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  • 16 hours ago
Hunted is an unforgettable cooperative action game, set in a dark fantasy world, pitting you and your partner against waves of vicious enemies.

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00:00PEGI 18
00:16Hunted is running through dungeons and killing monsters with really cool swords and really cool weapons and amazing spells and
00:25magic and special effects.
00:26It's a modern co-op cover-based action game set in this rich fantasy world.
00:34The story is a story of Caddick and Allura who are mercenaries and they're just looking for their next job.
00:40At the beginning of the game Caddick is having these dreams and visions of this character Seraphim who's giving him
00:46advice on what he should do.
00:48That liquid just may save your life.
00:50Following those dreams they come into the town of Dyfed just like they've come into a hundred towns before looking
00:56for the next quest.
00:58Upon getting into the town they realize things are not exactly what they expected.
01:03There's this race of war guard, these enemy creatures that are grabbing the people to town and all the people
01:09in the world are being herded up.
01:12We don't really know why and the characters don't know why.
01:14Seraphim is really encouraging the players to figure out what's going on and try to stop it from happening.
01:19This would be a great spot to do it.
01:21Come to me.
01:22Really at the beginning of the game it's pretty straightforward but as they get deeper into it they find that
01:26there's more going on.
01:28Let's see what this beast's corpse can tell us.
01:35And people see it at first they go oh you know elven woman with the bow and the big guy
01:40with the shield.
01:40We wanted to sort of turn the cliché on its head.
01:44We wanted to cast her personality against what you might think you were getting by looking at her.
01:48Better to concern yourself with where we should head next.
01:52She is the bloodthirsty one rushing in there.
01:55She's just always ready to get Caddick into trouble and Caddick is always like dammit girl I warned you.
02:02And it's the interesting juxtaposition of his personality versus what you think you're going to get by just looking at
02:08him that makes him an interesting character.
02:09Did you hear scurrying?
02:12What if I did?
02:13I don't like things that scurry.
02:15Both characters really have their main ability.
02:20You know Caddick his main ability is melee.
02:23Alara her main ability is ranged.
02:25They both have the ability to use magic spells.
02:29So we had to make sure that they not only played well with each other from the design perspective but
02:34also that the skills worked on their own.
02:36And the combination of their different personalities and their different skills that became one of the central themes of the
02:41game was this concept of co-op and the players working together.
02:45Alara we should move we're exposed out here.
02:48Whether it's Alara and her ice arrows freezing guys in place so Caddick can shatter them.
02:53The levitation that Caddick can do to raise enemies up into the air and allow Alara to pick them off.
02:58Even the regeneration when one of the two players goes down but isn't dead you can revive them but you
03:04can do it from anywhere in the arena you have a line of sight to them by chucking a regen
03:08bile all the way across and bringing them back to life.
03:14On top of that you battle charge me with lightning.
03:18I turn around with my spells and battle charge you.
03:22And this creates a spell lane.
03:25You've got this giant core you're running and any enemies that get in between that take massive amounts of damage.
03:33I think what we ended up with is a set of skills that will really allow the players to kind
03:37of discover new ways to play the game.
03:41You can figure out a cool way to do something you're like yeah that's awesome I can't believe they let
03:45us do that.
03:45And we want that experience to be exactly the same in the single player game.
03:49I want to have that same dynamic.
03:56This game has not only done what we've said it's going to do but I think it's even gone beyond
04:00that.
04:01I think everybody really knows that we're making something special right now.
04:07The whole Genesis game was trying to create something that's been in my imagination for 20 years and I think
04:15we've definitely delivered on that.
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