00:00PEGI 18
00:30Ken fell in love with the concept instantly instantly we all did we all
00:34thought it was like the coolest thing we'd ever seen I mean anytime you
00:37completely obscure something's face there's a creepiness that falls
00:40naturally out of wondering what's going on in there you know is it this
00:44hideously deformed child is there a head at all you can only assume that it's
00:49horrible to be inside that mask and yeah I think that's where a lot of his his
00:53scare value comes from so you know the way they work is that they're they're
00:57blind they can't see you but they can hear you and you the levels that you see
01:01them in you have to make a decision on whether you're going to try to sneak
01:05around them or engage them directly but if you anger them they can call in back up
01:11their purpose in the world is that they're sort of I mean think of the
01:14cameras from Bioshock 1 but think of them walking around and moving and looking
01:19for you and he's gonna be I think he's gonna be scary in the game and somebody
01:23the players are gonna love to meet but also hate to meet
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