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Watch the Genigods: Nezha Deep Dive from TGS 2026, featuring an in-depth look at Genigods Lab’s ambitious action RPG, its Chinese mythology-inspired world, colossal battles, combat systems, and the journey of the Spirit Pearl as Nezha.


Genigods: Nezha is an original hardcore action RPG rooted in ancient Chinese genesis mythology. Players embody the Spirit Pearl, the primal life essence crafted by Goddess Nüwa, reincarnated as the legendary deity Nezha to embark on an epic primordial journey.
Transcript
00:00What's up guys, I'm Erdi, the creative director of Journey Gods Nerja.
00:04In this video, our producer Yang and I are excited to share with you some of the unique concepts and
00:09designs we've been working on for the project.
00:12Journey Gods Nerja is a Chinese superhero story.
00:16The whole world is actually the dead body of giant Pangu, a myth that shows up in lots of cultures,
00:22but we made it something you can see and feel.
00:25Nerja, the spirit pale goes up against massive gods, monsters and even the planet itself.
00:31In our levels, that scale isn't just for show, it changes the net scale, the fights and how you explore.
00:38We are even building a huge moving level that travels across the map.
00:43And depending on whether it's moving, still or different location, you get a totally different experience each time.
00:51For combat in Journey Gods Nerja, we are talking about gods against each other.
00:56Fight sets go everywhere, not just on the ground.
00:59Aerial combat isn't just jumping up and landing a hit.
01:03There will be a totally different system.
01:05That means we are borrowing from fighting games, introducing mix-ups, race and neutral game.
01:12It also means enemies need air moves.
01:14The ground is where you start, but the sky is where the real action is.
01:19With good rays and clear inputs, you can stay up there and chain combos that never touch the floor.
01:25Both Nerja and Monkey King are Chinese mythological icons.
01:29But Wukong relies a single weapon and stuff, like a real Kung Fu master.
01:34Nerja on the other hand, using multiple relics for different situations.
01:38In our latest design, Nerja's seven relics, the Fire Spear, Unbreakable Rings, Wind Wells, the Nine Dragon Fire Prison, the
01:48Red Law Soul, the Golden Brick and the Train Swords all merged from her armor.
01:52When she switches, a part of her armor physically transforms into that relic, while making sure that looks cool and
01:59works like masses conserved.
02:01Her major weapons, the Fire Spear and Bare Handed Combat, work in tandem with these relics.
02:08They don't just change the combo branches and special moves.
02:12They really help you solve puzzles in the levels too.
02:15For instance, the Red Lasso chains gravity between things it has together.
02:19The Golden Brick might be about math and wealth.
02:22We want relics to feel fun, flexible and real.
02:26Like they just make sense the moment you use them.
02:32In Chinese myth, Nerja is the ultimate rebel.
02:36He literally tore his own body apart, gave it back to his parents, and said,
02:42I don't own your thing, everything I am is mine.
02:45That kind of fighting attitude shows up everywhere in our old stories.
02:53Everyone knows Monkey King, he is famous.
02:55But the next famous global Chinese hero is already a real person, Guan Yu.
03:00So we thought, why not remake Nerja?
03:03We went all the way back to the beginning, before she became the male Nerja from the investiture of the
03:08gods.
03:09Back then, she was the very first park of life forged by the godness of life, Min Wan in her
03:14own image, from the essence of earth, water and fire.
03:19In many Chinese folk tales, we call her Spirit Pale.
03:22When the Monkey King started under his master, Patriarch Bodhi, all he wanted was to live forever.
03:29But Nerja, she saw it differently.
03:32She chose to end her flesh, and found a whole new kind of rebirth.
03:38So in this game, we want to dig for what connects us, culturally, emotionally.
03:44That's really why we are telling this story.
03:46That's why we built this character the way we did.
03:50Finally, I want to say this.
03:52We cast Nerja just born into a world that is a chrism.
03:56She is the first human, but no new life has come into this world for a long, long time.
04:03Let her find her way.
04:05Make her choices.
04:06In the end, I don't know if she will become truly human or something else entirely.
04:12And we want to leave that choice to the players.
04:15At last, thanks for your watching.
04:17Hope you guys like Nerja.
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