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  • 6 hours ago
Rockstar Games co-founder Dan Houser recently said that Red Dead 2 was an arduous, unfun project for Rockstar Games.
Transcript
00:00Out of all the Rockstar Games, which one do you think was particularly difficult to make?
00:06If you guessed Red Dead Redemption 2, then you're spot on.
00:09Rockstar Games co-founder Dan Houser recently said that Red Dead 2 was an arduous, unfun
00:15project for Rockstar Games.
00:17He explained that, with Red Dead 2 we were behind schedule, we were over budget so much
00:22I didn't want to think about it, and you're making a game about a cowboy dying of tuberculosis.
00:29And the game's not coming together.
00:31Houser doesn't call out any names, but the game's tough dev cycle and tougher subject
00:35matter apparently raised a few eyebrows during that phase.
00:39He said, turns out a lot of people doubt you at that moment.
00:43You know, it's not that fun.
00:45So I think that was a lot of pressure.
00:47Despite a difficult eight year journey to get there, Red Dead Redemption 2 eventually became
00:52a wild, wild success.
00:54So at least all the hard work was worth it.
00:56You don't have to form, I've done it.
00:57So the cost of that guy to find a local fey, single is going to have to pay.
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