00:00Dylan Cole, sei un direttore art. Il direttore che ha creato Pandora. Pandora è il planeto dell'Avatar, in James Cameron'Avatar.
00:12Dopo tutti questi anni, dopo tutti questi film sull'Avatar, cosa significa, ancora oggi, che vuole sviluppare Pandora?
00:21Sì, è super exciting to continue to expande Pandora, non solo culturale, ma geografiche.
00:29I mean, one thing that we try and do on Pandora is think of it as an analog for Earth.
00:34And so what that means is also the diversity of Earth.
00:36It's not like we're doing, that's what's super exciting about it.
00:41And that always keeping the relatability as a touchstone, so that the whole point is that you relate to Pandora
00:50emotionally, and that it touches a part of you.
00:55And the only way that happens is if it's at least kind of familiar.
00:57So while as a designer it's tempting to go crazy and make it super alien, you know, it's important to keep it grounded
01:05and an analog for Earth that audiences can relate to and feel passionate about.
01:11We designed Way of Water and Fire and Ash together.
01:14So in my mind they're kind of one giant movie.
01:17And that's very helpful because you know where the story's going, you know where design's going,
01:22knowing where the story's going so that you can adapt to it visually.
01:25And that's where the story
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