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01:15When it comes to sound design, the most important thing for us was to communicate the epic scale of this
01:21world, was to make this world come to life.
01:26Sound makes everything come to life. It makes things feel the way they feel. It makes the world feel huge.
01:32It makes it bolder and powerful and intimidating.
01:40In the rail car scene, we start with basically the environmental sound. So on that, you're on a huge train,
01:46basically the size of an aircraft carrier.
01:50The train's moving at high speed and you've got a bunch of things whizzing by. So we've got sounds on
01:55all those things whizzing by. So you hear the going by. We've got that mixed in with the wind, the
02:00train sound, the combat.
02:05And then we've also got particular spots on the train where you're enclosed. You've got a metal roof over you.
02:11So when we go in there, we've got extra wind sound that sounds like a wind tunnel.
02:16Just to create that realistic effect.
02:18How are you going?
02:20One of the things that's a bit unusual about this project is that we're going to be recording a real
02:24live orchestra. You get way more dynamics. You get a much better real sound.
02:29The orchestra comes to life when it's a real orchestra, where it can sound static and stale if it's a
02:34synth orchestra.
02:35Worry not, Captain.
02:41I've saved some orcs for you.
02:42I think the people that are experienced with action-adventure titles, third-person shooters and melee games, I think that
02:49player will get something out of it.
02:51I think 40K fans are going to love this title. And I also think that just the average gamer that
02:57might pick up this title and have not played one of these genres before, I think they're going to enjoy
03:01it as well.
03:02This is a AAA entertainment product. And all the things that you love in core games, the combat, the action,
03:12are in this game. It's got it all. It is that complete Hollywood package. You will have the moments of,
03:20you know, pure adrenaline and excitement.
03:23When you're in the heat of the battle, there's action set pieces. You're going to have those moments of drama,
03:28of decision-making.
03:29When all seems lost, when you seem at the darkest moment, and through that you will come through and conquer
03:35as a hero.
03:35It really is the embodiment of some of the greatest action properties that we've ever seen in an interactive video
03:42game experience.
03:50Theетany Bienrande
03:50The next episode of Mario 2
03:50In July 1
03:55Inter
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