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00:00What if you could own a space station?
00:04If you could build your own starbase?
00:08Create an alliance with other players?
00:12Space?
00:13For us, it really is the final frontier.
00:17It's such a huge part of No Man's Sky.
00:21And now it really feels alive.
00:25There are asteroid belts, space hulks, there are outposts, missions, really deep gameplay.
00:32It changes how you play.
00:38And sometimes you just sit there on your starbase, planets tiny, space just endless around you.
00:50And it feels special.
00:54There are space hulks to strip and salvage before they melt down.
01:00It shows off our new volumetric lighting tank.
01:05Owning your own space station, decorating it with your friends, your own place that you share together.
01:13It's real endgame stuff, but it feels important.
01:19Then you can create an alliance.
01:21It's your clubhouse.
01:23It gives a real sense of community.
01:26And this has been a wild undertaking for our team.
01:30So many things that we never thought we'd do.
01:33Having alliances of tens of thousands of players.
01:38Real communities working together.
01:41Claiming space stations.
01:43It's pretty cool.
01:44But it's been a lot of work.
01:48All of this is tech we get to test now, refine.
01:53And hopefully players will also experience on our other game, Lighten of Fire.
01:57A new expedition allows players to experience each addition from 10 years of updates.
02:06It's lovely.
02:07A celebration.
02:08I couldn't be more proud of the team.
02:14I love that it creates foundations for the future.
02:20I-I can't wait for people to play.
02:27I can't wait for people to play.
02:29Sous-titrage Société Radio-Canada
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