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  • 2 days ago
Darkments is a video game developed by Korvinular, an independent game developer [1]. It is described as a "dark fantasy action RPG" with a focus on challenging combat and exploration [2]. The game features a pixel art aesthetic and draws inspiration from classic action RPGs [3].

The development of Darkments has been an ongoing process, with Korvinular regularly sharing updates and progress with the community [4]. The game is being developed for PC, and a demo has been made available to the public for testing and feedback [5]. Key features highlighted by the developer include a deep combat system, intricate level design, and a lore-rich world [6]. Players can expect to encounter various enemy types, discover hidden secrets, and upgrade their character's abilities as they progress through the game [7]. The game's atmosphere is intended to be grim and challenging, reflecting its dark fantasy theme

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Transcript
00:00welcome back everybody this is nezuko here i'm playing dark mints i'm not sure what that means
00:13might be russian for something um this is corn or ven rulers last game until stalk 3 comes out
00:24let's talk through it enough of me talking let's get into it it's a real short one
00:29i hear stuff oh there we go
00:41i appear to be in some kind of sealed chamber
00:51welcome your goal is to find a way out good luck
00:56oh okay
01:03i'm just gonna cling to this left wall here
01:11tends to be a good policy
01:16i'm assuming these color torches are gonna mean something
01:31some kind of code
01:34just making sure i can't activate them i'm clicking on them
01:41okay
01:47okay
02:04that's not good
02:18so
02:23so
02:29I don't like the sound of that.
02:59Okay, don't give me any light.
03:29I...
03:40It's not even that scary an image.
03:46Oh, here we go.
03:47Red key, red door, right?
03:50Oh.
03:53Ooh.
03:55What the hell?
03:59Oh, I'm dead.
04:01Oh.
04:02Okay.
04:08Oh, man.
04:10Oh.
04:11Oh, I hate the sounds.
04:15They're really good at scaring you with the sounds.
04:20It's...
04:20It's...
04:21Oh, door lock.
04:23Find the key.
04:24It's not very traumatizing if you are listening with headphones, but I always use headphones,
04:31so...
04:33I can tell if it's to my right or to my left.
04:36Sound effects are always in stereo.
04:42Always make me jump a little bit.
04:45So...
04:46It looks like a forest, but I'm in some kind of room with a car.
04:53Very small car.
04:55Is that a body?
04:59Okay.
04:59I like the trees, though.
05:05Drippy.
05:09Could have used a little more variety, but...
05:11Not bad.
05:16At least they're turned in different directions, so they...
05:19You know, it has the illusion of being different trees.
05:21I really want this axe.
05:34Uh, door unlocked.
05:35Find the key.
05:39Ah, I suck at things like this.
05:41I'm sorry, y'all.
05:42Maybe it's in the fire.
05:47Ugh!
05:48Ugh!
05:49Ugh!
05:49I'm trying.
06:13I'm trying.
06:19I don't know where a key would be.
06:25Ah.
06:25I was hoping it would...
06:31I was hoping it would be highlighted in the dark.
06:45Yeah, sometimes you can't see things.
06:48You got your flashlight on.
06:51I don't know.
06:55Come on.
06:59Oh!
06:59Shit!
07:00There it is.
07:01Was it there all along?
07:02Because I guess I just didn't see it.
07:07My bad.
07:08Sorry, guys.
07:13Please stop making noise in this.
07:16The noises are...
07:18Ugh!
07:19Yeah.
07:20I was...
07:21I was just going to say the noises are, um...
07:23Ten times scarier than the images.
07:27Because it's...
07:28You know, it's your imagination.
07:30Your imagination is always going to be more terrifying than a still image.
07:35Ugh.
07:49Oh!
07:49What the fuck's that?
07:51A zombie?
07:53Shit, get away from me.
07:58Ugh.
08:00Really?
08:00Stop.
08:10Stop with the noises.
08:16It's really late at night, and...
08:18Those aren't doing me any favors.
08:24I miss you.
08:30Another red key.
08:46I can hear the zombie.
08:48Is he coming?
08:54Oh, there he is.
08:58Ah!
09:00I don't know where to stick this damn key.
09:15I haven't seen any red doors.
09:27I miss you.
09:30Okay, I know this one's, like, short on the story, but this is, um...
09:42This is very well done.
09:44The vibe is, uh...
09:45It's very creepy.
09:47Sometimes no story is better than that story.
09:51Like, Doom didn't have a story, really.
09:54I tried to back in so I wouldn't get the jump scare, but it didn't work.
10:09Yeah, that noise that the zombie's making, that is far worse than his actual image.
10:17Yeah, he's pretty quick.
10:24Yeah, he's pretty quick.
10:37Come on, close.
10:38Oh, my...
10:39Sorry, I'm kind of desperate here, guys.
10:49I'm trying to, um...
10:52Do something with the zombie.
10:54I guess that's him inside the car.
10:56Taking the...
10:57Using the key.
10:58Or taking the red key.
10:59Kind of activating.
11:00So...
11:00Buddy, you, you weren't scary the first time.
11:13Okay, so the door does close.
11:14Is he getting closer?
11:28Sounds like it.
11:29Oh!
11:30No, I cheated.
11:31He went right through the wall.
11:33That's not cool, bro.
11:35Don't cheat on me.
11:41Ah.
11:44Ah.
11:45That's the problem with a lot of these games, is they were scary the first time, maybe even
11:50the second time.
11:51But, you know, five, six times into it, it loses itself.
11:57Like...
11:57Like, yeah, it's just...
12:00It's never going to be scary.
12:02No matter how hard it tries.
12:04Is it coming?
12:21Is it coming?
12:22Sounds like it.
12:24It's hard to tell, though.
12:26Yep, there he is.
12:33Okay.
12:34I'll lure him this way a little bit.
12:35Man, it's not like he's real close.
12:44Some of these branches you can't get stuck on, so it's kind of annoying.
12:53Oh my god, he's right there.
12:54Okay.
12:55Run, run, run, run.
12:56Run, run, run, run.
12:57Thank god I don't have that little, uh, shitty stamina meter.
13:01I'd be so dead already.
13:02Okay.
13:04The fire goes out if he gets close to us.
13:08I'm thinking maybe it's got something to do with that.
13:11Damn it.
13:12Why can't I pick up that axe?
13:15Chop his ass in the head.
13:19Oh, where is this red key supposed to go?
13:24Hey, hold up.
13:25Hold up.
13:26That's new, I think.
13:28Oh, thank you, god.
13:32Ooh, anything to get away from that GD zombie.
13:39I just thought the sound he's making is ten times scarier than his animation.
13:44Okay, now I'm like in a sarcophagus or something.
13:47There's no doors here.
13:50What is that?
13:51Why did I just pick up?
13:54Why can't I pick up that one?
13:57What?
13:57Change the room?
13:58Oh, okay.
14:05Silver key.
14:06Oh, what the hell?
14:16Oh, I think these things change the room when you click them.
14:21They're like teleporters or something.
14:23Oh, there we go.
14:40Open sesame.
14:41Yeah, I'll keep an eye out for the stalked three, but once that drops, that's gonna completely
15:03finish my playlist.
15:06Follow the X's.
15:10Okay, there's an X.
15:13Now what?
15:16The hell?
15:18Where am I supposed to go?
15:19It says follow the X's, but I don't see anything.
15:38That's the door I came through.
15:39It's a mirror now.
15:40Huh.
15:42Huh.
15:48Yeah, follow the X's.
15:49Okay.
15:54Alright, well.
15:55Can't get by them that way.
16:01Huh.
16:07Come on.
16:08What do I do?
16:09Instruction's unclear.
16:19I'm sorry, y'all.
16:20I am not a professional gamer.
16:22I stumble through this.
16:24Like, perhaps many of you do.
16:26Follow the X's.
16:27Okay.
16:27I'm right here.
16:28Now what?
16:30Oh.
16:30Oh.
16:35Okay.
16:38Okay.
16:38I got it.
16:43Oh.
16:44Oh.
16:45Oh.
16:46Oh.
16:48Yeah, they're like invisible walls.
16:53Okay, that's it.
16:54Alright.
16:54Leave a like.
16:55Share.
16:55Subscribe.
16:56All that fun stuff.
16:57And I'll see you when the next game comes out.
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