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  • 12 years ago
Another "four separate areas connected by a large room" level. In many ways, it is like the previous level. We even have a similar number of enemies, which is odd due to the fact that of the previous forty or so levels, only one other prior to the last level had such a large number. The biggest difference, besides the actual geometry being very different, is in regards to a room with a Shambler, 2 Ogres, and 2 Death Knights. Though this room sounds extremely deadly, it is made into a cakewalk by giving the player a Quad Damage and Thunderbolt with plenty of Cells in the previous few rooms.
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