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Giocato dal vivo durante la conferenza Ubisoft all'E3 2009.
Trascrizione
00:13Grazie a tutti.
00:43Grazie a tutti.
01:15Grazie a tutti.
01:49Grazie a tutti.
01:51Grazie a tutti.
01:52Grazie a tutti.
01:59So, way back when we first started talking about what we wanted to do with Red Steel 2, we kept
02:04coming back to, I kept coming back to fighting with my little brother in the backyard with sticks when we
02:09were kids.
02:13That feeling, that feeling, that just hitting things with your stick is fun, right? That was the feeling that I
02:19wanted to put in the game. And with the Wii Motion Plus, it's now possible.
02:23So, first let's take a look at our sword. The sword in Red Steel 2 is mapped one to one
02:30to the Wii Motion Plus. The position of your sword is directly mapped in game.
02:40That's pretty cool. Now, we can also measure how hard you're swinging your weapon. We know how hard you're swinging
02:52your weapon. So, the harder you would slash, the more damage you're going to.
02:58And of course, you can just pull your weapon. And of course, you can just pull your gun out the
03:00time you want. Cool.
03:01All right, enough of that. Let's see some real combat.
03:07Real man. Real combat.
03:13He just likes to hit things. He likes them.
03:17Okay.
03:19You're going to pay for that.
03:21These guys are jackals.
03:22They're the sky on the earth. The world is better off without them.
03:25We'll let him run through his day.
03:27Really?
03:47You can see Roman is supposed to keep those on moving. He's focused on slashing.
03:53Come here! 이런 group.
03:54Sì, è un'imitazione simile, ma è un'imitazione fisico che ha fatto un'involvente.
03:58È un'imitazione di un'involvente.
04:02È un'imitazione di un'imitazione.
04:05C'è un'imitazione di un'imitazione un'imitazione più difficile.
04:09Armi di connessi, hai un'imitazione di dobbiamo.
04:14Ora, come vediamo qui, è usare il luce di un'esercizio di movimento.
04:18Il slasso il motore, il chiamato a B,
04:22...data block...
04:22...and then he's using Z to attach targets...
04:24...but that's not it.
04:26If you're a more advanced player, if you want more access to customizable controls...
04:30...you'll have that as well.
04:32All right, let's move on.
04:35So, I don't believe that anything's just fun.
04:37I think you can use doors and, you know, boxes...
04:40...and fanlets.
04:43And of course, if you move deeper into Red Seal 2...
04:45...you're gonna get new powers.
04:50Now, that was going to be full of them, but I think you can do it in your mouth.
05:02That's what I'm talking about.
05:04All right, no holds that time.
05:06But before we go out, I'd like to introduce you to a friend of mine.
05:11The Heavy.
05:21No!
05:32Cool!
05:36No!
05:37No!
05:38No!
05:38No!
05:38No!
05:39No!
05:42No!
05:45No!
05:46No!
05:46No!
05:48No!
05:49You won't!
05:50atterense do il più più peso, i Seconde, sui tuolta costruire il整ore di Kammini,
05:54si ignoringé di dare a fare un pollo di più destro e ha what steal, inserisalate.
06:01Allora,attene in front è unаюice di poneciati,vedo
06:06che Roman bene e poi faremovi inιοcare lazilla standing aêterà, enteni
06:09per 50 km inshoversi, Fa seguire..
06:10è passata per tutto siete sono principi,
06:18Grazie a tutti, grazie a tutti, grazie a tutti.

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