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00:00All right, let's get what we came for and get out of here before the police show up!
00:05Welcome to MojoPlays!
00:07And today, our wallets are crying just glancing at the prices of some of these games.
00:12And those are just the loose copies.
00:22Before we continue, be sure to subscribe to our channel and ring the bell to get notified about
00:27our latest videos.
00:31Legacy of Darkness
00:40Most people remember the first N64 Castlevania and then politely change the subject.
00:46This one, however, is the one collectors actually chase.
00:50Legacy of Darkness is the expanded, weirder sibling with more characters, more castle,
00:54and a box that didn't sit on every shelf.
00:57Prints was thinner than the 1999 original, so naturally demand flipped later,
01:02and complete copies now cost several times a loose cart.
01:06Average street price puts loose copies around $100 to $130,
01:10and complete in box is the $350 to $420 neighborhood, which is a lot of cash for a 64-bit
01:18whip.
01:19Considering the bad taste Castlevania 64 left in players' mouths,
01:22it's little-surprised Legacy of Darkness was overlooked and ignored,
01:27despite giving players the true definitive N64 Castlevania experience,
01:31with massive improvements to nearly every corner of the castle.
01:35But you can't blame most fans for not coming back for seconds and making the game rarer than AB positive.
01:46StarCraft 64
01:48Porting Blizzard's PC phenomenon onto a cartridge was already a magic trick.
01:53Somehow fitting an RTS onto the N64 and adding a campaign you could play with a friend on the same
01:59couch,
02:00then still shipping it at the end of the console's life, meant Nintendo and Blizzard didn't flood warehouses.
02:06Demand never died because the name still means something,
02:09and cartridge copies are finite in a way Battle.net never was.
02:13Loose carts wander from about $150 to $250, while complete boxes stretch toward $400,
02:20and on a greedy week, $800.
02:23That is a zergling rush aimed squarely at your wallet.
02:27You're not paying for the best-looking Fog of War in 2000.
02:31You're paying because almost nobody thought a mouse game belonged next to Mario Party,
02:36so the print stayed small and the leftover copies became relics.
02:40Xenosaga Episode III also sprawl Zarathustra.
02:44Look, Shion! Three more Interceptors just appeared out of nowhere!
02:48Then concentrate on supporting me, instead of making excuses!
02:52Monolithsoft managed to craft a dense, anime-soaked sci-fi trilogy on the PS2,
02:57and then slowly watched the series vanish into cult status.
03:01Episode III is the series' grand finale,
03:04so naturally you can't skip it if you actually care how the Gnosis story ends.
03:08Namco didn't treat it like a blockbuster reprint candidate,
03:12and complete copies have climbed as more people discover the trilogy of games
03:16after Xenoblade made the studio famous.
03:19Loose discs sit around $180 to $220, but complete in box lands closer to $250 to $300,
03:27which is polite compared with some horror techs on this list,
03:30and still rude for a standard Black Label RPG.
03:33The subtitle is longer than some modern campaigns.
03:37The print run, however, was not.
03:39You may very well be the maiden,
03:42but interfere and you will regret it.
03:45Do you understand?
03:47You don't have to be afraid.
03:49It's alright, I'm not going to kill you for his sake.
03:53Illbleed
03:59One look at the North American box art for Illbleed
04:03already tells you this isn't going to be a top-tier horror experience,
04:07and the game was more than happy to fall well below players' expectations.
04:11The North American market got a tiny release,
04:14while in Japan it was already treated as a curiosity.
04:17The result is a box that almost never shows up complete,
04:20and when it does, the asking price is $300 to $400,
04:24without anyone pretending this is a household name.
04:27You pay because the joke is the product.
04:30Fake blood meters, attraction park death traps,
04:32and a tone that never asked to be taken seriously.
04:35And it was that same weirdness that kept copies out of big print runs.
04:39Retailers didn't stack it next to Soulcalibur.
04:42Instead, they hid it, sold a handful,
04:44and tried to forget it existed just like everyone else.
04:55Steel Battalion, with controller.
05:06Capcom didn't just sell you a game, they sold you a dashboard.
05:10The giant controller is the point.
05:12The pedals, gears, and an eject button that actually matters,
05:16along with enough switches to make you feel like you're in a cockpit.
05:19Complete sets are expensive because the plastic brick is huge and easy to lose pieces from.
05:25Not to mention, miserable to ship.
05:27The disc without the hardware is just a mech game nobody can play the way it was intended.
05:32Full rigs wander from about $400 into the $800 plus range,
05:36depending on whether every hatch and sticker managed to survive the attic.
05:40The fact that the game is all but unplayable without the massive coffee table spanning controller,
05:45means that without both the game and the controller, you're missing out on the entire experience.
05:50Also, completely ignore the Kinect Steel Battalion Heavy Armor game.
05:54Being locked inside a real tank would be more preferable.
06:05If you prefer your games not to break the bank?
06:07Then head to Mojo Play's 24-7 livestream for all the best content that gaming has to offer.
06:13Scan the QR code on screen to join us live for non-stop fun.
06:16Haunting Ground
06:20Yes, Master. We will keep her here for a while. I will make sure she stays comfortable.
06:28Capcom's PS2 cult stalker horror never got the recognition or reprint love the more recognizable
06:33Resident Evil series did. Fiona, Huey, along with a castle full of people who should not be anywhere
06:39near a kennel became a quiet cult, and those complete copies climbed with it.
06:43Thanks to a modest North American print, loose discs sit somewhere in the $200 to $350 band,
06:50while complete in box jumps toward $400 to $700 because the art and manual are part of the unease.
06:57The game is linear but mean, and very good at making you hide in a closet while the clock ticks.
07:03But that combination doesn't scream mass-market reprint, leading to its extremely small box run
07:08that collectors will continue to fight over for generations.
07:11You're not paying extra because it reinvented the genre. You're paying because Capcom let it stay
07:17scarce while every other horror mascot got an HD coat of paint.
07:21You were given the greatest gift of all and you don't even appreciate it.
07:26Cubivore, Survival of the Fittest
07:28We can't imagine how difficult it must have been to market Intelligent Systems' GameCube game
07:34about evolving by eating other cube until you become a weirder cube. Even attempting to explain
07:39the concept of the game is a hard sell without footage, which also likely contributed to the
07:44weak sales and an even weaker initial print. It's short, strange, and was never going to be anything
07:50but a Black Friday impulse buy. Complete copies are the painful part. Loose ones can go for $200 to $350,
07:57while Complete and Box can run $500 to $900 because the box art is half the joke and half the
08:04proof you own it.
08:05Nintendo of America treated it like a curiosity, not a franchise, and players who want the full oddity
08:10now have to pay the surcharge for missing the game at release.
08:14Persona 2 Eternal Punishment
08:16The renowned second half of the Persona duology, and in the West, it's the half that actually shipped on a
08:22PlayStation disc that people can still find, just not cheaply. Innocent Sins stayed in Japan for
08:28years, but Eternal Punishment got a US release with a thin print and a story that assumes you've
08:34already survived the first disaster. Loose copies hover around $200 to $230, but Complete and Box
08:40it's nearer $320 to $360. Unfortunately, that's the cost for being the only official way a lot of
08:46players could finish Tetsuya's mess before fan translations caught up. Atlus didn't reprint
08:52these like Persona 5 Steelbooks. They printed enough to say they tried, and then moved on. And now,
08:58collectors who want the Black Label finale are covering the difference. Koudelka.
09:02There's really nothing interesting here. It has gotten so cold outside. We weren't expecting any visitors.
09:10Saknoth's PS1 horror RPG is the awkward first date that later blossomed into the beautiful marriage of the
09:16PS2 and the Shadow Hearts series. With turn-based fights inside a haunted monastery and a tone that
09:22is more funeral than fan service, a North American run was never going to fill a palette. Loose discs
09:28live around $170 to $200, whereas Complete Boxes can easily push $280 to $350. The initial print was
09:37insultingly low, and the lack of marketing and blending of genres made it a hard recommendation
09:42at release. Players want to buy it because the DNA of a better-known series starts here, but collectors
09:48want it because it was unappreciated during release. And therefore, fans of the Shadow Hearts series
09:53need to pay extra for the privilege. Honestly, I didn't even know about this game until a couple
09:58years ago. And now, I need to eat ramen for a week just to afford a copy.
10:02But it looks like you're going to die soon.
10:07Maybe. But you'll have to pardon me while I tend to some unfinished business first.
10:13Silent Hill
10:14Wait a second, I'm just a tourist. I came here for a vacation. I just got here.
10:21The game that influenced countless horror games, the original Silent Hill remains trapped with its
10:26beautiful black label PlayStation case, endless fog and radio static, in a town that still photographs
10:31better than half the remakes. This is not an obscure proto that five people remember.
10:37It was a mainstream horror landmark that still costs real money because complete early copies were
10:42open, beaten, and stuffed in the closet next to Tony Hawk. Loose discs run about $140 to $190,
10:49while complete-in-box black labels sit around $220 to $310, and even higher if the map and
10:56registration card look like they never met Pizza Grease. Konami reprinted the idea a dozen ways,
11:02but they didn't reprint this exact box forever. The fact that the physical copy will soon be the
11:07only way to replay this classic is scarier than anything Silent Hill might be hiding in that fog.
11:13Our salvation is at hand. This is the day of reckoning.
11:21Bomberman 64, the second attack. The late sequel to the much-beloved Bomberman 64 arrived when the
11:28N64 was already packing its bags. Distribution was thin, and somehow Europe never even got it,
11:34and reviews were polite at best. That is exactly how you accidentally meant a rarity. Those loose
11:41carts sit around $200 to $280, and complete boxes jump to $800 and can crack $1,100 because the
11:49cardboard survived worse odds than the multiplayer nights this game was supposed to host. Bomberman's
11:54second attack ended up being simply more of the same, and the lack of enthusiasm for its release
11:59made this bomb a dud, but also one that is still a dangerously explosive N64 cart for anyone looking
12:05to complete their N64 game collection, and even worse, for the die-hard bombers out there. NBA Elite 11
12:21One of the strangest cases in which a game becomes rare for the simple fact EA cancelled the game
12:26after copies had already been pressed and sent towards stores, and then asked for them back. A
12:32handful of PS3 discs escaped the recall, which is how a basketball sim that never launched became a
12:37four-figure ghost. When one actually lists, the number is in the thousands, not just a bit over
12:44retail. The demo and box existed, but the street gate didn't, and that gap is the whole product.
12:50EA wanted a rebrand but choked before they even hit the court, and the numerous yips from early
12:55builds led to EA cancelling the game without even taking a free throw and further risking their already
13:01spotty reputation. Understand this guy's body of work. So good at stealing the basketball, active and long.
13:09The Misadventures of Trombone
13:11All right, let's get what we came for and get out of here before the police show up!
13:17Along with his own 3D adventures, Mega Man's favorite thief got her own PS1 caper and almost nobody in the
13:24West treated it like a mainline event. The complete copies are the scarce part with loose discs around 250 to
13:30280 and complete in box in the 500 to 650 dollar range. The game is short but charming and built
13:37around a character who was never going to sell like X. Capcom printed it and shrugged then went
13:43back to armor. Fans who want to serve bot chaos now fund the aftermarket. Trombone's legacy of thievery
13:48continues decades later as now she's after more than just ancient treasures and livestock. She's
13:54coming for the wallets of nostalgic and dedicated fans who overlooked her solo outing at release.
14:02I don't know who or what these are, but I'm not going to let them get in our way!
14:07Earthbound
14:08Earthbound's giant box with the scratch and sniff guide looked like a novelty prize but hit an RPG
14:14that now costs as much as a small appliance. Nintendo printed fewer copies than the cult that arrived a
14:20decade too late and now complete sets are a war zone for collectors because the cardboard is huge and
14:26easy to crush. Loose carts easily run 250 to 400 dollars but complete in box jumps from 800 to 1500
14:33dollar plus if the guide still has its nose. Because the game was largely ignored in the US while
14:39becoming a major hit in Japan, Nintendo saw no point in printing more copies of a game that barely anyone
14:45outside of Japan played until Super Smash Brothers players started questioning who Ness was and internet
14:51forums exploded years later with praise for the game everyone initially ignored. Pokémon Box, Ruby,
14:57and Sapphire. Nintendo sold what is essentially a GameCube disc that babysits GBA Pokémon mostly through
15:04their own store, bundled with a memory card in a lot of cases and never pretended it was a holiday
15:09exclusive. Complete setups now sit in the 800 to 1500 range because the utility was already niche and the
15:17audience was hopelessly deep into the handhelds. You needed the right cables, the right games, and the
15:22patience to treat a cube like a PC box, which most kids did not, even with the possibility of exclusive
15:28Pokémon. The leftover complete bundles became a tax on anyone who wants the official ranch. The entire
15:34endeavor was wholly unnecessary, but that didn't stop Nintendo from marketing it as the most exclusive
15:40Pokémon software ever for North America. The entire product's rarity was more manufactured than Mewtwo
15:46from the start. Kuon. Years before From Software forced players to get good, they developed a PS2 horror
16:01game about yin, yang, and a third path through a mansion that wants you quiet. It was never going
16:06to be a Demon's Souls marketing event, so naturally standard North American copies still climbed into
16:11serious money with loose copies approaching $400 to $600 while complete in box $800 to $1,300 plus.
16:19That is wild for a Black Label disc with no steelbook gimmick. The initial print was small while the tone
16:26was slow and ceremonial, and the studio's later fame did the rest. People hunting early FromSoft found a
16:32horror title that stores never stacked high, and the price followed the wiki page. These days the most
16:38terrifying thing about the game is trying to find a copy that does make our wallet scream while we scroll
16:43through eBay pricing. Rule of Rose. Read the story. Please read the story.
17:01What happens next? Punchline's PS2 horror picked up a controversy, a modern European and Japanese release,
17:08and a North American run that stayed small on purpose. Limited regions plus a reputation that
17:13scared publishers away from reprints is how you get loose copies at $400 to $700 and complete in box at
17:20$700 to $1,100. The game is especially bleak and not trying to be Silent Hill with the new coat,
17:27with collectors paying for the artifact as much as the playtime. Whether you think the story works is
17:32almost beside the listing since the print numbers do the talking. Retailers never stack this next to the
17:37easy horror hits. And nobody lined up a modern disc reprint to cool the market, making it the rare
17:43case where the arguments around a game helped keep it scarce. And scarcity did the rest of the pricing.
17:50She's the one who stole it. Super Bowling. A bowling game on the N64 in the year 2000. That sentence
17:58alone is the business plan and the autopsy. Athena dropped Super Bowling after the audience had already
18:04walked over to the PlayStation 2, printed almost nothing, and created an accidental holy grail.
18:10Loose carts sit around $500 to $600, and complete boxes live in the $2,000 to $2,500 neighborhood,
18:17higher if sealed. Stores didn't build end caps for spare and strike. They ordered a polite handful,
18:24sold even fewer, and let the leftover cardboard become a collector problem. Nobody is claiming the game
18:29is any good. They're claiming there are barely any boxes left. A late life cycle release, plus a sport
18:36nobody was begging to play in 3D, is how you bowl a perfect scarcity 300. Little Samson.
18:47Taito shipped a gorgeous late NES platformer in 1992, marketed it like a secret, and watched it die right
18:54next to Mega Man. Estimates put the U.S. print painfully low, and the game is actually good, which
19:01is the especially cruel part. Loose carts hover around $2,400, while complete in box talks $4,800 to $5
19:08,000
19:09like that's a normal sentence. With four playable heroes, tight stages, and a box most kids never saw
19:14in the wild, you're paying because quality plus a funeral level print run is the collector formula.
19:20American shelves were already drowning in licensed platformers, so a pretty Taito original with almost
19:26no TV time never had a chance to multiply. If you find one at a yard sale, check the cart
19:31twice,
19:32then check your pulse. Then check whether the seller knows what they just handed you.
19:42Clay Fighter Sculptor's Cut
19:51Blockbuster only. That is the whole gimmick. Interplay's extra characters upgrade to Clay
19:56Fighter 63 and a third never hit retail shelves, and instead lived behind a rental counter. In a run,
20:02people peg around 15,000 to 20,000 copies, then scattered when the chain dumps stock. Loose carts still
20:09as $1,200 to $1,400, but complete boxes sit in the $5,000 to $6,000 range, because a
20:16rental exclusive
20:17with a real box is like a unicorn wearing clown shoes. You couldn't buy it new at Toys R Us,
20:23but you could rent Bad Mr. Frosty for a weekend and forget it existed. The clay dried and the chain
20:29died,
20:30leaving leftover carts to become one of the most expensive standard N64 objects on the planet. Most
20:35copies naturally took the kind of beating rental games take, which is why a clean box feels mythical.
20:46What retro game from your childhood was way more expensive than you expected? Share your shocking
20:52discoveries in the comments. Did you enjoy this video? Check out these other clips from Mojo Plays,
20:57and be sure to subscribe and ring the bell to be notified about our latest videos.

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