00:00Hello, from Meteor Magic Games.
00:02We're a team of three inspired by decades of incredible games, as well as our own interests and hobbies.
00:09I'm Zenni, the lead developer of Aeromachina, which combines my interest in planes and aviation history with my love for
00:16fast and expressive platformers.
00:18Aeromachina is a low-poly, high-altitude 3D platformer in Metroidvania.
00:24You play as Bogey, an android made up of old fighter jet parts, wake up on an apocalyptic Earth without
00:31any memories, facing down dangerous war machines, and even more dangerous questions.
00:36You can probably see some of our inspirations, especially from the PS1 era, like Metal Gear Solid and Mega Man
00:43Legends.
00:44By exploring and finding secrets, Bogey acquires new abilities and weapons, opening new pathways and a non-linear level design.
00:52His most iconic ability is the Vario Wings, which allow him to glide, build up speed by diving, and soar
01:00across vast chasms.
01:02Each ability works together like a toolset, allowing players to move the way they want to, even if tight tricks
01:08might sometimes take them somewhere they shouldn't be.
01:11Just like his movement, Bogey's combat abilities are equally flexible.
01:15With many different kinds of challenges standing in his way, Bogey can equip a personalized loadout to suit his mission.
01:22For example, the rocket pod is perfect for blowing up walls or sweeping groups of enemies, but the laser sight
01:29can stun dangerous targets and even pass through windows.
01:33We're working hard with our friends at Fireshine Games to make sure Aeromachina is the best it can be.
01:39We can't wait to show you more, so stay tuned!
01:42We can't wait to show you more, so stay tuned!