00:00PEGI 18
00:30Cousins later
00:30We are here to the preview of Far Cry 3, remember?
00:34I know, but you told me your cousin's coming
00:36Yeah, but tonight is not funny
00:38Oh, very very beautiful cousin
00:40The name is Maria, I saw Facebook pictures
00:42Like what?
00:44Francesco does the voice of Voss in Far Cry 3
00:47I play Voss in Far Cry 3
00:49Here is the journaliste
00:50That are testing the game
00:52What do you think of Far Cry 3?
00:54Ah, it's awesome, awesome
00:56Awesome, are you important to this game at all?
00:58I don't know, more or less funky
01:00I mean what does that mean, lead game designer?
01:03Small details about
01:04Making the game, all that sort of thing
01:06Did you see the part with the naked chick?
01:09No
01:10Tell us about the best
01:12Weapon in Far Cry 3
01:15That's a good question
01:17You need a minute?
01:18This one guy
01:19This one mind here
01:21Has led the creation of Far Cry 3
01:25Should we come back?
01:26It's maybe not a conventional answer
01:28But what makes Far Cry 3 different
01:30Is that the best weapon in the game
01:32Is probably the tiger
01:33And you can actually
01:34Sorry, did you say that again?
01:35You can use the animal as a weapon?
01:37Yeah
01:37So what, you tie a bomb to it?
01:39No, but I was...
01:40Is that what you do?
01:41Not exactly
01:42The idea that...
01:43It's like Go Dolphin
01:46What the...
01:47Now we are here to the Far Cry 3 preview
01:49Oh, that's right
01:50We're here for the Far Cry 3 preview
01:51The idea that if you want to start a fire
01:53And you want to push these animals into an outpost
01:55And that they can take it over
01:56If there's a bear in a cage
01:57You can shoot at the cage
01:58Oh wow, so you can actually start a fire
01:59And the animals will like leave the forest?
02:01Yeah, yeah
02:01Oh wow
02:02That's profound
02:03That's how you play it
02:04Did you design the breasts on Sitra?
02:07No, I can't take credit for that
02:08I can't
02:09I know that's that
02:10There's artists
02:10Okay, so you're not the important guy
02:12No, no, no
02:16L'esperienza di doppiaggio di questo gioco è stata sicuramente molto particolare
02:20Proprio perché ovviamente era stata posta l'attenzione su questa modalità molto reale di motion capture
02:27All'interno del gioco con gli attori
02:30E appunto vedendo comunque i primi video si capiva che l'impegno sarebbe stato sicuramente più grosso, più profondo
02:39Perché normalmente insomma si tende a doppiare o registrare non come nei film, quindi su un video che è già
02:49pronto, che è già finito
02:52E quindi avendo tutti quegli aiuti insomma che può dare un attore o un cartone animato, quindi un'immagine
02:57Ma solitamente appunto si procede per file audio, quindi per forme d'onda
03:02Il personaggio di Vaas è un personaggio di cui si può dire un pochino di tutto
03:08Pazzo, psicopatico, squilibrato, flashato
03:12È un maniaco insomma
03:15Io ovviamente ho cercato di restituire questo all'interno della mia performance
03:21Pur ovviamente non essendo minimamente così
03:26Proprio perché come al solito, come si dice sempre degli attori
03:29Si vestono dei panni diversi insomma
03:32Quindi assolutamente io posso essere molto distante sia da Vaas sia dal buon Michael
03:38Che è una grandissima persona, sicuramente flashato e spaziale quanto Vaas
03:46Pensavi davvero di poter scappare dall'isola?
03:49I wouldn't say that I am Vaas, I wouldn't say that I'm as crazy as Vaas, I hope not
03:53But I think there was a need in my personal life at that moment to express something
03:59And Vaas became the perfect vehicle to express that
04:03The inspiration of the character of Vaas came from a very internal process
04:07When I auditioned for the role, the role didn't exist at that point
04:11And Ubisoft liked the audition so much that we co-created the character together based on that audition
04:17They brought me in, we cooperated, we improvised, we workshopped this character together
04:23And that led to the creation of Vaas
04:26The full body motion capture experience in Far Cry 3 was a really great experience as an actor
04:33We wear a helmet and a camera at the end of it that captures the eye movements, the facial movements,
04:38the lips movements
04:39We have a suit that's a motion capture suit that involves wearing gloves and a whole suit as well as
04:45shoes
04:45That have reflectors on every major articulation in the body
04:49That are captured by infrared cameras in the room that we're shooting
04:53And we have a little microphone on the helmet that captures the voice live
04:57And in Far Cry 3 the voice that you hear is actually captured at the same time as the body
05:03movements
05:03So when you see Vaas on screen, the sound capture has been done at the same time as the body
05:09capture
05:10And that was a really great experience
05:12You're so fucked Jason, come on, pull the trigger
05:17Come on you motherfucker, pull the trigger
05:20On behalf of the whole Far Cry team, we'd like to say thank you to Italy
05:23You guys have a beautiful country, beautiful people, beautiful women, food and everything else
05:30Ciao a tutta la community italiano
05:35Italiana, did I say it right? Italiana
05:37Thank you very much
05:39Grazie, right?
05:41Yeah
05:41Thank you
05:53Thank you