00:00Have you ever been playing any Halo game and wondered, humanity's weaponry? What's up with that?
00:06With the Halo universe set in the 26th century, you'd be well within your rights to question why humanity's arsenal
00:12looks more akin to Call of Duty than other sci-fi properties like Mass Effect or even Star Trek.
00:19Even the weaponry of humanity's main antagonists, the Covenant, includes superheated plasma and energy bolts, making the home team's projectile
00:27weaponry seem rather old-fashioned.
00:30So why? Why do humanity's armaments in Halo look shockingly similar to those of today?
00:36Well, there's a few different reasons.
00:38From a game design perspective, it makes them easily distinguishable from those of other factions, and also adds to the
00:43rock-paper-scissors meta of Halo's sandbox.
00:46Energy weapons are good against shields, ballistics against armor, and the squishiness underneath.
00:52But there are lore justifications too.
00:54Before the Coveys showed up, humans were in a prolonged state of peace after a series of civil wars.
01:00There really wasn't much of a call to advance weaponry before the great war we see in the games.
01:05And even though humanity has dabbled in things like high-power lasers and weaponized EMPs,
01:10Ballistic weaponry is cheaper to produce, easier to maintain, and far more reliable than anything that requires a power source.
01:17Besides, people have always been about throwing something hard or sharp that either pierces or explodes as fast and or
01:25as far as possible.
01:26So basically, if it ain't broke, don't fix it.
01:29So then, please do, don't fix it.
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