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  • 1 week ago
L.A Noire is an interactive detective story set in the classic noir period of the late 1940's.
Transcript
00:05With LA Noire, Team Bondi and Rockstar Games set out to create a unique crime thriller that explores what it
00:12means to be a detective in Hollywood's golden age, one of the most glamorous and most violent periods in the
00:19city's history.
00:19LAPD, could you stand clear of the body, please?
00:23Inspired by real-world cases, players must solve crimes, plots, and conspiracies, all set within the meticulously recreated city of
00:31Los Angeles.
00:39It's 1947, a time before freeways, in a glamorous city soaked in alcohol, jazz, and corruption.
00:47The game blends classic action gameplay, such as shootouts.
00:51Put down your weapons! The bank is surrounded!
00:56With clue-finding and interrogations.
00:59Is this yours for a man?
01:00No, I found it near a purse.
01:02Critical thinking skills are just as important as surviving skirmishes.
01:09Or chasing criminals.
01:10Hold it right there!
01:11You play as Cole Phelps, a World War II hero and rookie cop looking to right the wrongs committed during
01:17this time in the war.
01:18You look spooked, Phelps.
01:20It never gets any easier, Bukowski.
01:22Phelps works to rise through the ranks of the LAPD, starting in patrol as a beat cop, and working his
01:28way through traffic, homicide, vice, and arson.
01:32Instead of missions or levels, each desk is comprised of self-contained cases.
01:38A successfully solved case brings new challenges and leads Cole closer to unveiling the dark heart of the Los Angeles
01:44criminal underworld.
01:45You're warned, tough guy. You should learn to take a hint.
01:49Every case is comprised of several parts.
01:51Examining a crime scene for clues.
01:54Questioning witnesses.
01:55The wallet by the car.
01:56Was there anything in it?
01:58Tracking persons of interest.
02:00An interrogation.
02:01Keep lying to me and I'll have you charged and in front of a grand jury before your feet touch
02:05the ground.
02:06When questioning suspects and witnesses, players analyze their behavior to separate the truth from the lies.
02:11You're lying, Miss Coletta.
02:13He threw the gun in a bin.
02:15By knowing when to doubt or believe a suspect, or when to use evidence to accuse him of a crime,
02:20players reveal new clues or open up new lines of inquiry.
02:23You deny owning a pistol.
02:25I owned a gun, yes, but it was stolen in a burglary a couple years ago.
02:29The foundation is a technology called Motion Scan, a new performance scanning system.
02:34Do I have any choice?
02:35No.
02:37You don't.
02:37Motion Scan utilizes 32 high-definition cameras to capture actors' faces, transferring every aspect of their performance into the game.
02:46From a telltale blink, to a smirk, or a flash of anger.
02:50Leroy Sabo, you're under arrest.
02:54In L.A. Noire, your powers of reason and emotional intelligence can make
02:58Jesus, we got him!
03:00or break
03:00Get out of my sight!
03:01Each case, its intense blend of action.
03:05And real detective work defies genre conventions to create a unique and captivating thriller that immerses the player in the
03:13world of 1940s Los Angeles.
03:15This is how a good detective operates.
03:18You keep digging and asking questions until you get to the truth.
03:34What do you think?
03:35By the way, what are the levels of motion of motion this way to the sunset?
03:35So if we're trying to hear him.
03:36We're going to go to the ocean of motion, and we're going to get to the ocean of motion.
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