00:09Hello my name is Paul Roschinski and I'm the Game Director on Hell Like Loose Vietnam at
00:14Expression Games. I'm here to introduce you to a brand new series, a way where we can hopefully get
00:21more information to you guys about the game on a more regular basis, not just from Vietnam but
00:28also held that loose as well. We're excited as a way to show off more gameplay, more features and
00:34more maps over the coming weeks and hopefully you'll come along the journey with us. Recently
00:40we had our closed beta test where we had tens of thousands of players play the game and give their
00:44feedback. We were able to test performance, look at playability, balancing, stability and we got tons
00:51and tons of useful information and data and we've been able to react to that, tuning, balancing and
00:56improving the game for both the upcoming open beta and for launch. Players were able to check out one
01:03map, Tarno Bridge, on one mode which was Warfare. For the upcoming open beta we're going to expand that to
01:09two modes so you'll have Offensive and Warfare. It'll still be the same map but we want everyone
01:14to experience this because it's one of our favorites before launch and to help players get onboarded with
01:19the game and understand the various roles and systems we're going to be opening up all of the
01:23games tutorials as well which are hopefully a great gateway into understanding the complexities
01:28and depth of the game. So the Wreath and Claws beta was super fun to watch. Everyone at Expression
01:34Games was keeping a close eye in your matches and we sneakily jumped into a few games as well to
01:41play.
01:42We tried not to give away all the strategies and tactics but we had fun watching you guys
01:48gathering data and understanding how you'll be utilizing the various strategies and especially
01:54looking at the differences between our asymmetrical sides of the NBA and the US forces.
02:01So Hell Out Lose Vietnam is going to be launching with four distinct game modes. During the closed beta
02:06players got their hands on with Warfare. In the upcoming open beta you'll be able to check out Warfare
02:11and Offensive and then at launch we'll be detailing the other two modes which are a great deal of fun.
02:17Warfare is of course our flagship game mode. It's the tug of war kind of between opposing forces that
02:23you will have played a lot if you're familiar with the original Hell Out Lose. We've got opposing forces
02:28the task with you know capturing the control points while having to defend their own. So it's a game of
02:32tactics and strategy and you'll have to really work together as a team to be able to try and capture
02:37the enemies points as well as hold on to your own CPs. You know communication, strategy and that kind of
02:43battlefield tactics that you really have to adapt on the fly are crucial and in future videos we're
02:48going to look a lot more closely at this mode and other modes such as Offensive, Conquest and Domination.
02:54In Hell Out Lose Vietnam even the best laid plans won't work unless you can all communicate effectively
03:00as a team. Mobilizing quickly and executing the orders well which in Vietnam with its increased pace
03:06and tactically broader options means their teamwork becomes even more essential.
03:10The most obvious and immediately impactful change which I'm sure you've seen is the location. Vietnam's
03:16jungle blocks sightlines more readily and offers a lot more cover for players to sneak through.
03:21The interconnected waterways that snake throughout, many of the maps create more pinch points for tanks
03:26and trucks over bridges and allow boats to patrol across them. The terrain offers much more verticality,
03:33that can be used strategically as vantage points or exploited with the use of deployable defences.
03:38It's also an extremely varied location that offers a surprising amount of contrast both visually
03:43and from a gameplay perspective with everything from military bases to rolling dunes, semi urban
03:49villages and tight jungle confines. What really sets apart Hell Out Lose Vietnam is the asymmetrical
03:56sides of the United States and the North Vietnamese Army. It really changes up how you play,
04:02in the moment to moment, and we've lent into those differences between the forces to not only be
04:07as authentic to the conflict as possible, but also to create more interesting strategy and gameplay.
04:13We have the US that can take to the skies in helicopters, transporting infantry, dropping off
04:18supplies and shooting machine guns from above, whilst the MVA resort to digging covert tunnels beneath the ground
04:24to travel silently to catch the enemies by surprise. To minimize the chances of a surprise attack from the MVA,
04:30the US will need to use their recon and infantry team to try and search and discover tunnel networks,
04:35as when found the US can collapse entire networks and simultaneously kill any MVA soldier who is
04:41travelling within the tunnel network at the time. And it's fundamental differences like this in how both
04:47forces manoeuvre around the battlefield that create truly unique gameplay dynamics.
04:52Picking the locations for each of our six maps was extremely challenging from a development perspective.
04:58We wanted to both remain authentic to the battles that took place during the Vietnam War,
05:03but then we also wanted to offer as much variety with each of our maps, both from a visual perspective
05:08and gameplay. But there was one location that stood out to us, and it's the one that was in the
05:14close beta, and you'll be playing in the upcoming open beta, and that's Tarnhall Bridge, otherwise known
05:20as Dragon's Jaw. It was a focal point of the ferocious fighting during the Vietnam conflict,
05:25and served as an important strategic position which saw unrelenting assaults from both ground and air.
05:31Tarnhall Bridge is a really varied map. You've obviously got Dragon's Jaw, the central bridge,
05:37overlapping the main river at the centre of the map, but then you've got an interconnected waterway
05:42system leading from far north to all the way to the south, surrounding my mountains on the side.
05:48So thanks for listening. I really hope that you're looking forward to future episodes where we'll be
05:53diving deeper into more new features, looking at some of the other maps, the new game modes,
05:59checking out various roles, weapons and equipment, and much more. But please do let us know in the
06:04comments what things you'd like for us to talk about, and I'll see you in the next one.