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Brain implants that let you control a cursor, AI recreating what people see, AI prescribing acne treatments, virtual cells, and a robot learning to work on its own—this episode is packed with wild tech. Plus, meet the cats using GPS and AI to help find missing pets!

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0:01 - Neuralink’s Brain-Computer Interface
5:52 - Reconstructing Images From Brain Activity
9:15 - AI Prescribes Acne Treatment
11:55 - Building Virtual Cells
14:25 - Kawasaki’s Autonomous Humanoid Robot
16:53 - Stretchable Battery Materials
18:24 - Cats Help Find Missing Pets


Transcript
00:01And in today's episode, among other things, you'll see Neuralink has just reached a very
00:06important milestone with its brain implant. And what they showed might be showing us the
00:11first steps of a true merger between man and machine. Meanwhile, another artificial intelligence
00:18was able to observe the activity of an entire brain and with that reconstruct what a real
00:24person was seeing at that moment. In the United States, an artificial intelligence has just been
00:30authorized to make a decision that, until now, had to go through a human doctor. Google, Meta and the
00:36US government are investing billions of dollars in a technology that aims to create. Something
00:42pretty strange, okay? Virtual human cells. Yep, let's make sense of all that and a few more developments
00:49in tech.
00:55A person just looks at the computer screen, doesn't touch the mouse, doesn't touch the
01:00keyboard, doesn't touch anything, but the cursor moves. And now, in some tests, it doesn't even
01:06need to travel all that distance to the desired spot anymore. It simply appears right where
01:11the person intends to click. Yeah, my friends, it's evolving pretty fast. This is a technology
01:16Neuralink calls Teleport Cursor or Teleported Cursor, and it's part of an advancement that
01:22might seem smaller at first glance, you know? I know, but it shows how this direct connection
01:26between the human brain and computers is now starting to change forever.
01:32And Neuralink just announced a new record for their brain implant. Using signals recorded
01:37directly from the brain, participants managed to reach 11.32 bits per second account controlling
01:42the cursor bits per second account. In this case, it doesn't just mean the physical speed
01:47at which the cursor moves across the screen, alright? This metric considers both the speed
01:51and accuracy with which a person can select the item they actually want on the screen.
01:56And according to Neuralink, the result already surpasses the performance of most able-bodied
02:02people in this specific type of task. But it's good to make it very clear that this comparison
02:07hasn't been independently verified yet. But maybe this record isn't even the most important
02:11part of this story because there is a problem that plagues practically every brain-computer interface.
02:16Our brain, the biological brain, doesn't produce the exact same signals every day.
02:21And the Neuralink implant records tiny electrical pulses that are produced by neurons in the cortex.
02:27Motor cortex, the software then learns to recognize certain patterns in that activity and link them to
02:33the intention of making a movement. That is exactly how someone can think about moving the cursor and the
02:38computer turns that intention into a command. It's just that these signals, as I mentioned,
02:42change every day. Slight changes in the recorded neurons can make what worked yesterday no longer
02:48be interpreted the same way today. That's why the systems need to be recalibrated. And that's
02:52precisely where one of the most interesting breakthroughs in this story happened. Neuralink has
02:57gathered over 50,000 hours of neural activity generated by the participants in its clinical trials.
03:02And they use this massive dataset to train what they describe as a foundation model for the brain
03:08computer interface. Instead of just teaching the system to recognize specific commands,
03:13the idea is to have the software learn more general representations of this brain activity.
03:18In practice, it's as if the AI is now beginning to learn something much deeper about how different
03:23intentions to move appear in the system through signals from the human brain. And the initial results
03:29are quite significant. Some of the new decoders kept working for weeks, instead of just a few days,
03:33as was previously the case. For certain participants, the time required for recalibration dropped from
03:40roughly 10 minutes every day to just 10 minutes a week. And that changes the way we look at this
03:45new
03:45technology quite a bit. Because there is a huge difference between an experiment that works under
03:50carefully prepared conditions and a brain-computer interface that you can simply use. Using it day to
03:56day without constantly having to recalibrate it. But Neuralink wants to go way beyond that. The company now
04:03aims to combine neural data from different participants to try and build even more generalized
04:07models. And in the future, this could allow systems capable of performing a new task with very little
04:13calibration, or perhaps eventually, of course, without needing task-specific calibration at all.
04:19And this is where a particularly interesting idea comes up, you know? Neuralink talks about the future
04:24possibility of creating something similar, similar to an API for the motor cortex. In computing, an API works
04:31as a kind of common layer that allows different systems to talk to each other. Applied to the
04:35brain, the idea would be to develop a sufficiently general representation of movement intention to
04:41turn it directly into digital commands. You think about performing an action, the brain produces the
04:46signals related to that intention, and the implant records those signals, and the computer, using
04:51artificial intelligence right there, interprets what you want to do. It's important to make it very clear,
04:56of course, that we are still a long way from a universal brain-machine interface. Okay, the results
05:02released now come directly from Neuralink, and haven't yet been presented as a peer-reviewed scientific
05:07study. Furthermore, the immediate goal remains restoring autonomy to people with paralysis, allowing
05:13them to control computers and other devices using only brain activity. But yeah, it's hard to ignore the
05:19direction this technology is pointing towards, isn't it? First, we manage to record signals directly from the
05:25brain, then we learn to turn these signals into cursor movements, and now large models are already
05:31starting to learn patterns from tens of thousands of hours of human neural activity, making this
05:36communication much faster, more stable, and also relying on far less calibration. And maybe that's
05:43precisely how a true integration between humans and computers machines, you could say, begins to develop
05:49very slowly, right? Number one, Neuralink tries to turn brain signals into commands for a machine.
05:57Researchers are now doing the opposite. Using artificial intelligence, they can already observe the brain
06:02activity of a real person and reconstruct the images of what they are seeing in a very simple way.
06:08According to them, the work was developed by researchers from the Wiseman Institute of Science,
06:13and they did this using functional magnetic resonance imaging, or fMRI. During the experiment,
06:19volunteers viewed different images while the equipment was recording changes in activity across
06:23various regions of their brains. Based on these signals, the artificial intelligence needed to solve
06:29an extremely difficult problem, figure out which image could have triggered that pattern of neural
06:33activity. To do this, the researchers split the task into two parts, right? One system tried to
06:40extract information related to the image's structure, like shapes, positions, and composition,
06:45and the others sought to interpret higher level information about what appears in the scene.
06:49Then, this information is combined and used by an image generation model to produce a reconstruction
06:55of what the person might have been looking at. And the results are impressive, all right? Precisely because
07:01the artificial intelligence doesn't receive the original photograph, it receives the signals produced
07:06by the brain. While someone is looking at that photograph, in some cases, the reconstruction
07:11manages to preserve the very important features of the original scene, you know? But let's be very clear,
07:16okay? For now, we are far from a machine capable of reading perfectly what's inside a person's head.
07:23And the errors make that quite clear. In one of the examples described by the researchers,
07:27a person was looking at a dog inside a bathtub. The artificial intelligence managed to reconstruct it,
07:32but it was a goat inside a bathtub. It swapped the dog for a goat. But that's already pretty weird,
07:38isn't it? It understood a good part of the structure and even the meaning of the scene,
07:42but got the animal's identity completely wrong. There's yet another problem. Training systems like
07:47this requires massive amounts of brain data and getting thousands of high-resolution fMRI scans.
07:53It is way more complicated than just gathering millions of photos from the internet. That's why the
07:59researchers also created the reverse process. They show an image to an AI model and ask it to estimate
08:04which brain activity pattern that image over there would likely produce in a human. This synthetic
08:09brain data can then be used to help train systems that try to work in reverse from the brain back
08:16to the
08:16image. That's what we are seeing here, for now. All of this depends on massive MRI machines and
08:22experimental conditions that are extremely controlled. It also doesn't mean that someone can put a person
08:28inside a machine and simply figure out whatever thought they happen to be having at that moment. What
08:34researchers are demonstrating is something much more specific, the ability to reconstruct visual content
08:40represented in brain activity. See, place the experiment right there, next to what we just saw with
08:46neural link, and a rather curious situation emerges. On one hand, machines are learning to turn our
08:52intention into digital commands. On the other, they are already beginning to transform our brain activity
08:58into new images. Images that we are probably seeing. And bit by bit, that barrier that throughout human
09:05history kept what goes on inside a person's brain private. Meaning, our thoughts are our own. It's now
09:12starting to open up small windows to the outside as well, isn't it? That's dangerous. And in the United
09:17States, an artificial intelligence has just received authorization to take over a task that until now
09:24had to be handled by a human doctor. First, prescribing medication to patients. Yeah, that's what an AI can
09:30already do over there. The state of Utah authorized a pilot program by NOLA Health which will allow them
09:35to test an artificial intelligence system capable of evaluating patients with uncomplicated acne and
09:41selecting a treatment on its own, considered much better suited to that particular patient.
09:45The process starts on a cell phone. The patient, who must be an adult, fills out a questionnaire that
09:50takes about 10 to 15 minutes, providing information about their medical history and condition. Then,
09:56they use their own smartphone to take detailed pictures of their face. The artificial intelligence
10:00then analyzes this information, assesses the condition, and can choose a treatment from a specific
10:05list of medications, which was previously defined by a human doctor, there are important limitations.
10:11Okay? The system was initially authorized only for mild and moderate acne cases, and it can't just
10:17pick any available medication. It also cannot prescribe oral medications or treatments like isotretinoin,
10:22which is used in more severe medical cases of acne. If the AI encounters any situation outside the
10:28established parameters or doesn't have sufficient confidence in its decision, the patient must then be
10:33referred to a human professional. But perhaps the most interesting part lies precisely in how Utah
10:40plans to gradually give this AI more autonomy. For the first 100 patients, all prescriptions generated by the
10:47system still need to be approved by a human doctor before they are actually sent to each patient. After that,
10:54a new phase begins. The artificial intelligence will finally be able to issue the prescription first,
10:59while doctors review the system's decisions afterward. If all results remain within the established criteria,
11:06supervision can decrease even further, moving to audits of just a single sample of these cases.
11:11In other words, the goal of the experiment is to reach a situation that is quite unusual, you know?
11:16An AI analyzing patients, choosing treatment, and issuing an initial prescription without having to wait for
11:22human doctor approval. What is being tested is not just whether artificial intelligence can already
11:28recognize a skin condition. What is really happening now is watching how far we human beings can allow
11:35an AI to go in making medical decisions, even before a human needs to intervene in all of this.
11:41Today, my friends, the limit is a restricted list of acne treatments. But if this model works safely,
11:47which is what these guys want, the next question practically appears on its own, right?
11:51What will be the next medical decision that we will be willing to hand over to a machine?
11:56And a new initiative, involving some of the biggest tech companies in the world,
12:00wants to take artificial intelligence to a completely different scale.
12:05Google, Meta, and the United States government are now participating in an effort to create
12:10virtual models capable of predicting the behavior of real cells.
12:14The initiative is led by the Chan Zuckerberg Biohub and also brings together organizations like Google DeepMine,
12:19DeepMining, and Eisenberg Labs, combining funding, infrastructure, computational resources, and other
12:25contributions. The effort involves about 1.8 billion dollars. But according to these guys, the goal isn't
12:32simply to build a database much larger than what they already have. The idea is to generate the massive
12:37amount of biological data needed to develop what researchers call virtual cells. Today, to figure out how
12:45a cell will respond to a specific change, it is often necessary to physically run multiple experiments.
12:51They modify the gene, apply a specific substance, or introduce some kind of disruption. Then, they observe
12:58what happens to those cells. And a virtual cell would try to play a part in those processes.
13:04Inside a computer, the researcher could simply input the initial state of a cell and ask the model,
13:09what would likely happen if a certain gene were turned off, or a protein were altered, or some
13:15other kind of intervention were performed there. The artificial intelligence would then try to predict
13:21the cell's response before the actual experiment was carried out in the real world. And this could
13:27allow scientists to test huge amounts of hypotheses virtually and take to the lab only those deemed the
13:32most promising. But there's a huge problem with this whole thing. Okay?
13:37Real cells are insanely complex. Even today's massive databases, containing information on hundreds of
13:44billions of them, might not be enough to teach an artificial intelligence to predict their behavior
13:49in a truly reliable way. It is estimated that models of this type may need to learn from billions,
13:54and maybe even trillions, of cells. That is why a key part of the project would be to generate new
14:01biological data sets on a much larger scale than what currently exists. But if or
14:06when this technology reaches the expected level, it could indeed change one of the most time
14:10consuming stages of biological research. Because in the future, before testing an idea on an actual
14:15cell, scientists might perhaps first figure out what will likely happen. Just by testing that same
14:21idea on its virtual counterpart, that would be interesting. And after about a decade of developing
14:27its own humanoid robot model, Kawasaki is now preparing a very significant shift.
14:32It wants to make Kaleido, its humanoid robot, increasingly less reliant on a person controlling
14:37what it's doing. This robot model started being built by the company back in 2015 and has already
14:42gone through several generations. The latest version, the Kaleido 9, can walk autonomously and use sensors
14:48like LiDAR to map the environment, locate its own position, and identify people, as well as obstacles
14:55and even stairs around it. But there's a big difference between walking on its own and working on its own,
15:00when Kaleido needs to perform more complex tasks, it still requires a heavy reliance on
15:05teleoperation or even human supervision. And that's precisely what Kawasaki intends to change,
15:11according to the company, right? They announced a collaboration with the Japanese company Noetra
15:16to integrate a physical AI platform into the humanoid robot. And the company says it's already in
15:21talks with potential clients in the automotive and semiconductor sectors to understand where
15:25humanoid robots of this kind could actually be useful to those companies. But it's important to
15:30keep the timeline and expectations realistic, alright? Kawasaki isn't saying that Kaleido has
15:36now become a completely autonomous humanoid robot. The integration of this new technology should begin
15:41around 2030, initially with operations still assisted or partially controlled by humans.
15:48And their real goal is to reach robots fully capable of working autonomously in less structured
15:54environments, a goal the company is planning to achieve around 2040. And it's important to mention
16:00that Kawasaki is also working with Nvidia on physical artificial intelligence technology. The idea is to
16:05enable increasingly complex autonomous movements for these robots. All of this shows one of the biggest
16:10challenges in this race for humanoid robots. Building legs capable of walking, arms capable of carrying
16:16objects, and hands capable of manipulating tools is already extremely difficult, isn't it? But there's an issue
16:22that's even bigger than that. Getting these machines to understand on their own what they really need
16:26to do in a world that completely changes all the time, isn't that right? And maybe that's precisely why
16:33the next big evolution in humanoid robots isn't just about building better bodies, but rather finally
16:39giving those bodies some ability to decide on their own what to do with themselves. And researchers from South
16:46Korea have developed a new material for energy storage devices that can do something quite unusual.
16:53It can be stretched to roughly nine times its original size and still keep working after that.
16:59The developed material is the type of hydrogel electrolyte that incorporates liquid metal particles,
17:04and electrolytes are fundamental components of batteries and other energy storage devices. And it is
17:09through them that ions are able to move between these electrodes during charge and discharge cycles.
17:14The problem is that if we want to build truly flexible electronics or devices capable of keeping
17:20up with human body movements, the materials used to store energy also need to withstand constant
17:26deformations. And that's precisely what the researchers tried to solve. This new hydrogel can reach
17:31approximately 900% elongation without losing its electrochemical function.
17:37Part of this behavior occurs because its structure has reversible bonds, which means that when the
17:42material is stretched, some of these bonds can break to absorb the strain. Afterward, they can form again.
17:49And this combination opens up possibilities for devices that conventional rigid batteries simply struggle
17:55to keep up with. Wearable electronics, sensors that move along with the body, bio-integrated devices,
18:02and even energy storage systems capable of repeatedly bending and stretching throughout their use.
18:07But as electronics begin to leave rigid surfaces behind to be incorporated into clothing, flexible objects,
18:14and even devices that move with our bodies. Yes, batteries will also need to learn to bend along with them,
18:21keeping up with what we're doing. And to wrap up with something a bit more laid back here,
18:26someone decided to answer a question that probably no one thought needed to be asked. What if the best way
18:33to find a
18:33lost cat was to ask another cat for help? That is precisely the idea behind an initiative in Kazakhstan,
18:40which is turning the cats that already roam freely through the neighborhoods into a kind of search team.
18:45Some animals are fitted with tiny cameras and GPS trackers attached to their bodies. After that,
18:51they don't need to learn any special tasks. They simply keep doing what cats already do every night.
18:55They walk the streets, slip into backyards, crawl under cars, explore bushes, alleys, and other places,
19:04where probably no volunteer would ever think to look. As they do this, the cameras record the cats
19:09they come across along the way, and that's where artificial intelligence comes in. The captured images
19:13can be analyzed and compared against a database containing photos and information on missing pets.
19:19When the system finds a potential match, the location recorded by GPS can then help pinpoint where
19:25that cat was spotted. According to the project leaders, the platform has already gathered over 28 000 users
19:32and helped 407 animals return to their owners. It's a pretty unlikely combination of animal behavior,
19:38cameras, GPS, and artificial intelligence to solve a problem that has existed pretty much since we started
19:44keeping pets, isn't it? If you liked this episode, you already know the drill. Leave a like, make sure you're
19:49subscribed.
19:49On your screen, there are two new suggestions, one here and the other one here. Just click and I'll see
19:54you in the next one. Alright? Thanks, I appreciate it. Bye-bye. See you soon. I'll be waiting for you
19:57there.

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