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  • 12/1/2023
Avatar: Frontiers of Pandora is a first and third-person action-adventure open-world game developed by Ubisoft. Take a look at the latest trailer showing off the process and creation of the game's music to bring the world of Pandora to life courtesy of the game's soundtrack composer Pinar Toprak. Avatar: Frontiers of Pandora is launching on December 7 for PlayStation 5, Xbox Series S|X, Amazon Luna, and PC.
Transcript
00:00 [MUSIC PLAYING]
00:02 I feel we managed to achieve one of our main ambitions,
00:15 to engage the players so much that they will eventually
00:18 forget they are playing a game.
00:19 When I watched Avatar for the first time, what really
00:28 impressed me was that it was more than a movie.
00:31 It was an experience.
00:33 Music plays such an important role in making
00:35 that experience so unique.
00:38 When we started the work on the game,
00:39 we knew early on that we wanted to stay true to the Avatar music
00:43 identity.
00:44 We knew that we had to build a strong music team
00:52 from the get-go, and that's how we
00:54 embodied Simon Lambri, our music supervisor at Ubisoft.
00:58 One of the biggest impact of music in this game
01:01 is that it reinforces our connection to Pandora,
01:03 and it really makes the storytelling more powerful.
01:06 Right now, we're recording with the Royal National Scottish
01:11 Orchestra.
01:12 We're adding some real orchestral energy to the score.
01:16 This is where we unlock the vibrant cinematic quality
01:19 of our soundtrack.
01:21 [ORCHESTRAL MUSIC PLAYING]
01:25,
01:52 When a new game is introduced to me,
01:54 I like to get back to the dev team with four or five
01:57 composer suggestions.
01:59 I knew immediately that I had the perfect candidate.
02:02 My goal was really to create a score that
02:05 will resonate with people's hearts and minds,
02:07 and it will stay with them.
02:09 It's such a stunningly told, beautiful story.
02:13 I wanted to make sure the audience is engaged in that,
02:16 that music has a part in that storytelling.
02:20 Your father thinks the price of fighting them
02:22 has been too great.
02:23 Will be too great.
02:24 If we do not fight, we will lose everything.
02:31 We did not want war, but they have made us warriors.
02:36 We must bring the fight to them.
02:42 My process was first coming up with themes,
02:49 because we wanted to make sure that we
02:51 have the right themes in the right place,
02:53 and everybody was happy with what we were going to do,
02:56 because that was the building block of everything.
02:59 We really wanted to make sure that the different areas
03:01 had different feel.
03:02 You must give the warrior time to adjust.
03:05 Breathe our air, feel our earth beneath their feet.
03:09 Meet the Zaku.
03:09 Every clan and every regions have their own music
03:20 instrumentation, color palette, and their own musical themes.
03:23 One thing we really wanted to do was
03:43 to make sure that we take you through that journey
03:46 of becoming a N'Zaku.
03:48 As you understand better what being a Na'vi means,
03:51 the music shifts a bit in the game,
03:53 and it all sounds more organic with ethnic flutes,
03:56 solo vocals, percussions, strings, and of course,
04:00 folk choirs that are an essential element
04:03 in the Avatar soundscape.
04:18 The music of Avatar Frontiers of Pandora is truly unique.
04:22 We have succeeded in blurring the frontiers between video
04:25 game and the cinematic experience,
04:28 and I think it will connect with the fans' expectation.
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05:22 [BLANK_AUDIO]

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