00:00Peggy 12
00:30So armed, his war on the Guardians began anew.
00:34Atrocitus is a disruptive enforcer who unleashes furious might on unsuspecting foes.
00:40His passive is Red Lantern's Rage, which damages nearby enemies with power damage when attacked.
00:47Atrocitus is fueled by his Rage, replacing the Will Meter with a Rage Meter.
00:53His basic attacks fill his Rage Meter, as does damage from enemy drones and champions.
01:00After several seconds without gaining Rage, the Meter will begin to drain.
01:06Atrocitus' skills normally have no coughs, but at half Rage or more, his skills become enraged, consuming half of his
01:13maximum Rage and adding a bonus effect.
01:18Use Crimson Slash to empower his next basic attack, granting additional power damage and slowing the target's movespeed.
01:25If enraged, the power damage and slow are dealt to all enemies near the target.
01:31You can taunt nearby drones to attack Atrocitus for a few seconds by using Come At Me.
01:37While active, Atrocitus receives a flat damage reduction that increases with his missing health.
01:42When enraged, Come At Me greatly increases the frequency of Red Lantern's Rage.
01:49Overwhelming Rage fills an enemy champion with Rage, forcing them and Atrocitus to charge each other.
01:55When the two collide, Atrocitus deals power damage and briefly roots his enemy.
02:00If enraged, he taunts the champion and trades basic attacks for a few seconds.
02:06Atrocitus and his enemy hit with increased attack speed and reduced attack damage.
02:11His ultimate is Plasma Wave.
02:14Atrocitus spews a cone of deadly plasma, increasing the enemy's incoming damage and dealing power damage over time.
02:23Playing as Atrocitus is all about managing Red Lantern's Rage.
02:27Atrocitus plays best when he can open a fight with Rage.
02:30So, before moving to attack, try to wipe out a Drone Wave or Jungle Camp.
02:35When jungling, take Crimson Slash first and use it to quickly clear two easy Drone Camps.
02:42Next, at level 2, take Overwhelming Rage and look for gank opportunities in nearby lanes.
02:48A great early gank combo is to open with an empowered Overwhelming Rage and then follow up with Crimson Slash.
02:55If no nearby enemies are vulnerable to ganks, continue jungling to hit level 3 and take Come At Me.
03:03In general, it's best to save Plasma Wave for teamfights when your damage-focused allies can follow up on it.
03:10This is because enemies hit by Plasma Wave take increased damage from all sources,
03:15but also because it fills your Rage Bar and allows you to disrupt enemy damage dealers with Overwhelming Rage or
03:21Crimson Slash.
03:23Atrocitus benefits greatly from armor, power damage, and cooldown reduction.
03:28Atlantean Royal Seal and Cosmic Belt are excellent artifacts for almost any situation.
03:35If you're after durability, consider Fragment of Mogo, Eclipsa's Diamond, and Ra's al Ghul's Robe.
03:42For more damage, try Blue Scarab, Cosmic Belt, and the Star Heart.
03:47Finally, Olympus Gambit or Amulet of Isis can both provide solid utility for aiding your allies.
03:54Atrocitus's Meteor Drop slows enemies it hits in addition to dealing damage.
03:59It's great for the extra slow, making ganks using Overwhelming Rage and Crimson Slash even stronger.
04:05Rip your enemies apart with Plasma and Fury as Atrocitus, leader of the Red Lanterns.
04:12Rip your enemies apart with an enemy's nuestra bridge.
04:15CAR
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