00:17that's this is saying hi to all of you watching so shout out to you my friend i see you
00:23and i
00:23appreciate you dropping by all right guys so for today's video i really want to dive into something
00:30that's been on my mind and that is this whole spirit or concept we have to deal with in the
00:35guild league i mean we really need to figure this out is this mechanic actually a total game changer
00:42that can secure us a win or is it just this giant time wasting gimmick that feels almost completely
00:48useless in the grand scheme of things now to put this into perspective let me paint you a picture
00:54of what happened during this particular gameplay session i had for the majority of the match like
01:00seriously for the entire early and mid game we were feeling really good because we had the absolute
01:06upper hand we were controlling the map we were winning fights and it honestly felt like the
01:11victory was in our pocket but then and this is a huge but things started to fall apart in the
01:18absolute last few minutes of the battle it was a total collapse and we ended up losing so the
01:24big question is how on earth did that happen especially when i genuinely felt like our side
01:30was dominating and had the upper hand for the longest time let's break this down and segregate
01:35this entire battle piece by piece to see exactly where things went south so the very first thing i
01:42wanted to analyze for this video was the exact spawning time of the spirit or throughout the battle
01:47duration i was ready to start my stopwatch and time everything but luckily for us the game shows
01:53this information right here on the side of the screen at the very start of the match you notice in
01:59the
01:59resources section that it mentions the monsters have refreshed and are ready to be spawned in
02:05basically you go in you kill them and your team gets those resources which are super useful for
02:10casting those special skills later on now the first wave of the actual spirit or is going to spawn
02:17exactly after the first three minutes have passed and sure enough you can see that right there on the
02:23timer you're just kind of waiting around with nothing major to do or maybe depending on the strategy
02:29your guild has set up of course you might decide to engage the enemies just to trap them in one
02:35corner
02:35of the map or even push all the way into their base to pressure them or honestly if there's no
02:40specific
02:40command from the shot caller you just go in for fun and try to pick some fights but either way
02:46it's
02:46pretty much just a series of clashes between both teams while you're counting down those three minutes
02:51all right so once we hit that 19 minute battle time which is after those first three minutes pass
02:57the spirit or finally spawns on both sides of the team camps just to give you the numbers each side
03:04gets four spirit or which totals up to eight wars for each team respectively now this war has a pretty
03:11specific purpose you can either use it to repair the durability of your main crystal or you can use it
03:17to fix up a tower that has taken some damage that crystal durability which is that big number you see
03:23right here starts getting depleted whenever one of your towers falls that drops it by 2.5 percent
03:29and it also goes down whenever the main crystal tower itself gets hit so it's a resource that's
03:36basically there to keep you alive now the next big event happens again after another three minutes
03:42which puts us at the 16 minute battle time but here's the thing during this specific phase there is
03:49no spawning of the spirit or instead it's a different wave where you get monsters elites and
03:55even an mvp the monsters give you basic resources the elites are the ones that actually drop the spirit
04:01or and the mvp is going to give you those tactical skills you can use in the main battlefield one
04:07thing
04:07i started noticing here is that when a spawned instance is still labeled as refreshed on the sidebar
04:13that basically means that specific event is still ongoing and there are things left to do
04:19so let's fast forward a little bit here and you'll see that the spirit or are still very much
04:24ongoing and available on the field while the elite and the mvp have already been taken down by this
04:29point they're done and gone and finally i actually managed to get my hands on the or this time around
04:35which felt great but then just moments after that the monsters also get completely annihilated by our
04:42team or the enemy so everything is just clearing out left and right anyway moving on after another
04:48three minutes roll by the spirit or will spawn all over again just like it did before appearing on both
04:55team sides and honestly this is where the strategy gets really interesting if you can successfully sneak
05:02over and gather the opponent's spirit or you're effectively preventing them from getting an easy repair
05:08on their base that's why it is absolutely crucial to block the enemy's entrance to your side of the
05:13jungle or their lane you have to protect your resources let's talk about the math for a second
05:19because it's pretty important each individual spirit or when you submitted to repair your crystal
05:25durability only restores a measly 0.3 percent so if you manage to collect all four of your team's ores
05:33you're getting a total repair of about 2.4 percent but if your team is really aggressive and manages
05:39to secure both your ores and the enemy's ores you can restore a total of 4.8 percent which is
05:45actually
05:46a pretty decent chunk however if you decide to use that ore to repair a watchtower instead it won't
05:52restore the main crystal durability at all it will just heal the tower protecting it and this is super
05:59important because as long as those front towers are still standing the main crystal is safe from being
06:04directly attacked the moment those towers fall the crystal durability will deplete incredibly fast
06:11and that's when things get dangerous now the next round is mostly about spawning monsters and elites
06:17but if you take a close look here you might see the spirit ore says refreshed on the screen again
06:23don't let that confuse you or throw you off because all that really means is that there's still a
06:28spirit ore somewhere out there on the battlefield either just lying there on the ground waiting to
06:34be picked up or maybe someone dropped it so it's still up for grabs meanwhile over in the center of
06:40the map this big central arena oh wait actually hold on let me back up for a second because i
06:47just
06:47realized that at the 13 minute battle time there's actually a spawning of spirit ore that happens right
06:53in this very center arena so that's something to keep in mind as well but anyway moving on from that
06:59little detail there's a huge wave of monsters that spawns if your team can defeat all of them you get
07:05an
07:05absolute abundance of resources on the side lanes of both teams you've got the elites which are the
07:12ones that drop the spirit ore i honestly can't remember the exact number of wars they drop but the core
07:18strategy remains the same securing the opponent's spirit ore is a very tactical move but you have
07:25to be mindful of the risk the further you go to gather this standard the longer and more dangerous
07:30the path is to run all the way back to your base that long walk leaves you super vulnerable to
07:36getting
07:36ambushed ganked or attacked by the enemy team and if you die while holding the ore you'll just drop it
07:42right
07:43there on the ground that's precisely why in my case i choose to use my boosted movement speed setup
07:49combined with the fallen angel skill which acts as a perfect escape tool and gives me a blink forward
07:55to get out of sticky situations okay so fast forward another three minutes and the spirit ore will spawn
08:02once again but this time it's a massive massive spawning not only do they appear on the sides of each
08:09team's camp but a huge bunch of them will also pop up right in the middle of the map in
08:14that central
08:14arena it's chaos then and this is the crucial part just one minute later the big bosses the mvps will
08:22spawn on the field and honestly that's pretty much the end of the line for the sub battlefield
08:28if all the items on the list are marked as ended you're done well in this specific case we still
08:35had
08:35the spirit ore to gather but the cycle of new events had stopped at this point in the match we
08:42already had the upper hand and our score was looking good but the timer was still ticking and there was
08:47a
08:47lot of time left for things to go wrong the rest of the match now relies entirely on the main
08:52battlefield
08:53fights the core idea was that we had the lead in crystal durability so if we could just gather all
08:59the remaining spirit ore we could prevent the opponent team from making any further repairs
09:05but as you're probably asking by now how on earth did we end up losing if we had such a
09:10big advantage
09:12well here's the harsh reality at this point it's entirely up to the main battlefield team to protect
09:18the main crystal tower because the moment the enemy team pushes through and starts attacking that main
09:24crystal the durability depletes so incredibly fast even though we still had some spirit ore around to
09:31keep repairing it just wasn't enough to support the crystal remember each repair only gives that tiny
09:370.3 percent restoration while the depletion is based on the sheer amount of damage the crystal is receiving
09:45as you can see on the screen the incoming damage was way too massive and way too fast for those
09:50paltry
09:51repairs to even begin to cope with and so that's exactly how our score ended up falling below the
09:57enemy's crystal durability because once the spirit ore section in the detail says ended there is
10:03absolutely nothing else left in the sub battlefield that can help you leapfrog the score or make a
10:08miraculous comeback you're just at the mercy of your main team at that point oh and one more thing qr
10:16codes up on the screen if you want to show some luck any amount works honestly even just a little
10:22helps me out a ton keeps the content going and helps boost my character too quick tip though for gcash
10:29users make sure you scan it with the gcash scanner itself not your regular camera just a heads up no
10:36pressure at all just throwing it out there super appreciate any support big or small thanks again for
10:43watching guys see you next time have you ever had a sleepless night trying to grind in your game
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