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  • 19 ore fa
Khaeon ha pubblicato un nuovo trailer di The Chronicles of Spellborn, l'MMORPG fantasy attualmente in via di sviluppo negli studi tedeschi della compagnia.Questa volta si tratta della seconda parte del diario di sviluppo.
Trascrizione
00:06I'm Al Driver from the Chronicles of Spellborn
00:09I work on game design, specifically on combat
00:13And this dev journal video is about a combat stress test we did a couple of weeks ago
00:22Where basically we ask everybody in the office to grab a level 1 character and start hacking at each other
00:29With me is Matthew Florians
00:32Yeah, I just stand around here at the moment
00:35So what you'll see here is the starter area around the respawn point in Hogsmoot
00:41Normally Hogsmoot is not a PvP enabled zone, but for testing purposes we enable that
00:50This wasn't a staged fight, people are just ungrouped, hacking away at others
00:57Mostly it's people with low health so they can get their easy kills
01:01The targeting allows you to pick any target at any time and just start attacking it
01:06You don't have to lock it or designate it or something
01:11You can just start executing skills on it and they will hit if your aim is correct
01:16Regardless of what you have targeted
01:19You can time your movement just right to dodge enemy weapon swing
01:25You'll see here that the player who's executing the skills will get a lot of missed messages
01:30That was bad at aiming
01:32This is from Matthew's point of view indeed
01:34Well, the missed message is also used as a placeholder for some other effects
01:41So it might just be partial damage or a player might be immune to a damage type for a certain
01:48amount of time
01:49The way it will show missed as well
01:52So I am in fact better than it appears here
01:54Yeah, you're hitting more skills than the UI is leading you to believe
02:00Here's a classic piece of furball
02:03I don't expect many of these scenes in the Hawksmith landing without PvP
02:09But this movie wasn't intended to be published to the bat or the public
02:17But it turned out so great and so much fun that we ended up frapsing it
02:22And added a little explanation to it
02:25And just published it for you guys because we were having so much fun
02:29It reminds me a lot of FPS games
02:31Where you're really frantically shooting and running around
02:34And in that sense, combat, which is the heart of our aim
02:37It really does feel like a game
02:39If your aim is right, you'll get him down
02:42Yeah, we try to keep a big draw distance
02:46Especially for the shooting range
02:47We want people to have a bow and think
02:51Well, I should be able to shoot a bear in quite some distance
02:54And actually be able to do so
02:56Another specific thing about the Chronicles of Spellborn
02:59Is that weapons and armor and everything you're wearing basically does not have any stats
03:03So there's no hidden dice rolls
03:05No, even if you're fighting a high level player or lower level player
03:11There's somebody with that pants here
03:13Yeah, it doesn't matter at all
03:16Basically if your sword hits
03:17Then you get the damage that you're doing
03:21You won't have any unfair calculations with chances
03:26Or damage modifiers because someone is of a different level
03:30Or has a different stat which is unachievable for you
03:34And because everybody looks the way they want to look
03:37You can even single them out in a hectic verbal like this one
03:41Yeah, that turned out much better than we anticipated
03:45Hope you enjoyed it
03:46Yeah, I hope you enjoyed it as well
03:48And I hope to meet you all in verbals like these
03:52That will be awesome
03:54Yeah, I hope you enjoyed it
03:57Let's see
03:57Don't
03:57It
03:57It
03:57It
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