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  • 3 years ago
The reveal of a new extended gameplay walkthrough for ARMORED CORE VI FIRES OF RUBICON. Narrated by the developers, this video is the deepest look yet at the game’s intense action, sprawling levels and challenging battle sequences.

As the video showcases, success in ARMORED CORE VI FIRES OF RUBICON will come from tinkering with highly customisable mech builds, a signature feature of the series, and learning the best strategies and techniques such as staggering enemies with the right weapons, combining ranged and melee attacks, and taking every advantage in battle.

ARMORED CORE VI FIRES OF RUBICON, the latest high-octane action game by FromSoftware and Bandai Namco Entertainment Inc., promises fast-paced mech action with intense omni-directional battles, in-depth customisation, and thrilling boss fights.

ARMORED CORE VI FIRES OF RUBICON is set to release on 25th August for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC via Steam, and is available for pre-order.

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Transcript
00:00 [Music]
00:07 Hello and thanks for checking out the video.
00:20 With this footage we'll introduce our new mech action game, Armored Core 6 Fires of Rubicon.
00:27 [Music]
00:29 We hope it gives you an idea of this title's mood and gameplay.
00:33 In a future where interstellar travel is commonplace,
00:40 our story begins in a distant star system, the fictional planet Rubicon 3.
00:47 Our protagonist, an independent mercenary, is smuggled into Rubicon in search of a mysterious
00:55 new substance known as Core.
00:57 Your position is grid 135.
01:03 Off target but within permissible range.
01:07 There's a catapult ahead, use it to close the gap.
01:20 Huge multi-layered stages will let players make the most of their AC's exceptional movement and attack capabilities.
01:48 Time to fly 621.
01:51 [Music]
01:53 [Music]
01:55 [Music]
02:24 Overwhelm enemies with up to four weapons simultaneously, equipped to each arm and shoulder.
02:29 Forget the way of our work, eliminate them.
02:35 Picking up signals from AC wrecks.
02:49 Follow the markers.
02:53 [Music]
02:55 Assault boost is one of the core abilities at your disposal, used for both traversal and combat.
03:01 Did you hear anything about what the Corps are up to?
03:08 Yeah, they'll be coming soon.
03:10 You got us on the run.
03:12 [Music]
03:14 [Music]
03:16 We're being attacked!
03:18 I'll identify AC!
03:20 A current fire!
03:22 [Music]
03:24 Take full advantage of your AC's mobility to freely navigate the environment.
03:37 Use boost to take the fight to the air, extending combat dimensions beyond the 2D plane.
03:50 Is that an independent?
03:51 Destroy it!
03:53 You're outnumbered 621, use your missiles.
04:19 Use vertical catapults to gain even more altitude and launch into the action from above.
04:47 Against tougher enemies, deal impact damage to their attitude control system
04:51 to temporarily put them out of action.
04:53 This is called stagger.
05:00 Any attack received in this state is considered a direct hit, dealing heavy damage.
05:05 [Music]
05:07 Assembly lets you exchange various parts of your AC at will,
05:26 including weapons, frame parts such as the head and core, and internal parts for power management.
05:32 [Music]
05:34 Assembling an AC to fit your own playstyle and strategy is crucial to success.
05:40 Got a job for you 621.
05:48 This one's a request from the Archivist Group.
05:52 Raven, this request comes from Schneider, an Archivist subsidiary.
06:01 The mission will take place in the Bonadea Dunes of Western Belius.
06:04 Our coral investigation there is being blocked by the Strider,
06:09 a Rubicon Liberation Front mining ship.
06:11 You are to destroy it.
06:14 The Strider is a mobile resource base that was extensively weaponized by the Liberation Front.
06:21 Call it the "crowning glory" of their efforts to militarize into an anti-corporate force.
06:30 Your attack will focus on the Eye, a giant laser cannon connected directly to the main generator.
06:36 It's protected by a shield, which is powered by auxiliary sub-generators.
06:41 These should be your first targets.
06:43 This concludes the briefing.
06:47 Good luck.
06:48 Time for a little self-promotion, 621.
06:59 Smash the Strider, and Archivist HQ will be sure to remember your name.
07:04 Main system, activating combat mode.
07:07 Commence mission.
07:11 First, get through all that dust and make contact with the Strider.
07:16 Here, we're up against an enormous weapon that eclipses our AC in size.
07:22 Unidentified agent.
07:24 Must be one of the corporation's dogs.
07:26 Activate the Eye, throw him to the light.
07:29 Yes, sir!
07:31 Go!
07:33 Refine the Rubicon!
07:34 Refine the Rubicon.
07:37 [Rubicon's attack sounds]
07:47 [Rubicon's attack sounds]
08:09 621, we need to take out one of its legs to bring it to a halt.
08:13 Confirmed, Strider leg compromised.
08:17 It's going down.
08:18 The bigger they are, the harder they fall.
08:21 All right, now we've got a foothold to get on the deck.
08:33 Grab on and get to work on the sub-generators.
08:37 Great, an independent merc.
08:46 It's the wise guy who deserted the Red Conch and is taking care of some freelings.
08:51 Who gives a shit?
08:53 We'll deal with those miscreants later.
08:55 Some missions will see you partnered up with LIACs.
09:00 Our target destroyed.
09:05 Well, us freeling Red Conchs are gonna go climb the wall.
09:09 This is just target practice.
09:12 When we're done, we'll open some bases next.
09:15 High five!
09:16 Can't take yourself away from chatting the deck, love?
09:18 Why don't you start a sewing club together and stitch that damn mouth of yours shut!
09:24 Ghost 7-8 requesting backup.
09:47 I can't get through to HQ.
09:51 The cavalry isn't coming.
09:54 Wipe them out, 6-2-1.
09:56 Your mission objectives will range from protecting targets and information gathering
10:03 to the annihilation of enemy forces.
10:05 50%
10:08 Attacking a watchpoint?
10:18 You're incorrigible, Handler Walter.
10:21 How many of your dogs must I kill before you learn?
10:28 But I hear you make fine hounds with the right training.
10:35 Shame you'll have to die here.
10:38 Two repair kits remaining.
10:49 As your campaign progresses, you'll face a number of dangerous situations.
10:53 And often be pitted against rival AC pilots in bitter duels.
10:58 Keep the pressure up in these intense battles.
11:03 Don't give the enemy a chance at victory.
11:07 [MUSIC]
11:28 Formidable boss encounters also await you at the end of certain missions.
11:35 These fights are fast and aggressive, presenting a challenge for even the impossibly powerful AC.
11:40 By observing the enemy's movement and tells, the player can learn as the battle unfolds.
11:52 And a good commander assembly will often provide the first step to overcoming even the most daunting foes.
12:02 [MUSIC]
12:06 We invite players to take on this one for themselves and see what else awaits.
12:10 Thank you for watching.
12:14 That concludes our introduction to Armored Core 6 Fires of Rubicon.
12:19 We appreciate your continued support and look forward to seeing you at launch.
12:25 [MUSIC]
12:35 [MUSIC]
12:45 [MUSIC]
12:55 [MUSIC]
13:05 [MUSIC]
13:15 [MUSIC]
13:25 (explosion)
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