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  • 4 months ago
About This Game


A tale of emotion versus reason…

In Tales of Berseria, players embark on a journey of self-discovery as they assume the role of Velvet, a young woman whose once kind demeanor has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within Tales of Berseria. Velvet will join a crew of pirates as they sail across the sea and visit the many islands that make up the sacred kingdom of Midgand in an all-new adventure developed by the celebrated team behind the Tales of series. Veteran Tales of character designer Mutsumi Inomata has personally designed Velvet and famous Japanese animation studio, ufotable, returns to animate the game’s breathtaking cutscenes; delivering truly epic and emotional storytelling in their unique style.
Transcript
00:00The pirates share our goal. I don't think we have any choice but to band together.
00:06True enough. If forward lies destruction and backward lies doom, sideways is your only option!
00:12And yet you don't feel like helping out.
00:15I sure don't.
00:17That Moloch isn't all he seems. Who knows what's up his sleeves?
00:22The kid's a Moloch too. Hey boy, you sense anything?
00:26Hmm.
00:29We both have ulterior motives. In any case, let's go after him.
00:39You've got a plan of attack, I'm sure. Let's hear it.
00:42To put it bluntly, Vortigern is impregnable. It won't fall to an attack whether by sea or by land.
00:49So, no plan?
00:51Wait. What about both at once?
00:53Exactly. First, we send in the Von Eltia to draw their fleet out of the Narrows. Then we slip inside
01:01and open the seagate ourselves. The Von Eltia will then break away and rush back into the channel. We'll climb
01:08aboard and push through.
01:10One slip and we're all as good as dead.
01:13Then don't slip and we're not dead.
01:15Walking with the Reaper, huh?
01:17The plan is already in motion.
01:20Let's move.
01:21This cave leads to the fortress.
01:23This cave leads to the fortress.
01:24Don't be dead.
01:25Don't be dead.
01:27That's the dome is just holding on the other side.

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