00:08Oh, hi. I'm Andy Schatz, Creative Director of Pocket Watch Games, and this is Tooth & Tale's Story Mode.
00:16Etouche!
00:23Welcome to the Kitchens, the headquarters of the KSR.
00:27The world of Tooth & Tale is in turmoil. After years of crop shortages, the animals have all taken to
00:32eating meat.
00:33But the selection of who must be the meat has led to civil war.
00:51You will be able to play as the leaders of the four factions, following their storylines and playing through a
00:56long single-player campaign.
00:58With unique gameplay and stories behind each of the strategically challenging missions.
01:07Each of the missions is set in a procedurally generated map.
01:10Which means that each attempt to beat a mission will require unique strategy and improvisation.
01:15This isn't just a string of randomized skirmishes, though.
01:18The mission at Lake Vell will always have a snow-covered village bordering on a massive lake.
01:24While the prison break in the snickery foothills will always be a winding maze through a dry, mountainous forest.
01:32Tooth & Tale's controls are elegantly streamlined.
01:35Making it easy for those new to the real-time strategy genre to pick up and play.
01:39But the strategy is complex. The story mode will challenge even the most hardened RTS veterans.
01:47I hope you enjoy your time in our world of animal cannibalism.
01:52Tooth & Tale launches September 12th.
02:11.
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