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  • 5 ore fa
L'ultimo diario di sviluppo per l'action game marchio di fabbrica Electronic Arts.
Trascrizione
00:00Peggy 18
00:21Violence is hot
00:25It is like burning sand desert
00:27It's pretty tough going
00:29By the time we get down here
00:30It's pretty dark
00:31It's getting very treacherous
00:33Raining fire
00:35Seething with negative energy
00:41A place where nasty people
00:43Have done bad things
00:44To themselves or other people
00:53Violence is divided into three sections
00:55Violence against others
00:57Violence against themselves
00:58Or violence against God
00:59It starts off with people
01:01Who were violent against others
01:02Immersed in this river of boiling blood
01:04And they're buried there
01:06Up to their heads
01:06They have to cross this nasty river
01:08First before hitting into the wood
01:09Of the suicides
01:10They're tormented by being turned into trees
01:12And having their limbs broken off
01:14For all eternity
01:15And finally you get to the burning sands
01:17This hideous wasteland
01:19Where people who were violent against God
01:21Resive
01:24Francesco is Dante's best friend
01:27From topside
01:28He took a bullet so to speak
01:29For Dante
01:30You
01:31You did this to me
01:33Francesco was Beatrice's brother
01:35Promise me you will protect Francesco
01:37He's someone who fought with Dante in the crusades
01:39And Dante promised to look after him
01:42But didn't necessarily do his job
01:44Now pay for what you have done
01:47Let's go now
01:48He's got swords coming out of his back
01:50It's kind of the metaphysical representation
01:52Of what Dante did to his friend
01:54Well he's actually going to stab you in the back
01:56With it in the game
01:59The poem is riddled with really sweet enemies
02:03From an art side
02:04We can pretty much throw all kinds of stuff together
02:07But the framework of the design and the gameplay comes first
02:10We sort of find something that Dante talked about
02:12That was unique to that particular punishment
02:15We took those aspects and made them part of our enemies
02:18Whoever or whatever we design
02:20Has this sense of anguish or torment about it
02:23Often using what is disturbing
02:25As one of the watchwords of the project
02:26And that comes along with the sound as well
02:30Snarls
02:31Things that come from down here
02:32That you wouldn't want to hear
02:33When you're walking through the woods alone
02:37The archdemon is our big flying badass
02:40He is like the captain of the demons
02:43He's kind of the mega demon
02:44He's big, he can fly
02:45He's got that advantage over you
02:47But Dante has some tricks up his sleeve
02:51Every level will have something new for the player to see
02:55And to fight
02:57And if they're good, kill
03:06He's got that advantage over you
03:14You
03:15Grazie a tutti.
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