00:00Peggy 18
00:30and why he's where he is when Fear 3 opens.
00:33The biggest difference between writing
00:34in a video game and a comic
00:36is with a comic book you have to pick your moments.
00:38And when I write the video game,
00:40I could just write Point Man runs through the door and shoots.
00:42In a comic, that's four panels.
00:44So it's just a very different way of writing.
00:47I have been trying to work with Stefano Raphael for 10 years.
00:52So it was really exciting because he's a great comic artist
00:55and really good at horror in particular.
01:00I've been in the first two video games of Fear 3.
01:03And so it was quite easy to get to get to the right atmosphere,
01:08especially because Fear 3 is well adapted to horror on the card.
01:14The most important thing about writing horror
01:15is having characters you care about.
01:17If you fear for the characters, then you're scared.
01:20To be something that really lasts,
01:22it has to be about something that really taps into something you're afraid of.
01:26I'm sure they'll find out inside the film
01:29the same emotions, the same emotions, the same world
01:32that they've lived playing in a video game.
01:34This would be true that we have concentrated on the goal.
01:36Do we have anything to do?
01:39Write in it like,
01:40we're on the left�� or the other's own side of the film.
01:49Are you ready?
01:49Hit the we're ready.
01:50Help and tell us,
01:52나َ
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