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Screamer - Gameplay Overview Trailer
GRYOnline.pl
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3 months ago
Category
🎮️
Gaming
Transcript
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00:00
Screamer
00:09
Screamer is an arcade racing game that does a lot of things differently.
00:13
One of them is that we designed teams of three characters each
00:18
and we put them at the forefront of the experience.
00:21
Each team is made of one leader, which we consider the main representative of the team,
00:27
and two members, which help him in his journey.
00:30
Members use what we call entry-level cars.
00:34
They are designed for your first experience with the game
00:38
and they are also designed a little bit more for fighting compared to racing.
00:43
Leader cars, on the other hand, are designed for racing first and foremost
00:49
and fighting in addition to that.
00:51
Combining them and finding a character that plays following your preferences
00:56
is key to enjoying the game.
00:59
With all the things going on in Screamer while racing and fighting,
01:02
we had to give the players full control over the cars,
01:06
regardless if they are member or leader cars.
01:08
So we thought about achieving a perfect drift system with a twin-stick control.
01:15
So with the left stick, you control the steering.
01:20
You can take very clean and fluid corners, sweeping and tweaking the line of the car.
01:27
But if you need something more radical, and quite often you'll need to do so,
01:32
to change the direction or to drift around corners or to engage other cars in the fighting part,
01:38
you'll use the ride stick that triggers the drift mechanic separately from the steering one.
01:45
So you can interact them, so you can drift, steer or correct the drifting with the steering part.
01:54
So you can achieve complete control over your car.
01:58
The difference is really remarkable, because usually you need to enter, in other games,
02:04
the drift state, typically using the brakes.
02:07
But it's very hard to understand when to do so and how to do it precisely,
02:13
and how to exit the drift.
02:16
While in Screamer you have complete control over the two phases,
02:20
and you can blend them seamlessly, achieving a total control over your car.
02:25
The Twin Stick is just one of our gameplay systems.
02:28
Another one is the Eco.
02:30
The Eco is a device installed on all vehicles that have to take part in the tournament,
02:35
and it's a major plot point of our story.
02:38
The Eco is what fuels both the racing and the fighting part of this game.
02:44
For the racing, you will use a resource that we call SYNC,
02:48
that allows you to boost and to shield.
02:51
Instead, for the fighting, you will use what we call the Entropy,
02:56
that allows you to use the mechanics of Strike and Overdrive.
03:00
So as Federico was saying, SYNC is used for boosting and shielding against attacks.
03:06
But how do you build it?
03:08
Well, there's a passive way, just getting into the groove of the race,
03:12
or actively building it up with specific actions like active shift or doing KOs or others.
03:19
It's all integrated into the mechanics and to the gameplay of Screamer,
03:24
but we'll cover it more in the next video, going deeper in all the mechanics and how do they work.
03:42
so you can get back up to the map using that you can make it better.
03:47
It's so important for people to be able to manipulate your life.
03:50
So in the next video, let's make sense by you.
03:52
Now, the track is as simple as possible,
03:54
but you can get back to the time that you have learned,
03:56
or you can get back to the next video.
03:57
Because I have stored in different situations,
03:59
I think the speed changes in the game.
04:01
So live here is a whole lot of time.
04:03
So I think that you can actually get off the tracks in a way.
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