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00:30For Halloween.
00:32With the help of Unreal Engine 5, we've been able to reconstruct the quiet town of Haddonfield
00:37in stunning detail. Remaining authentic to the 70s-era aesthetics was essential to how we
00:43crafted our play spaces. When players navigate these environments, they'll be surrounded by
00:47decor that delightfully preserves a special moment in time. Throughout these locations,
00:52randomized townsfolk NPCs are living their lives, completely unaware of the danger lurking right
00:58outside their windows. These NPCs serve as the game's primary objectives. Stepping behind
01:04the mask of this infamous killer, Michael's goal is to find, stalk, and kill the residents
01:09of Haddonfield before Halloween night ends. Once you've honed in and stalked a target,
01:14it's time to choose the perfect moment to strike.
01:20Michael comes equipped with an array of unpredictable endowments, but the most powerful is Shapejump.
01:26When in Shapejump, Michael is invisible to the naked eye. This is our interpretation of Michael's
01:32inexplicable tendency to suddenly appear in completely unexpected places and catch victims
01:37off guard. Players can also choose from a broad range of compelling civilian hero characters
01:42that have witnessed the wrath of Michael and need to warn their neighbors before it's too late.
01:47Finding an active phone will allow you to call the police and attempt to convince them to send
01:51in help. Just remember, you may be able to knock him down, but you can't kill the boogeyman.
01:58We hope you've enjoyed this extended look at gameplay for Halloween. We've only scratched the
02:03surface of what's shaping up to be a truly special and murderous sandbox horror experience,
02:08and we can't wait for you all to join us in Haddonfield when Halloween launches on September 8th,
02:132026.
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