00:30We need to stay cautious and call all the time because our enemies, orphans, can merge with each other so when you kill an enemy it creates in a way a fuel for other enemies to be absorbed and then to become stronger. So yeah, it's tactical gameplay but during the fight you need to also think very fast what should you do.
00:51Since we're aiming into the tactical and decision-making approach we're making each encounter in the game handcrafty which leads to that somewhere you have environment as your own advantage.
01:07Somewhere not and it's going to be a disadvantage. Somewhere you can use the canister. Somewhere you can lure the enemy out into your position.
01:16Or you can do vice versa and just go into melee and fight with your enemies with your best luck.
01:22There is no one solution to how to, you know, clear out arenas and so on. Depends on your playstyle. Even, you know, in here when we develop the game some of us play more offensive, more defensive.
01:34It all depends on your loadout, your gameplay style in a way and how you want to approach it and how many resources you have. So there's a lot of variability there.
01:44It's actually up to you how the resource management would be handled. Because here we are giving you different types of weapons, different tools, abilities and throughout the game you have to by yourself figure out what works best for you.
02:06What kind of player you are and what kind of strategy fits for you better in our environment.
02:13Resource management is also a key, of course, in survival horror but definitely in our game. So it's very important what you are doing before the fight with the resource during the fight and after the fight.
02:24If you are more offensive player you can craft any more ammunition. If you are more defensive one or want to have more health packs, okay, from the same resources you will decide, okay, I want to have something for, you know, when it will be needed.
02:36Yes, of course you can. As many other survival horror games, we made a decent progression tree for the player. So you can upgrade your weaponry, your tools, your suit. It's up to you how you would like to upgrade your character that fits best for your play style.
02:58In Kronos game we came up with different takes on the enemies. So here we build different types of roles for them. So we are measuring a role of a runner whose basic goal is to run to the player and kill him as fast as it can.
03:17We are a different one, which is like a ranger character who stays behind and shoots you and forces you to go closer to him.
03:24There are bruisers, there are big ass tanky guys whose the only goal is to grab as much resources they can from you. With that idea we created a lot of unique encounters within the game.
03:38And we are asking you to think, analyze and decide on yourself what would be the best target to start fighting.
03:48All of that is flipped by a merge system. So even if you are, you know, very good at what Shamil said, when merge happens now, you know, your running enemy can become a tank enemy.
03:58Oh yeah. And even have a range attack now or other attacks and just become stronger and stronger if you let them merge. So don't do it.
04:06So you need to be very careful, you know, how to approach combat with our enemies because different thing can happen during the fight.
04:14But also we mix that with different types of enemies, like more sneaky ones or like more trap like ones here and there also to change the pace of the game.
04:23But also I think somebody said something about boss fights.
04:28No, no, no, no, no, no, no. We're not talking about boss fights.
04:31So yeah, that's a secret. Sorry.
04:35Yes and no. So all travelers need to jump to the past to extract some targets, but each of them will have different, let's say, list of them.
04:44You can find an upgrade in the game that can tell the state of health of enemies. So how much they still have before you kill them by using guns.
05:00You raise your leg and you stomp. With a heavy sound. Yeah.
05:13No.
05:16You will suffer.
05:18So that's all for today. Thank you for watching and stay tuned for more materials in the future about Kronos the New Dawn.
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