtesy of Bloober Team. All Rights Reserved.
Transcript
00:00I've entered the A-Zero sector, heading forward.
00:30I've entered the A-Zero sector, heading forward.
00:59I'll help abandon ye who enter here.
01:19The threads that used to bind the world together are snapping there in Sector A-Zero.
01:27And as they do, chaos looms through the wounds in reality.
01:42I've entered the A-Zero.
01:54I've entered the A-Zero.
02:06I've entered the A-Zero.
02:20I've entered the A-Zero.
02:36I've entered the A-Zero.
02:48I've entered the A-Zero.
02:58I've entered the A-Zero.
03:02I've entered the A-Zero.
03:14I've entered the A-Zero.
03:18I've entered the A-Zero.
03:36I've entered the A-Zero.
03:50I've entered the A-Zero.
04:04I've entered the A-Zero.
04:08I've entered the A-Zero.
04:24I've entered the A-Zero.
04:28My work is endless.
04:38My failures are numerous.
04:41I managed to set up an ARC-class outpost.
04:45Outpost, but I still can't produce enough power to carry out my plan.
04:53Every time I manage to weld something, something else rips.
04:59Yet, I must try.
05:02If I succeed, I might be able to stop the anomaly's negative impact on the surrounding area.
05:09Only then will I be able to deliver the long-acquired essence to the terminal.
05:15Such is our call-up.
05:45All hope abandoned.
05:53It really is something else.
05:59Initiating the anchor's frequency synchronization.
06:04Temporal destination reached.
06:26Proceeding with the search for the target.
06:31I found the passage in the underground, but...
06:42Yeah, it's locked.
06:43Obviously.
06:45Try searching by the morgue, would you?
06:46Coming in.
06:48Let's go.
06:48Let's go.
06:49Let's go.
06:50Let's go.
06:50Let's go.
06:51Let's go.
07:21Let's go.
07:51Let's go.
08:21Let's go.
08:51Let's go.
09:21Let's go.
09:51Let's go.
10:21Let's go.
Comments

Recommended