00:00Hey, my name is Jeremy Ludis and I'm the lead game designer and I'm here to talk to you today
00:19about the Call of Duty 3 awesome new features in multiplayer. From motorcycles and tanks and jeeks,
00:26jump into multiple occupancy vehicles with your buddies online.
00:33New to the franchise are classes, teamwork, dependency. Each class has its own special
00:38ability as you rank up you get to carry more gear and get better at your abilities. For example,
00:43when you're a scout rank one you can call down a couple of artillery shells but at rank three you'll
00:47be able to take out an entire team. You can now play as a medic when your buddy gets taken out
00:51and he's in front of you you can move into position heal him up and he's ready to go.
00:55Battle chatter and multiplayer are now extremely important. For example,
00:58when you come running around the corner with your buddy and you get sniped, he'll yell out,
01:01Sniper! Get down! Sniper! And when the tank rolls up, boom, you need that anti-tank weapon to take
01:07it out and put you back in the action. From riflemen, light assault, scouts, medics, support, heavy assault,
01:14and anti-armor, you make the choice of what's the best balance to win this war. Anti-personnel mines,
01:20one of your new abilities. Absolutely key for controlling flag points. With each new ability
01:26now you have ranks, three ranks in fact, and you want to make sure on the battlefield you get to
01:31the highest rank like this scout here. The scout's got rank three artillery barrage and you can see
01:35he's taken out an entire conflict. Our multiplayer modes are battle, team battle, capture the flag,
01:41single flag capture the flag, headquarters, and a brand new mode that we're calling war. You see in war,
01:46the teams on the battlefield are fighting for control of strategic areas of the map until one team
01:51dominates.
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