00:00www.snapmap.com
00:30and it allows you to create or find new content that's created by the community.
00:37There's like a content hub where you can go and if you just want to find new things to play,
00:42new game modes, new levels, all different types of things that's created by the community,
00:47you can go there and just play it.
00:49Or there's the building side of it where you very easily snap together maps
00:56and then add multiple levels of gameplay.
01:01It's incredible because it's super easy to use, to get in and just do stuff like this,
01:08add flame jets, add barrels, customize the world.
01:11And then you can go to a level of detail that allows you to create completely custom game modes.
01:20Yeah, it's crazy what they're able to do.
01:22And those modules are tremendous too, some of them.
01:26Yeah, it was, SnapMap's been a, we started it early 2013 and had it playable early
01:33and it's going to be big, I think, you know.
01:36I mean, you guys are all about community, right?
01:38It is huge when it comes to the community.
01:41Is this another example of it trying to make sure that you're giving the best experience to the community?
01:47Oh yeah, absolutely. Absolutely.
01:50I mean, you know, the community is one of the reasons that Doom is still as big as it is
01:54because, you know, Doom is getting modded every, right now.
01:58Still to this day.
01:59By a lot of people.
02:00Yeah.
02:00And then this is an opportunity for the console players to also get involved
02:04in what has traditionally been more of a PC experience.
02:08Was that part of the goal when you were building SnapMap and conceptualizing it?
02:12It was one of the primary goals, is to really deliver the ability to kind of make your own Doom
02:16to everybody.
02:17lx
02:17Hey.
02:17He's going to say this goal for us.
02:18Hey.
02:18Hey Hey.
02:18Hey.
02:19Yeah.
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