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Capcom ha mostrato un nuovo video gameplay di Resident Evil 2 con Claire.
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03:58Asi che vedi in Resident Evil 1,
04:00è più simile a quello che ciasse in RA7.
04:04Se puoi cliccare il quick selecto su D-pad,
04:08l'inventore di ricerca è principalmente like RA7,
04:10ma lo vedo come in generale,
04:12come in generale,
04:13i'vittori di aggiornamenti e aggiornamenti di specie.
04:18È uno dei primi episi che io era mai più testi,
04:20dove si trova il triple burst,
04:22con leone,
04:24e all'inizio molto.
04:25Great stuff. I love that stuff.
04:27Got it.
04:28So that's the elevator eventually we need to get up.
04:32Interesting.
04:33There's going to be a zombie around here, I can tell already.
04:35But also naturally like Resident Evil, you don't have the keys,
04:37you don't have the stuff, you've got to go find that stuff,
04:39solve puzzles.
04:41You've got to plunge into the darkness.
04:42I'm already so nervous.
04:43I know, I'm super nervous right now.
04:45Because I'm sure it's not, the setups probably aren't exactly the same
04:49as they were in the original.
04:50Right.
04:51Just so that people aren't just like,
04:52oh, I know it's going to be around this corner.
04:53It's a whole new game.
04:54Yeah, we want everybody to, especially if you've played it before,
04:57like you're going to feel super nostalgic,
04:59but the puzzles aren't going to be exactly the same
05:01because it's no fun if you've played it a million times already
05:04and you would just blast right through it.
05:07So there is a, that might be a familiar face.
05:10Oh, God.
05:14Thank God she has a flashlight.
05:17It's so atmospheric.
05:18I love it.
05:18I know.
05:20I'm like holding my breath a little.
05:22Oh, no.
05:23You might remember these guys.
05:25Obviously with the power of the RE engine looking a lot nastier.
05:28Yeah.
05:29They still move really gross.
05:31And as you can see, this isn't a bug or anything here.
05:34They're actually completely blind.
05:36Yeah.
05:36So you can see him kind of like snooting around.
05:38He can hear, he can feel or hear.
05:40Oh, there's the one on the roof.
05:41Oh, that's creepy.
05:42That's what scared me so much in the first one
05:44when it was on the roof and just looking down at you.
05:47Got that big tongue like drooling on you.
05:50No thanks.
05:51That's a cool detail.
05:52That's new from the last game.
05:54Mm-hmm.
05:55But they can't see like that.
05:57Yeah.
05:58In the original PlayStation 1, if you encountered them,
06:01that was it.
06:01Like there's no getting around it.
06:02Hopefully they can't use doors.
06:05Yeah.
06:06You can only hope.
06:07Wandering.
06:07Oh.
06:08Got a couple dead friends.
06:10I wouldn't be turning my back on that body right there.
06:12What makes you say that?
06:13A lot of the time, like, I mean, in most games you'd put a round off
06:17of him just to make sure he's down.
06:19But Resident Evil, you don't get too much ammo.
06:21So you've got to be careful with how many times you do that.
06:26Giant roaches.
06:27Yeah, those are some pretty big roaches.
06:28Got a lot of just hanging around a morgue.
06:30They're just water bugs.
06:31They're not roaches.
06:32It's what happens when the T-Virus gets into all the systems.
06:34Zombie roaches.
06:39Lovely.
06:41Yeah, I was going to say,
06:42put the gun up quick.
06:44I'm also a little curious why there's a morgue
06:45next to a parking garage.
06:47But, you know, that's just me.
06:47Yeah, you know.
06:48Raccoon City.
06:49All bets are off.
06:50Who put a flash grenade in the morgue?
06:53If we're going to go down that path,
06:54we're going to have a very different recording here.
06:59At the end of the day,
06:59we're treating this as a new game.
07:01And we know a lot of fans like that over-the-shoulder
07:03perspective.
07:03This brings it in line with RE4.
07:06Yes.
07:07Oh, man.
07:08All of our creepy crawlies.
07:10Oh, boy.
07:11He's like, wait.
07:12I just want to talk.
07:14This gore tech is nuts.
07:16Look at this.
07:17Yeah.
07:17You can even see, like,
07:18if you hit them in the knee,
07:19like, they'll start shambling in different ways
07:21based on where you shot them.
07:23I want to meet the individual responsible
07:25for these zombie shamble animations.
07:27I mean...
07:28It's very reactive.
07:29Yeah.
07:29Even if you, like,
07:30every individual, like, knife slice
07:32will carve something into them
07:33that will never leave there.
07:35Oh.
07:36Oh, that was a mistake.
07:38No, no, no, no.
07:39Careful.
07:40Uh-oh.
07:40This is not good.
07:41He's got a buddy.
07:42He's got a buddy.
07:42This is not good at all.
07:45Claire, get out of there.
07:47Oh.
07:48Ponytail was a bad choice.
07:49Grenade launcher.
07:52They move quick.
07:54Oh.
07:55Oh.
07:57Excuse me, sir.
07:58Yeah.
08:00They haven't learned to open doors yet,
08:01thankfully, sir.
08:03Oh.
08:04He's like,
08:05I heard what you did over there.
08:06Uh.
08:08Okay.
08:09Nice.
08:12Oh.
08:13Get in with that acid round.
08:14Grenade launchers,
08:15you only get maybe a couple shots
08:16in this game,
08:17but they are kind of an emergency weapon
08:19for, obviously,
08:20when you run into guys like that.
08:23Got any herbs?
08:24She's hurting, yeah.
08:26There we go.
08:29Much better.
08:30Nice soothing sound.
08:32Just going to take a relaxing moment.
08:34That's right.
08:36Dangerously low on ammo,
08:37I want to point out here.
08:38Yeah.
08:39We are risking it all today, guys.
08:41That's right.
08:42Only on PlayStation Underground.
08:46Well, hopefully,
08:47if we're in the gun range now,
08:48there might be some ammo.
08:50Yeah.
08:50Please help me.
08:52True to Resident Evil form,
08:53I'm sure there's like two rounds
08:54in the box or something.
08:56So, yeah.
08:57Still,
08:58since it's the first time
09:00for this demo specifically,
09:01it's telling you to,
09:01hey, check out this thing.
09:02Maybe there's something inside.
09:03I love these.
09:04I love manipulating stuff in 3D.
09:07I hope there's not a bug in there.
09:08So,
09:09not quite as useful
09:10as you thought it might be,
09:11but you may need it later.
09:12I got a trick
09:13to unbend bent keys,
09:14I'll tell you.
09:16That's going to be
09:16here on PlayStation Underground.
09:19Get out of here.
09:23Get out of here.
09:28What do we got over here?
09:31Some red herbs.
09:32Ah.
09:33Yeah.
09:34So,
09:34that's another part of our E.
09:36You might not have,
09:37I mean,
09:38I think most of you
09:38who've played this series
09:39are probably used to it,
09:40but item management,
09:41inventory management,
09:42definitely can't drop stuff,
09:43so you've got to choose
09:44what you really want.
09:45Oh, no.
09:46So,
09:46you see some film rolls,
09:48you might be able to discover
09:48some photos that help you
09:49give you some clues,
09:50some red herbs,
09:51those help sort of power up
09:52your herbs,
09:53but he doesn't have any
09:54room for him.
09:55Oh, my God.
09:56These gore.
09:57This gore is something else.
09:59You can even shoot limbs off
10:00as she lost her arm there.
10:02Ooh.
10:05Oh, red.
10:08So,
10:08that was one thing
10:09I think we took
10:11from the first remake
10:12that we did
10:12of the first game.
10:13Sort of emergency items.
10:15You can get a grenade,
10:16you can use your knife.
10:17It's sort of a get off me
10:18just in case you need them.
10:21She's resilient.
10:22Raccoon City Police
10:23don't mess around.
10:24That's right.
10:25Tough.
10:26Only the finest.
10:27They've been through a lot,
10:28okay.
10:34Where'd she go?
10:38This is awesome.
10:38I'm going to, like,
10:39just marathon this
10:40when this comes out.
10:40When is this?
10:41January 20th?
10:42January 25th.
10:4325th.
10:45Call off work that week.
10:47We'll know that you're
10:48playing hooky, Sid.
10:50We've heard the stories
10:51about you.
10:51We have it on tape.
10:52Sorry, I've got bronchitis
10:54and then stomach bug
10:55and everything else.
10:59All right, bro.
11:01I think we're safe in here.
11:07It's almost too quiet.
11:20back at that elevator.
11:21I know.
11:24So the very choice use
11:26of sound design
11:27and music
11:27and things like that,
11:28sometimes it's just pouring in,
11:29but sometimes you just
11:30don't need it.
11:31Yeah.
11:32Just left to your thoughts
11:32and that's sometimes
11:33scariest thing ever.
11:34Absolutely.
11:35Sometimes the silence
11:36is much more unnerving.
11:38I like the leftover
11:40plate.
11:42There you go.
11:43Give me some upgrades
11:44to your weapons there.
11:45Excellent.
11:46Glad someone got
11:47their last meal
11:47before everything
11:48went to hell.
11:49Cheese ravioli
11:49before they were eaten
11:50by a zombie.
11:50I'm always fascinated
11:51by food that's rendered
11:52in games.
11:52I always stare at it.
11:53It didn't do me much good
11:55in Resident Evil 7,
11:55unfortunately.
11:57All right,
11:57so we got our elevator
11:58working now.
12:01Heading up to find
12:02that key card.
12:03Control's going to be
12:04familiar to Resident Evil 4
12:06fans.
12:07Yep, very familiar.
12:09Over-the-shoulder shooter
12:10style, kind of mixed
12:12with some of the things
12:13that we had.
12:14Inventory system
12:14from RE7,
12:16to sort of pick and choose
12:17some of the best elements
12:18that we've had
12:18throughout the series.
12:19I was going to say,
12:19the gameplay is really smooth.
12:21Yep.
12:22Yes, it's very polished already.
12:24There you go.
12:25Mix those herbs.
12:25Oh, yeah.
12:26Nice.
12:28You know,
12:29outside of Resident Evil,
12:30I've never seen
12:30a blue plant or,
12:32well,
12:32I guess poinsettias
12:33were almost at that
12:34time of year, right?
12:35It's going to be
12:35some chemically altered ones.
12:37So this is actually
12:39Brian's Iron's office.
12:42Was this in the
12:43original game?
12:43It was to some degree,
12:45but it, again,
12:45wasn't quite as blown out.
12:47Yeah,
12:47it seems vaguely familiar
12:49to me.
12:49If you're familiar
12:50with the story,
12:50he's definitely a fan
12:51of taxidermy,
12:52as you can see.
12:53Yeah, don't say.
12:54So there's your
12:56famous typewriter,
12:57Sid.
12:57You'll be able to save
12:58your game on those things.
13:00and, of course,
13:01these notes scattered
13:02without.
13:02This is actually
13:03really cool.
13:03So somewhat symbolic
13:07references.
13:08I still smell
13:09the wild beast.
13:11Ugh.
13:12Yeah,
13:12I remember this stuff.
13:13This is way more
13:14elaborate,
13:15but I remember
13:16these references
13:17in the original.
13:18I love stuff like this.
13:19Like every horror game,
13:20any open world game
13:21where I can just,
13:22like,
13:22pour through
13:23all of the little details.
13:25This is a nice touch,
13:26too.
13:26I like zooming in
13:27on the doorknob
13:28like that.
13:31If that wolf
13:31comes to life,
13:32I'm going to lose it.
13:33I know.
13:33I'm kind of waiting
13:34for something.
13:35Uh-huh.
13:36Is this just
13:37stirring?
13:37Just instead of a tiger,
13:38it's a licker.
13:39Just, like, waiting.
13:41He's already
13:42taxidermied one.
13:50Man, this is a lot
13:50of fine china.
13:52Yeah.
13:52Oh, gunpowder.
13:53So we have the
13:53ammo crafting in this?
13:55That's right.
13:55So that's another thing
13:56from Ra7
13:56where you can,
13:57you know,
13:58if you need
13:58certain things,
13:59you need weapons,
14:00you need ammo,
14:01you can craft
14:01to get what you need.
14:02Famously introduced
14:03in Resident Evil 3.
14:04Yeah.
14:05That was also
14:06a great game.
14:07So there's our
14:08parking key card.
14:09Unfortunately,
14:10for what we've got today,
14:10we're not going to be
14:11able to get to get it.
14:12You're going to have
14:12to go back and do
14:13a lot of puzzles
14:14and stuff to get it there.
14:15But just about wraps up
14:17what we've got to show today.
14:18Other than that,
14:19we can kind of take a tour
14:20through the rest
14:20of Brian's office here.
14:21Yeah, let's take a look
14:22at this creepy stuff.
14:23Can we talk?
14:24I was about to say.
14:25A dodo?
14:26How?
14:27He's a pretty skilled hunter.
14:29Listen, the chief
14:30of Raccoon City Police Department.
14:32That's how big dodos were?
14:34I actually can't verify that.
14:35I don't know.
14:36They're extinct now,
14:37aren't they?
14:38Maybe it's like a T-virus dodo
14:39or something.
14:39Yeah.
14:42So that's kind of
14:43showing you
14:44some of the things
14:45to get to that key card
14:47you're going to need
14:48to find some stuff there.
14:49So all the notes
14:49you find scattered throughout
14:51sometimes have just
14:52gross, gory plot details.
14:54some of them actually have
14:55tips on how you open saves
14:56and find certain items.
14:58So definitely don't skimp on those.
15:00Even if you're not a huge
15:02getting steeped in the lore fan,
15:03there's lots of secrets
15:04you can find.
15:04Awesome.
15:05Very cool.
15:05All right.
15:06Well, Mike, thank you again
15:07for showing off Resident Evil 2.
15:09We're so excited.
15:10January 25th, 2019.
15:11Great.
15:12That's right.
15:12Checking out on PS4 Pro here.
15:14Looking fabulous.
15:15Thank you so much.
15:16Great.
15:17Thanks, guys.
15:17We'll see you guys next time.
15:28PlayStation.
15:29Grazie a tutti.
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