00:23La progressione per me è la vita
00:27La progressione per me è una delle più importanti parti del gioco
00:30La progressione è molto importante per noi in Assassin's Creed 2
00:33Vivere la vita di qualcuno, è stato l'idea principale
00:36Quando diciamo, let's have a character for over 30 anni
00:42We really want the player to feel the same emotion that the character has
00:47Throughout his quest to avenge his family
00:50Come on us! Get out of there, boy!
00:54I'll kill you for what you've done!
00:56Our game begins in 1476 and it ends in 1503
01:00So it's a considerable span of years for a videogame
01:04It's the height of the Italian Renaissance
01:06This is when the most beautiful paintings, the greatest sculptures
01:09The most wonderful architecture are all being built and created
01:14And at the same time it's a period of political intrigue and drama
01:20And violence as well
01:24What do you want, Vieri?
01:26So many things! A prettier bride!
01:30Oh and yes! Your life!
01:34There was a lot of like really sparks of energy and interesting ideas that happened during that period
01:40We also want our character to go through a change
01:49We also want our character to go through a change
01:57And in Ezio's life throughout his progression
01:59Throughout the game he's going to encounter people
02:02I was hoping you could help me with something
02:04He will have friends that will teach him abilities
02:08He will be taught fighting by his uncle
02:12He will learn a few skills from the different groups of different factions in the crowd
02:18I'm going to teach you how to survive
02:21He will also learn by himself a few tricks
02:24And this will make sure that the player progresses in the game in a way that always varies the experience
02:32If your character isn't evolving and you're not looking, oh what's my next new toy
02:37Or what's the next thing that I'm going to get to play with
02:40The game will feel stale
02:41So it's very, very important that the game feels refreshing
02:44You know, every new mission that you play
02:46There's something to look forward to at the end
02:48The more and more the game progresses, the more and more anger he has
02:51And the more and more he has to let out that anger
02:53So he just, the moves just keep coming and coming and coming
02:56On what he can do with the different weapons that he has
02:59You start with just basic sword attacks and the ability to defend yourself
03:03And then we introduce disarming and counter kills
03:06And then from there it all opens up
03:10There will be requested to actually buy some of this gear
03:14For example we have the armors which will give him more health points, hit points in general
03:21He starts with various sets of armor
03:23The first one being just leather armor
03:26And then it moves throughout more metal armor
03:30Provides him more protection
03:32In AC1 we sort of just sort of gave the player
03:35Without any choice this is what you're going to learn next
03:38Whereas in AC2 the player has much more choice
03:41Since such a large part of ACO's story is him, you know, answering the question
03:47Who am I and what am I doing here and what's my purpose
03:51You can't answer that question in a year or two
03:53You know, it takes the span of almost his entire life
04:14Somewhere on a rooftop
04:17There's a hero in the hood
04:20Fear him, not lest you who have sinned
04:23For his cause is good
04:26No!
Commenti