00:00I'm here to go.
00:30It's the end of the game that I want to play and play.
00:34I think it's scary, but it's fun to be able to create a game.
00:45The Biohazard Requiem is a single-play and offline game.
00:53The most important thing about Biohazard is the fear of the fear.
00:57I'm considering it's the fear of the fear associated with the fear of the future.
01:08Iron Age of Wrang this was focused on the재�gh site.
01:14It is 230V, as important as a quote, I think.
01:20The character that he's suasse needs are the destroyer WAg.
01:25And in a way, the movie evolves.
01:30I'm talking about FBI security, so I'm using a special force.
01:38I've never met a character so far.
01:42The horror is not too hard.
01:48I thought I'd be a bit surprised if they were so blind and sad.
01:52I was like, I don't want to see it anymore.
01:54I thought I was like, I don't want to see it anymore.
02:03As you can see on the first trailer,
02:06Grace itself has a lot of attention.
02:10It's on TV.
02:12It's like the face of the face,
02:15and the face of the face,
02:17and the expression of the face.
02:20The only effect I'd like to use our face.
02:23I had to work with my staff,
02:25and I've worked with a wig,
02:28and then styling the CCG.
02:32The Ecto Ecum decision is that
02:351st-2nd-2nd-1st-0視点
02:37can be sampled in the two directions.
02:41If you can feel the fear of a space,
02:44you can be able to experience the feeling certain.
02:49If you want to play 3-2-2-2-2-3, you can be used to play with the character's position and action.
02:54You can also play with the game that you like.
02:57If you want to play 3-2-2-2-3, you can play with the game.
03:09After that, we have 30 days ago, we have come to the stage of the game.
03:16At the time of the Umbrella incident, the series was hit.
03:22After that, there were various characters in the event that happened in the Raccoon City.
03:28They were able to grow up and grow up and grow up.
03:31They were able to add the image of the Messe.
03:35I had a lot of excitement for them.
03:41Raccoon incident, or Raccoon incident,
03:45It's been a long time for a long time, and it's been a long time for a long time.
03:53Requiem is a true story for them, and it's called the Biohazard series.
03:59It's called the Biohazard Requiem, and it's called the Biohazard series,
04:03and it's called the Biohazard Requiem.
04:09Biohazard Requiem is in the beginning of the year, and it's called the Biohazard series, and it's called the Biohazard series.
04:19It's called the Biohazard series, and I want to release this game in the beginning of the year.
04:27Like the Biohazard Requiem has made more power than the Biohazard series and dimensions
04:36with the main stage, and the Biohazard series is still working.
04:39For the creators, we, the creator, got another interview with.
04:45We will be released today on the Resident Evil Portal.
04:50Register your Capcom ID to see the rest.
04:54It's not easy to touch the city, but it's not easy to touch the city, so it's not easy to touch the city.
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