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00:00Hola a todos, soy Jan-Bart van Beek y soy el director de estudio aquí en Guerrilla.
00:09En Guerrilla, nos encanta explorar el universo de Horizon, y con todos los nuevos proyectos nos preguntamos
00:14¿Dónde podemos tomar nuestros jugadores? ¿Qué historias podemos contar? ¿Qué experiencias podemos crear?
00:20Y escuchamos a muchos de ustedes preguntar, ¿qué es Guerrilla trabajando? Y hoy vamos a mostrarles.
00:25Before we dive in, I want to be very clear about one thing. We absolutely love making single-player games,
00:31and we're going to keep making them. They're a huge part of who we are as a studio.
00:36But next to that, we also had this long-standing dream to try to do something different.
00:41Our own take on how you can explore the world of Horizon together, as a team of machine hunters.
00:47It's something new, it stands on its own, but it's also still very much Horizon.
00:52Let's take a look at how this new journey begins.
00:55From the ashes of the old world
01:02Came machines
01:07For ages
01:11They were the guardians
01:14Of the natural world
01:20And they turned against us
01:24Now
01:27They're getting deadlier
01:30By the day
01:34All across the land
01:44People are dying
01:47That's why our leader gave me this command
01:53We have to fight back
01:56Back
01:57And to do that, we need a team
02:01Soldiers
02:05Who always hold the line
02:09Who always hold the line
02:11And mercenaries
02:17Who may have crossed it now and then
02:20Infiltrators
02:25Infiltrators
02:27Who hide in the dark
02:29Who hide in the dark
02:30Who hide in the dark
02:31And champions
02:35Who shine in the light
02:39Who shine in the light
02:41Upstarts
02:42Whose stories
02:44Who stories
02:46Are just beginning
02:49Who stories
02:51Are just beginning
02:53And legends
02:54Looking for one last shot
03:04Looking for one last shot
03:06The last line of defense
03:13The last line of defense
03:15For those who need it most
03:20Made up of the greatest hunters in the land
03:29This is Hunters Gathering
03:43So yes, we're going with a very different look here
03:45And that's very much by design
03:48Horizon Hunters Gathering is a very dynamic co-op action game
03:52We've tuned the combat so it works really well for a team of hunters
03:55And we believe that works best when supported by an art style
03:58That really matches that energy
04:00We're going to be showing you more gameplay in a minute
04:02So you can judge that for yourself
04:04Now one more thing before we continue
04:07This game is still very much in development
04:09Some things are going to be polished
04:11Others are still going to change
04:12And that's exactly why we want to bring you in this early
04:15So stay tuned till the end
04:17Because we want to invite you to come and help playtest the game with us
04:20And be part of giving the game its final shape
04:23Hi, I'm Marian Buck, Game Director at Guerrilla
04:27With Hunters Gathering, we're bringing back what makes Horizon so unique
04:31Set in the American West, a thousand years from now
04:33Civilization has collapsed
04:35And the Hunters are all that stand between the tribes
04:38And the massive animal-like machines that threaten their survival
04:42And the crisis is only getting worse
04:44The machines have grown deadlier and are more dangerous by the day
04:48Someone has to step up and push back
04:51And that is The Gathering
04:52A crew of unlikely heroes venturing out into the wild to stop the machine threat
04:57We'll launch with a roster of Hunters that grows over time
05:01In our first playtest, you'll be able to play as Rem, Sun, and Axel
05:06Three Hunters with very different approaches in combat and teamwork
05:10Combat is at the core of Hunters Gathering
05:12It is tactical, reactive, and skill-based
05:22We took the precision and tactical depth of Verizon's combat
05:26And built it for a team environment
05:28You'll have to beat enemy movements, time your attacks, and combine abilities with your squad
05:33To take down the most powerful machines
05:35It is a challenging game, and you really have to earn that victory
05:43And when you start a mission, you pick and prepare your Hunter
05:47Each has very different melee, ranged playstyles, and weapons
05:51You can select between classes for each Hunter that change their abilities
05:55From tank to support or tactician
05:58During a hunt, you can tinker with a roguelike build system
06:01Every machine encounter you beat gives you powerful, technical options
06:05You've got perks, weapon upgrades, and various upgrades to your stats
06:09And in each run, you'll have to try and find the best possible combination of power-ups
06:14That take on the biggest machines
06:21You'll be able to explore four large and very different environments at launch
06:25Each with its own look, its own atmosphere, and its own challenges for your squad to master
06:30At the center of it all is the Hunter's Gathering
06:33This is where you upgrade your gear, tweak your loadout, and team up for the next hunt
06:38It is also just a fun place
06:40For example, you can hang out in your own customizable campsite
06:44And then head back into the wells
06:46Let's get out there
06:51Horizon Hunter's Gathering is all about challenge and mastery
06:55And the missions that you go on lean right into that
06:58During our first playtest, you'll get to try two very different mission types
07:03Let's show them what we got
07:09In Machine Incursion, you fight to stop a large-scale machine assault on the tribes
07:13Here we go
07:14With your squad, you plan and coordinate which randomized power-ups to collect
07:20Before facing a relentless boss machine
07:22Time is limited with a violent storm closing in that cuts down your options to get stronger
07:29The next is Cauldron Descent
07:33In this multi-stage dungeon, the Hunters take the fight to the enemy
07:37You decide which path to take
07:39From brutal machine encounters to really challenging obstacles
07:42They all require teamwork
07:44Every clear chamber shapes your run
07:46And gives you power-ups to descend deeper and claim the rewards
07:52These modes are the foundation of Hunter's Gathering
07:54Tough, replayable, and built for squads who want to master them
07:59We'll continue to evolve them with your feedback throughout our playtest
08:02At launch, you'll be able to play the story campaign solo with NPCs or together in co-op
08:19But that won't be part of the playtest
08:21We want you to experience the story fresh when the game is ready
08:24What we can say is that it's fully canon within the Rising Universe
08:28It introduces new characters, new threats, and new mysteries
08:32That expand this part of the world
08:34And the story doesn't stop at long
08:36But keep adding new adventures over time to the game
08:39We hope you've enjoyed your first look at Horizon Hunters Gathering
08:57We're beginning a journey, and we're inviting all of you
09:01Though it's still early days, you can expect more regular development updates and playtest announcements from us in the coming months
09:07To stay in the loop on all of the latest news about the game
09:11We've launched a brand new Horizon Hunters Gathering Discord and social channels
09:15We'd love to see you there
09:17From all of us at Guerrilla, thank you for joining us today
09:21Horizon Hunters Gathering is about taking on challenges together
09:25We appreciate your help, and we're just getting started
09:27And we're just getting started
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