The features highlighted in the above video are as follows (as well as some that didn't make it into the video):
- Weapons can stick with multiple blades - Detail textures, materials, and detail objects live update from level xml - Detail objects have min/max embed and scale values - Detail objects have controllable view distance - Fixed problem with detail objects in split-screen - Fixed missing struggle when choking - Fixed crash when deleting attached weapons - Fixed problem with weapon sticking
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