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00:00¡Suscríbete al canal!
00:30With the help of Unreal Engine 5, we've been able to reconstruct the quiet town of Haddonfield
00:34in stunning detail. Remaining authentic to the 70s era aesthetics was essential to how
00:40we crafted our play spaces. When players navigate these environments, they'll be surrounded
00:44by decor that delightfully preserves a special moment in time. Throughout these locations,
00:50randomized townsfolk NPCs are living their lives, completely unaware of the danger lurking
00:55right outside their windows. These NPCs serve as the game's primary objectives. Stepping
01:01behind the mask of this infamous killer, Michael's goal is to find, stalk, and kill the residents
01:07of Haddonfield before Halloween night ends. Once you've honed in and stalked a target,
01:13it's time to choose the perfect moment to strike.
01:15Michael comes equipped with an array of unpredictable endowments, but the most powerful
01:22is Shape Jump. When in Shape Jump, Michael is invisible to the naked eye. This is our interpretation
01:28of Michael's inexplicable tendency to suddenly appear in completely unexpected places and catch
01:34victims off guard. Players can also choose from a broad range of compelling civilian hero characters
01:39that have witnessed the wrath of Michael and need to warn their neighbors before it's too late.
01:44Finding an active phone will allow you to call the police and attempt to convince them to send
01:49in help. Just remember, you may be able to knock him down, but you can't kill the boogeyman.
01:56We hope you've enjoyed this extended look at gameplay for Halloween. We've only scratched the
02:01surface of what's shaping up to be a truly special and murderous sandbox horror experience,
02:05and we can't wait for you all to join us in Haddonfield when Halloween launches on September
02:108th, 2026.
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