00:17I
00:18Know you want to make the perfect game
00:21This is not the way
00:25This is the way
00:28Behold
00:29The secret sauce
00:31Of Dungeons and Dragons
00:37So yeah, anyway
00:38I really hope we're gonna get it
00:41I don't know if they're gonna be open to it
00:42But we can try, right?
00:45We have a good pitch
00:47Let's try it out
00:49Hello
00:49Good morning
00:51My name is Sven
00:52I'm from Larian Studios together with Gigi
00:55And we're here to see Mike Mulls
00:58Why don't you have a seat
00:59And I will email it
01:00Okay, thank you
01:01Oh, can I take a look?
01:03You certainly can
01:04Oh, this cool stuff, man
01:05Look, this is a Mind Flayer
01:09Here, look at this
01:10That's a glass of barbecue cake
01:13That's convenient
01:14Look at that
01:16It's an iron flask
01:16Do you know what an iron flask does?
01:17Yeah, they use it to trap creatures
01:19Sir, please don't touch that
01:20Sir, please don't touch that
01:20Oh, sorry about that
01:21Sorry
01:22Oh, it's a beholder
01:25Oh, a beholder
01:27Cool
01:27Oh my god, look
01:28It's a dragon
01:29No, not a dragon
01:31I've got a dragon
01:32I've got a dragon
01:32Yeah, sorry about that
01:34He's got this thing in his head
01:35So it happens from time to time
01:36What's your business today?
01:38Oh, we're here to license
01:40Bomberskate 3
01:41Good luck with that
01:42People have been trying for many years
01:44Really?
01:45Hope he came prepared
01:47I don't know
01:48I came prepared
01:49I did come prepared
01:53This is the second time
01:54That we're putting on the armor
01:55Because we managed to put it backwards
01:58Getting ready for a high profile meeting
01:59With the leadership of Wizards of the Coast
02:02So hopefully it's going to go well this time
02:05Hi guys
02:05It's Sven
02:06How's it going?
02:08Good, no one told me it was going to be this kind of meeting
02:10Well, I got a special request
02:11Let me get out my deal maker
02:16Well, yeah
02:18Well, you don't need that
02:19You don't need the armor
02:22Well, I'd like to license Bomberskate 3
02:25What?
02:25You need the armor
02:26Yeah, I think you really need the armor
02:28Really?
02:29What is it going to take?
02:30This has got to be big
02:31I mean, this has got to be a grand invention
02:33Okay
02:34It's got to be true to D&D lore
02:36Can have you reinventing thing
02:38But we're not looking for it
02:39Okay
02:40Players have to feel that their choices matter
02:43It's not, you know
02:44It's not fake choices
02:46It's real, real decisions
02:47Yeah
02:48Got it, player agency
02:49You know, and furthermore
02:50I mean, you know
02:51The creativity
02:51The freedom
02:52The graphics
02:53I mean, just across the board
02:55We're going to need to see
02:56Just the best version
02:58That anyone's ever expected
02:59We set the bar pretty high
03:01Over delivery?
03:02Okay
03:03And we've got one more requirement
03:06I think we need to really feature
03:09The process of Ceramorphosis on this game
03:12I think if we do that
03:14That will bring everything together
03:16And make it a true D&D experience
03:19Ceramorphosis, eh?
03:20Ceramorphosis
03:21Ceramorphosis
03:22Ceramorphosis
03:22Okay
03:23Alright
03:24Alright
03:25Well, I think we can do this deal
03:27Shouldn't be a problem
03:28Alright
03:29Well, that's good
03:30You want to do a tour?
03:31Let's do the tour
03:39Alright
03:40This is it, eh?
03:41So here we are
03:42This is the D&D offices
03:43We're on this floor here
03:45Alright
03:45Oh, I see the ampersand there
03:46Yes, right on either side
03:48Security door
03:49You want to follow me?
03:50Yeah, I will
03:50Watch out the mind flare
03:52Wow
03:53It's the beholder
03:54It's not a mind flare
03:55I have you there
03:56Nice
03:57Yeah, see I was testing you
03:58I went for the eye
03:59I have some more of our products for the view
04:02Something's missing here
04:03You don't have a Baldur's Gate
04:04Somebody should be putting a Baldur's Gate there
04:05Yeah, you know
04:06I can help you with this
04:07Baldur's Gate, that's the crown jewel
04:09We don't really want to do anything with it
04:10So we know we have the exact right partner in place
04:13The exact right story to tell
04:15We'll see
04:16We'll see
04:17Now speaking of mind flare
04:18This is really the root of everything that I think is important to D&D
04:39Okay
04:41Oops, ah, can we just...
04:43Yeah
04:45How's your day been?
04:46Nice to meet you
04:47Yeah, nice to meet you
04:49Huh, construction
04:52Mike
04:54Mike
04:54What?
04:55I need you to tell me everything you know about serothrombosis
04:57Come on
04:58It's seromorphosis
05:00Yes, that one
05:01I'm not going to tell you until you can pronounce it correctly
05:06Seromorphosis
05:07Yes
05:08It's the process by which a humanoid creature is transformed into a mind flare
05:13And actually they stick this tadpole thing like right into your eye socket and crawls into your mind
05:17It's really like mind flare is one of the most like interesting monsters in Dungeons & Dragons
05:21It actually all goes back to 1974 when the game was first
05:25I don't need a history lesson, I need to know about serothrombosis
05:28No, no, I am, I'm explaining to you
05:30So you understand seromorphosis in the...
05:31You know, you're taking mind flayers, capture humanoids
05:34And they transform them to more of their kind
05:37It's this process by which their brains are devoured and transformed
05:41It's a brutal, horrible experience
05:43A humanoid, anyone who undergoes this process is destroyed utterly
05:47Only the most powerful magic, maybe a wish spell, can possibly bring them back
05:52And that's how mind flayers make more of their kind
05:54But as I was saying
05:55To understand mind flayers and seromorphosis in detail
05:58We have to go back to 1974
05:59And understand the dawn
06:01Alright Mike, you're really good, you know your shit
06:04Okay, so this is what we're gonna do
06:05I'm not gonna let you out just now
06:07I'll take you with me, you're gonna go on a small trip
06:09I promise I'll let you out, but not just right away
06:12Better strap it
06:13Enjoy the ride Mike! Bye!
06:27Damn it! Damn it!
06:31Damn it!
06:38And that is how we got the license to Baldur's Gate 3
06:42Well, more or less
06:44My name is Sven Winke
06:45I'm the founder of Larian Studios
06:46And the director of Baldur's Gate 3
06:48And I'm so happy we can finally talk about this game
06:51Because we've been trying to keep this thing a secret for a very long time
06:55With the emphasis on trying
06:56And now we don't have to remove all the posters from the walls anymore
07:00Every single time somebody steps into the office
07:03We are going to be sharing our development progress in videos like this
07:06Throughout development, just like we did for Divinity Original Sin 2
07:10You'll see us show you new features
07:13You'll see us react to your feedback with adaptations to those features
07:16And like this, slowly but surely, we will evolve Baldur's Gate 3
07:20Into the bestest and biggest RPG that Larian Studios has ever made
07:24We're working super close with Wizards of the Coast
07:27They've been spending plenty of time in our offices
07:29And we've been spending plenty of time in their offices
07:32You can expect from us a grand adventure
07:34That's going to be filled with stuff to explore, stuff to experiment with
07:37Challenging combat, memorable companions, tough decisions
07:40And much, much, much more
07:42You'll be able to gather your party, play on your own or with friends
07:46And it's going to be incredibly amazing
07:48If you want to stay informed on what's going on in the world of Baldur's Gate 3
07:52Be sure to sign up for the Larian Gazette
07:54It's the thing that's going to replace our Kickstarter updates
07:57And it's where we're going to be posting all of our development updates
08:00That's it for me, thank you for watching
08:02I hope to see you very soon
08:05Let us know what you think of the announcement
08:07Let us know what you think of the teaser trailer
08:09Post your suggestions and questions
08:11And we'll do our best to respond
08:13Take care, and until next time, bye-bye!
08:28We'll see you next time, bye-bye!